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 <title>3ds Max</title>
 <link>http://www.scriptspot.com/3ds-max-main</link>
 <description>3ds Max - Default</description>
 <language>en</language>
<item>
 <title>Vertex Alpha selector</title>
 <link>http://www.scriptspot.com/3ds-max/vertex-alpha-selector</link>
 <description>&lt;p&gt;multi objects Vertex alpha select and set &lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/&quot; border=&quot;0&quot; alt=&quot;&quot; width=&quot;1&quot; height=&quot;1&quot; /&gt;&lt;img src=&quot;/files/u4264/UI.png&quot; border=&quot;0&quot; alt=&quot;&quot; width=&quot;473&quot; height=&quot;418&quot; align=&quot;left&quot; /&gt; &lt;/p&gt;
&lt;p&gt;&amp;#160;&lt;/p&gt;
&lt;p&gt;&amp;#160;&lt;/p&gt;
&lt;p&gt;&amp;#160;&lt;/p&gt;
&lt;p&gt;&amp;#160;&lt;/p&gt;
&lt;p&gt;&amp;#160;&lt;/p&gt;
&lt;p&gt;&amp;#160;&lt;/p&gt;
&lt;p&gt;&amp;#160;&lt;/p&gt;
&lt;p&gt;&amp;#160;&lt;/p&gt;
&lt;p&gt;&amp;#160;&lt;/p&gt;
&lt;p&gt;&amp;#160;&lt;/p&gt;
&lt;p&gt;&amp;#160;&lt;/p&gt;
&lt;p&gt;&amp;#160;&lt;/p&gt;
&lt;p&gt;&amp;#160;&lt;/p&gt;
&lt;p&gt;&amp;#160;&lt;/p&gt;
&lt;p&gt;&amp;#160;&lt;/p&gt;
</description>
 <comments>http://www.scriptspot.com/3ds-max/vertex-alpha-selector#comments</comments>
 <category domain="http://www.scriptspot.com/software/3ds-max/script">Script</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/alpha">alpha</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/vertex">vertex</category>
 <enclosure url="http://www.scriptspot.com/files/Vertex Alpha selector_v1.mcr" length="8115" type="application/octet-stream" />
 <pubDate>Sat, 11 Oct 2008 06:18:23 -0400</pubDate>
 <dc:creator>kuang123456</dc:creator>
 <guid isPermaLink="false">4713 at http://www.scriptspot.com</guid>
</item>
<item>
 <title>Biped Manipulator</title>
 <link>http://www.scriptspot.com/3ds-max/biped-manipulator</link>
 <description>Biped Manipulator - MAX script, allows fast select biped bones and also the whole arms, legs and spine. Unlike other similar scripts Biped Manipulator doesn&#039;t occupy much screen place. If there are several bipeds on the scene it is possible to use for convenience several Biped Manipulators.&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;text-align: center&quot;&gt;
&lt;img style=&quot;width: 400px; height: 280px&quot; src=&quot;http://veda3d.com/edu/img/bipedmanip_1_2_0.gif&quot; border=&quot;0&quot; alt=&quot;&quot; width=&quot;400&quot; height=&quot;280&quot; /&gt;&lt;p&gt;&lt;a href=&quot;http://www.scriptspot.com/3ds-max/biped-manipulator&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.scriptspot.com/3ds-max/biped-manipulator#comments</comments>
 <category domain="http://www.scriptspot.com/software/3ds-max/script">Script</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/biped">Biped</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/manipulators">Manipulators</category>
 <pubDate>Sun, 14 Jan 2007 02:15:49 -0500</pubDate>
 <dc:creator>Royal Ghost</dc:creator>
 <guid isPermaLink="false">3628 at http://www.scriptspot.com</guid>
</item>
<item>
 <title>DinoRigCreator</title>
 <link>http://www.scriptspot.com/3ds-max/dinorigcreator</link>
 <description>&lt;p&gt;&lt;img src=&quot;/files/u3863/Dino_Rig_Creator_060b.jpg&quot; border=&quot;1&quot; alt=&quot;&quot; width=&quot;217&quot; height=&quot;350&quot; align=&quot;middle&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://www.scriptspot.com/3ds-max/dinorigcreator&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.scriptspot.com/3ds-max/dinorigcreator#comments</comments>
 <category domain="http://www.scriptspot.com/software/3ds-max/script">Script</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/animation">Animation</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/characters">Characters</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/rigging">rigging</category>
