Rendering
Contact sheet
Submitted by Ofer Zelichover on Tue, 2008-01-22 07:14.Generate a HTML contact sheet of all objects in the scene.
For each object (or group) an image is created, and some information is displayed.
This script was originally created for a CGTalk challenge.
Maxwell Material Converter
Submitted by Ivan Sitnikov on Wed, 2007-06-27 09:32.It converts Standard, Raytrace, and MentalRay Arch&Design materials to Maxwell Materials.
Works with Multi/Sub material.
Don't forget to "save as..." your material library after conversion!
VRay Batch Render
Submitted by nohairmonk on Tue, 2007-06-26 01:10.VRay Batch Render is a fully automated batch rendering tool for V-Ray(3dsmax,architectural rendering).
rdg::graphPaper
Submitted by rdg on Tue, 2007-02-27 23:50.A procedural graph paper texture. The essential part of this material
are both Gradient Ramps (horizontal and vertical) that define tiling
and line management. Colors are defined by the top mix or output map
(depending on material version).
Vray Quick Render
Submitted by vsai on Fri, 2007-02-23 14:23.A very compact dialog with a few additional presets for the Vray renderer.
When opened it will save a temporary preset of your current render dialog values. From now on you can adjust whatever you wish without worry of screwing up your production render settings.
Categories: Irradiance Map, QMC Sampler, Glossy, Reflection, AA, and RenderSize
Super Render
Submitted by Admin on Fri, 2007-01-26 00:13.Super Render V3.0 is the utility for the people who need to
make really large ,1 frame renders. Is extremely usefull for
people who works in arquitecture and printed graphics in general. This script allows you to brake the render apart into fragments,
in such way that the RAM of the PC doesn´t limit the size of the
final image.
Render Tuning Floater
Submitted by Admin on Sat, 2007-01-13 23:20.This tool is my solution for artists who needs to compare different render settings in short time with no need to save bitmaps.This tool is renderer independent.
Render Region
Submitted by Royal Ghost on Sun, 2007-01-07 22:15.Render Region - 3DS MAX scripted RenderEffect. While render region Mental Ray blacks out everything but the region render after it's done. This scripted RenderEffect allowes the previous image to remain in the VFB, along with the newly rendered region.
- v1.0.1 (20.10.2007) - added support for MAX 2008.
RIBit
Submitted by Ofer Zelichover on Fri, 2006-10-20 19:45.This is a free Renderman exporter for 3DSMax. It enables you to render your scenes using any Renderman complient renderer. For now - it doesn't do very much. It is after all a first alpha version - but it is usable to some extent. It exports you camera - lights and geometry (currenty - all geometry is exported using either polygons or subdivision meshes.) It does not export particles - though I would like to add them at some point. A lot of max attributes are not supported yet.

