ScriptSpot is a diverse online community of artists and developers who come together to find and share scripts that empower their creativity with 3ds Max. Our users come from all parts of the world and work in everything from visual effects to gaming, architecture, students or hobbyists.
Submitted by Chris Cookson on Fri, 2006-10-20 20:45
6
votes
"Script for importing Autodesk .3DS files. The 3DS file format is one of the most widely used for 3D models - so you'll have no trouble finding modelling programs and utilities that can export to it. It's never been easier to get your models into gmax! Imports full geometry - materials with textures - keyframed animations - model hierarchies - lights - and smoothing groups
Submitted by Chris Cookson on Fri, 2006-10-20 20:45
5
votes
"Script for importing Autocad .DXF files. The .DXF format is a popular industry standard CAD (Computer Aided Design) format and is provided as an export option by most 3D modelling packages.
"This script exports the radiosity parameters of a scene to a text file. It just works for a logarithmic exposure coontrol solutionThe script can be useful for anyone how is lost on a radiosity render and wants some help from the 3ds VIZ newsgroup."
Submitted by Borislav Petrov on Fri, 2006-10-20 20:45
5
votes
Written commercially for Mitch Gates and Jones -Inc. - but generously given to public! Imports motion data from MoCo rigs. (You don't need the script if you have never used a motion control camera - I have never seen one myself either ;o)
Submitted by Jack Palevich on Fri, 2006-10-20 20:45
3
votes
"This MaxScript imports Nendo .ndo files. It works with 3dsmax 4.x and gmax 1.x. Version 1.2 Added UI to swap axes. clean up geometry. Thanks to a tip from Chris Cookson. Now creates non-triangular polygons correctly."