 <enclosure url="http://www.scriptspot.com/files/Dino_Rig_Creator_060d.rar" length="497426" type="application/rar" />
 <media:content url="http://youtube.com/v/i8x9T7pHnLg" fileSize="882" type="application/x-shockwave-flash"> <media:thumbnail url="http://img.youtube.com/vi/i8x9T7pHnLg/0.jpg" />
</media:content>
 <enclosure url="http://youtube.com/v/i8x9T7pHnLg" length="882" type="application/x-shockwave-flash" />
 <pubDate>Wed, 16 Jul 2008 17:47:19 -0400</pubDate>
 <dc:creator>MarTroYx</dc:creator>
 <guid isPermaLink="false">4546 at http://www.scriptspot.com</guid>
</item>
<item>
 <title>Grid By Name</title>
 <link>http://www.scriptspot.com/3ds-max/grid-by-name</link>
 <description>&lt;p&gt;A Helper dialog to speed up working with custom Grids. Helps immensely in the workflow of angular modeling (read: silly modern architecture) when combined with a hotkey to create grid and autogrid &amp;gt;:)&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://www.scriptspot.com/3ds-max/grid-by-name&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.scriptspot.com/3ds-max/grid-by-name#comments</comments>
 <category domain="http://www.scriptspot.com/software/3ds-max/script">Script</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/grid">Grid</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/helpers">Helpers</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/toolmodes">Toolmodes</category>
 <pubDate>Fri, 23 Feb 2007 17:35:03 -0500</pubDate>
 <dc:creator>vsai</dc:creator>
 <guid isPermaLink="false">3810 at http://www.scriptspot.com</guid>
</item>
<item>
 <title>MatManager</title>
 <link>http://www.scriptspot.com/3ds-max/matmanager</link>
 <description>&lt;p&gt;&lt;img src=&quot;http://maxupload.com/img/88A4A8A1.gif&quot; alt=&quot;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://www.scriptspot.com/3ds-max/matmanager&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.scriptspot.com/3ds-max/matmanager#comments</comments>
 <category domain="http://www.scriptspot.com/software/3ds-max/script">Script</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/-mat">.mat</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/manage">manage</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/manager">manager</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/material">Material</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/material-manager">material manager</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/materials">materials</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/tools">Tools</category>
 <pubDate>Wed, 07 May 2008 10:48:36 -0400</pubDate>
 <dc:creator>Marco Brunetta</dc:creator>
 <guid isPermaLink="false">4441 at http://www.scriptspot.com</guid>
</item>
<item>
 <title>RenderMask</title>
 <link>http://www.scriptspot.com/3ds-max/rendermask</link>
 <description>&lt;p&gt;Render black&amp;amp;white image where the selected objects are white and the rest of the objects are black. You can render also an animation. The script don&amp;#39;t affect the scene materials - lights and render settings. When you press the &amp;#39;Render Mask&amp;#39; button you will be asked where to save the image(image sequence).&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://www.scriptspot.com/3ds-max/rendermask&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.scriptspot.com/3ds-max/rendermask#comments</comments>
 <category domain="http://www.scriptspot.com/software/3ds-max/script">Script</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/mask">mask</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/render">render</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/rendering">Rendering</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/vray">VRay</category>
