Tagged 'I/O'

3DSImporter

6 votes

"Script for importing Autodesk .3DS files. The 3DS file format is one of the most widely used for 3D models - so you'll have no trouble finding modelling programs and utilities that can export to it. It's never been easier to get your models into gmax! Imports full geometry - materials with textures - keyframed animations - model hierarchies - lights - and smoothing groups

Batch Exporter

12 votes

This script export all max files included in a directory and all its sub-directories to a file format choosen by the user.

MAXScript Exporter

4 votes

Exports entire scenes or selected objects as a MAXScript file or a MAXScript Geometry Plugin.

I Know What You Did Last Summer

4 votes

"max 4 project manager provides integrated tools for:

  • project data management
  • project navigation
  • assets browsing
  • project archiving
  • assets cataloging
  • etc.
  • (it might also paint your house - mow your lawn - take care of your children...)"

    DXFImporter

    5 votes

    "Script for importing Autocad .DXF files. The .DXF format is a popular industry standard CAD (Computer Aided Design) format and is provided as an export option by most 3D modelling packages.

    RadiosityParam

    5 votes

    "This script exports the radiosity parameters of a scene to a text file. It just works for a logarithmic exposure coontrol solutionThe script can be useful for anyone how is lost on a radiosity render and wants some help from the 3ds VIZ newsgroup."

    Sequence Check

    7 votes

    Checks a list of numbered files - like rendered image sequences - for missing files.

    Kuper Camera Importer

    5 votes

    Written commercially for Mitch Gates and Jones -Inc. - but generously given to public! Imports motion data from MoCo rigs. (You don't need the script if you have never used a motion control camera - I have never seen one myself either ;o)

    DEM Earth

    5 votes

    DEM WGS84 Whole Earth importer

    ImportNendo

    3 votes

    "This MaxScript imports Nendo .ndo files. It works with 3dsmax 4.x and gmax 1.x.
    Version 1.2 Added UI to swap axes. clean up geometry. Thanks to a tip from Chris Cookson. Now creates non-triangular polygons correctly."

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