3ds Max | All

Image Tracer Script

39 votes

GTools_ImageTracer Script


The script takes an image and creates a spline representing the contour of the black pixel areas.

The image must be black and white, if its not it will get convert it to black and white.

You have control on the image resolution and the threshold value.
Once the image is traced you can smooth and optimize the resulting spline

UPDATES:

v 1.01 , March 04 2010: now you can optimize and smooth shapes with more then one spline in it.

Voluminance MCG

5 votes

Voluminance calculates the amount of light each vertex receives taking into account the distance traveled inside a mesh. A longer distance traveled inside means more of the light got absorbed resulting in a darker vertex color.

To view the result in the viewport enable the 'VertexColor channel display" in the object's properties dialog. For rendering you can you use the vertexcolor-map to drive material parameters.

Atom

4 votes

Atom is a new geometry plugin for 3dsmax.

It creates similar effects as you can see in After Effect's Plexus. Atom uses Particle Flow to generate lines, points and faces between the particles.

Tutorial : https://vimeo.com/125819240

Stone Placement Tools

247 votes

This script creates stone walls, quad stones pavements and irregular stone patterns for various uses. It's suitable for both realtime and production.

Favorite Scripts

4 votes

Favorite Scripts it's a simple scripts menu.

It automatically finds folders(categories) and scripts in specified location.

Batch Camera Render

243 votes

This script aims to replace standard 3dsmax's Batch Render and imitates Houdini Output Node workflow. Using it you can specify rendering parameters - frame size, frame number, output path - directly to camera object, so every camera in scene 'knows' what it intended to render. Additional functionality is Lighting Assignment - you can specify which light will be turn on or off for selected camera during the rendering.

Recent update:

  • Region render parameter can be specified for each camera
  • Set Viewport button sets viewport camera and resolution and aspect as well
  • It is possible now to specify backburner servers and server groups for silent rendering submit (code editing required)

Here are the details: http://usakhelo.github.io/batchcam/batchcam-1.9.15.html

MCG ImagePlane

3 votes

This MCG create a plane for apply image of background.

http://fagmario.com/site/wp-content/uploads/2015/04/capaMCG-1024x584.jpg

After Effects transforms exporter

7 votes

Here is a free tool for copying animation from 3ds Max into After Effects via the clipboard, and the native AE clipboard data. You will be able to copy and paste keyframe data for position, rotation and scale from 3ds Max onto objects in AE.

Get In Line! (May 9,2011)

45 votes

This script evenly distributes the selected objects based on the start and end target objects.

Anyone is more than welcome to add to this.
Things you could potentially add are qsorting, transform, scale, and rotation sorting as well.

Right now it just does position.

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