 <pubDate>Fri, 20 Oct 2006 23:45:42 -0400</pubDate>
 <dc:creator>Ivan Tepavicharov</dc:creator>
 <guid isPermaLink="false">3191 at http://www.scriptspot.com</guid>
</item>
<item>
 <title>L Pass Manager</title>
 <link>http://www.scriptspot.com/3ds-max/l-pass-manager</link>
 <description>&lt;p&gt;
&lt;img src=&quot;http://www.lukashi.com/files/LPM/LPM.jpg&quot; alt=&quot;&quot; /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.lukashi.com/LPM.php&quot;&gt;L Pass Manager&lt;/a&gt; is a pass manager I created for (3ds Max 9 SP2 and above) as a personal maxscript project. It was primarily inspired by Vanilla Pass Manager, RPManager and XSI&#039;s Pass Mananger. To learn its capabilities and how to install it, please check out the &lt;a href=&quot;http://www.lukashi.com/files/LPM_Videos/LPM.html&quot;&gt;Video Tutorial&lt;/a&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;a href=&quot;http://forums.cgsociety.org/showthread.php?f=6&amp;amp;t=623141&quot;&gt;
Link To Forum&lt;/a&gt;
&lt;/p&gt;
</description>
 <comments>http://www.scriptspot.com/3ds-max/l-pass-manager#comments</comments>
 <category domain="http://www.scriptspot.com/software/3ds-max/script">Script</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/3ds-max">3ds max</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/manager">manager</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/mental-ray">mental ray</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/pass">pass</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/render">render</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/vray">VRay</category>
 <pubDate>Tue, 22 Apr 2008 01:48:47 -0400</pubDate>
 <dc:creator>lukashi</dc:creator>
 <guid isPermaLink="false">4411 at http://www.scriptspot.com</guid>
</item>
<item>
 <title>Object Library Creator</title>
 <link>http://www.scriptspot.com/3ds-max/object-library-creator</link>
 <description>&lt;p&gt;
This script is mean to be an intuitive and simple way to manage object library in max.
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
0.85a  &amp;gt;Render setting should be back correctly for any renderer (I hope so :-).&lt;br /&gt;
0.85a  &amp;gt;Added controls for text horizontal pos.&lt;br /&gt;
0.85a  &amp;gt;Added controls for text rotation.
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.scriptspot.com/3ds-max/object-library-creator&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.scriptspot.com/3ds-max/object-library-creator#comments</comments>
 <category domain="http://www.scriptspot.com/software/3ds-max/script">Script</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/library">Library</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/objects">Objects</category>
 <enclosure url="http://www.scriptspot.com/files/Object_Library_Creator_080.jpg" length="239413" type="image/jpeg" />
 <pubDate>Fri, 22 Feb 2008 14:50:42 -0500</pubDate>
 <dc:creator>MarTroYx</dc:creator>
 <guid isPermaLink="false">4332 at http://www.scriptspot.com</guid>
</item>
<item>
 <title>Slider Jumper</title>
 <link>http://www.scriptspot.com/3ds-max/slider-jumper</link>
 <description>&lt;p&gt;A simple script that jumps the time slider at the specified interval &lt;/p&gt;
&lt;p&gt; &lt;img src=&quot;/files/u5194/Slider_Jumper_Screen_cap_Jpg_0.jpg&quot; border=&quot;0&quot; alt=&quot;Slider Jumper screen cap&quot; width=&quot;131&quot; height=&quot;128&quot; align=&quot;left&quot; /&gt;&lt;/p&gt;
</description>
 <comments>http://www.scriptspot.com/3ds-max/slider-jumper#comments</comments>
 <category domain="http://www.scriptspot.com/software/3ds-max/script">Script</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/animation">Animation</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/slider">slider</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/time">Time</category>
