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3DS Max- Freestyle Rigging Toolkit

I created this script for my Masters project at Bournemouth University. It allows you to create almost any rig in a modular fashion by simply drawing points and creating rig modules in between them.

It also has features for space switching, animation geometry and some hard coded deformation systems for the hip and shoulder.

miauu's Texture Dropper Pro

MotionFX

MotionFX is a POWERFUL script for Motion Graphics and Visual Effects in 3D MAX.

Great For:

  • 3D Animation
  • Motion Graphics
  • Commercials
  • Music Videos
  • Graphic Transitions
  • Compositing
  • Special Effects

SciFi Pattern Generator

SciFi Pattern Generator v.1.1 ! Generate complex structures with a single click! (WATCH THE VIDEOS!) 

VFB+ : A Feature-rich Extension to the 3dsmax Frame Buffer

VFB+ 2.5 Released

Click for Change Log

MaxScript 2012-2015 CHM Help

After some time looking to get back the behavior of the MaxScript help previous to 2012, I couldn't find any information to do:

Press F1 to open the CHM Help file (not a combination of keys)
Open a single instance of the CHM file
Pass the selected word to the Index tab.

Finally with the help of a "lost" little utility, I got it working (mostly) as it used to be.

What do you need?

1. The CHM file
2. The little utility "KeyHH.exe"

You can download the CHM files from the following links:

3ds Max 2012

Batch Render Wizard

Batch Render Wizard is a Scripted Floating Modeless Dialog that allows the quick setup of Batch Render combinations of Cameras, Scene States and Render Presets. It leverages 3ds Max built-in Batch Render system which allows saving Command Line Batch files, Net Render, and also saves everything in the scene so that other users don't even need this script.
NOW AVAILABLE !

Batch Render Wizard Example

Maxfiles Browser

A list browser used to display maxfiles using one of three methods which you can open or merge from:
# SCENE Method; displays maxfiles in the currently open maxfile folder path.
# FOLDER Method; displays maxfiles based on user defined folder paths stored in an INI file.
# TEXT Method; displays maxfiles based on a list of user specified maxfiles (full-path required) stored in a text file.

Simply select a maxfile from the relevant list and click Open or Merge down the bottom.

Give me back my dialogs!

Window box is a script (and tutorial) to show you how you can use Dotnet and Win32 methods to get back dialogs you have lost from using multiple monitors.

UPDATE 2.4.2

Fixed an issue with monitor data, it now centers correctly on all screens. Sorry for the delay in finding that one. 

Wall Worm Model Tools

Wall Worm is the complete Source Engine Pipeline. With extensive exporters, importers, model, material and level design tools, Wall Worm makes working with the Source Engine fun.

Read the new e-book: Hammered to the Max: A Hammer User's Guide to 3ds Max.

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