 <enclosure url="http://www.scriptspot.com/files/SLIDER JUMP.ms" length="604" type="application/x-troff-ms" />
 <pubDate>Wed, 08 Oct 2008 03:31:35 -0400</pubDate>
 <dc:creator>MATSCRPTART</dc:creator>
 <guid isPermaLink="false">4706 at http://www.scriptspot.com</guid>
</item>
<item>
 <title>Light Lister for V-Ray Advanced 1.50 SP2</title>
 <link>http://www.scriptspot.com/3ds-max/light-lister-for-v-ray-advanced-1-50-sp2</link>
 <description>&lt;p&gt;This macroscript replaces the built-in light lister with one that incorporates support for lights from V-Ray Advanced 1.50 SP2&lt;/p&gt;
&lt;p&gt;Add support lights:&lt;br /&gt;
- VRayLight, VRaySun and VRayIES.&lt;/p&gt;
&lt;p&gt;Add support shadows type:&lt;br /&gt;
- VRayShadow and VRayShadowMap&lt;/p&gt;
&lt;p&gt;Other additions:&lt;br /&gt;
- add button for pick ies file in photometric lights (if distribution as web)&lt;/p&gt;
</description>
 <comments>http://www.scriptspot.com/3ds-max/light-lister-for-v-ray-advanced-1-50-sp2#comments</comments>
 <category domain="http://www.scriptspot.com/software/3ds-max/script">Script</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/light">light</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/lights">Lights</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/v-ray">v-ray</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/vray">VRay</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/vraylight">vraylight</category>
 <enclosure url="http://www.scriptspot.com/files/Macro_LightList_2008.rar" length="13213" type="application/rar" />
 <pubDate>Fri, 03 Oct 2008 03:17:48 -0400</pubDate>
 <dc:creator>3DZver</dc:creator>
 <guid isPermaLink="false">4698 at http://www.scriptspot.com</guid>
</item>
<item>
 <title>VRay Batch Render</title>
 <link>http://www.scriptspot.com/3ds-max/vray-batch-render</link>
 <description>&lt;p&gt;VRay Batch Render is a fully automated batch rendering tool for V-Ray(3dsmax,architectural rendering). &lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;http://www.3ddragon.com/images/VR-autorender.gif&quot; alt=&quot;&quot; width=&quot;495&quot; height=&quot;401&quot; /&gt;&lt;a href=&quot;http://www.3ddragon.com/images/coll_down.gif&quot;&gt;&lt;/a&gt;&lt;/p&gt;
</description>
 <comments>http://www.scriptspot.com/3ds-max/vray-batch-render#comments</comments>
 <category domain="http://www.scriptspot.com/software/3ds-max/script">Script</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/architectural">architectural</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/architecture">architecture</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/rendering">Rendering</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/vray">VRay</category>
 <pubDate>Tue, 26 Jun 2007 05:10:04 -0400</pubDate>
 <dc:creator>nohairmonk</dc:creator>
 <guid isPermaLink="false">4055 at http://www.scriptspot.com</guid>
</item>
<item>
 <title>BREAD CRUMBS</title>
 <link>http://www.scriptspot.com/3ds-max/bread-crumbs</link>
 <description>&lt;p&gt;A simple Cloning and Marking script specifically meant to help animate walks, runs, slow ins, slow outs etc.  This will Clone or mark an object and offset the clone an equal distance from original as from another specified object and on the same vector.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;http://farm4.static.flickr.com/3118/2923162217_8412435288.jpg&quot; alt=&quot;Screen Capture Bread Crumbs 1&quot; width=&quot;500&quot; height=&quot;392&quot; /&gt;&lt;/p&gt;
</description>
 <comments>http://www.scriptspot.com/3ds-max/bread-crumbs#comments</comments>
 <category domain="http://www.scriptspot.com/software/3ds-max/script">Script</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/animation">Animation</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/characters">Characters</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/easy-cloning">easy cloning</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/easy-transformation">easy transformation</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/move">move</category>
 <enclosure url="http://www.scriptspot.com/files/BREAD CRUMBS.zip" length="141217" type="application/zip" />
 <media:content url="http://youtube.com/v/Lyc_KPAefq8" fileSize="882" type="application/x-shockwave-flash"> <media:thumbnail url="http://img.youtube.com/vi/Lyc_KPAefq8/0.jpg" />
</media:content>
 <enclosure url="http://youtube.com/v/Lyc_KPAefq8" length="882" type="application/x-shockwave-flash" />
 <pubDate>Wed, 08 Oct 2008 02:54:51 -0400</pubDate>
 <dc:creator>MATSCRPTART</dc:creator>
 <guid isPermaLink="false">4705 at http://www.scriptspot.com</guid>
</item>
<item>
 <title>JOINT BEND-RIG</title>
 <link>http://www.scriptspot.com/3ds-max/joint-bend-rig</link>
 <description>&lt;p&gt;&lt;img src=&quot;http://www.freewebs.com/lamoreart/Shoulder_Viewport_preview.gif320.GIF&quot; alt=&quot;shldr_prvw&quot; title=&quot;shldr_prvw&quot; width=&quot;320&quot; height=&quot;240&quot; align=&quot;left&quot; /&gt; &lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;http://www.freewebs.com/lamoreart/ELBOW_BND_RGGD_GIF_320.GIF&quot; alt=&quot;&quot; width=&quot;320&quot; height=&quot;240&quot; align=&quot;left&quot; /&gt; &lt;/p&gt;
&lt;p&gt;&amp;#160;&lt;/p&gt;
&lt;p&gt;&amp;#160;&lt;/p&gt;
&lt;p&gt;&amp;#160;&lt;/p&gt;
&lt;p&gt;&amp;#160;&lt;/p&gt;
&lt;p&gt;&amp;#160;&lt;/p&gt;
&lt;p&gt;&amp;#160;&lt;/p&gt;
&lt;p&gt;&amp;#160;&lt;/p&gt;
&lt;p&gt;&amp;#160;&lt;/p&gt;
&lt;p&gt;&amp;#160;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://www.scriptspot.com/3ds-max/joint-bend-rig&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.scriptspot.com/3ds-max/joint-bend-rig#comments</comments>
 <category domain="http://www.scriptspot.com/software/3ds-max/script">Script</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/animation">Animation</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/biped">Biped</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/characters">Characters</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/ojects">Ojects</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/rigging">rigging</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/skin">skin</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/skinning">skinning</category>
 <category domain="http://www.scriptspot.com/3ds-max-script-tags/tools">Tools</category>
 <enclosure url="http://www.scriptspot.com/files/BEND_RIG_VS_Standard_BONES_1.avi" length="1226752" type="video/avi" />
 <media:content url="http://youtube.com/v/GwN9ftR7_aY" fileSize="882" type="application/x-shockwave-flash"> <media:thumbnail url="http://img.youtube.com/vi/GwN9ftR7_aY/0.jpg" />
</media:content>
 <enclosure url="http://youtube.com/v/GwN9ftR7_aY" length="882" type="application/x-shockwave-flash" />
 <pubDate>Mon, 25 Feb 2008 06:26:28 -0500</pubDate>
 <dc:creator>MATSCRPTART</dc:creator>
 <guid isPermaLink="false">4341 at http://www.scriptspot.com</guid>
</item>
<item>
 <title>Book Rigger</title>
 <link>http://www.scriptspot.com/3ds-max/book-rigger</link>
 <description>&lt;p&gt;&lt;img src=&quot;http://www.ardakutlu.com/scriptS_images/book_rigger.jpg&quot; alt=&quot;&quot; width=&quot;406&quot; height=&quot;406&quot; align=&quot;left&quot; /&gt;&lt;img src=&quot;http://www.ardakutlu.com/scriptS_images/book_rigger_UI.jpg&quot; alt=&quot;&quot; align=&quot;right&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
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