ScriptSpot - 3ds Max - Sort Submitted http://www.scriptspot.com/3ds-max en Quick Environment Script http://www.scriptspot.com/3ds-max/scripts/quick-environment-script <p>This tool was written for internal use at Moso Studio, with the purpose of streamlining the process of working with HDR files.<br />QES will allow you to streamline your lighting&nbsp; process and many additional things very quick like:</p><p><a href="http://www.scriptspot.com/3ds-max/scripts/quick-environment-script" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/quick-environment-script#comments Scripts scripts Sat, 22 Feb 2020 17:59:12 +0000 makco 22380 at http://www.scriptspot.com AttachToSurface http://www.scriptspot.com/3ds-max/scripts/attachtosurface <p>The macroscript will attach the objects from the list to the nearest point on the surface of the picked object.</p> <p><img src="https://bodyulcg.com/wp-content/uploads/attachtosurface.jpg" width="100%" /></p> http://www.scriptspot.com/3ds-max/scripts/attachtosurface#comments Scripts Fri, 21 Feb 2020 13:27:13 +0000 BodyulCG 22379 at http://www.scriptspot.com 3DS Max - Invisible Vertices Problem - Fix http://www.scriptspot.com/3ds-max/tutorials/3ds-max-invisible-vertices-problem-fix <p>In this video, we will solve the problem of invisible vertices,<br /> And we'll understand why this might happen.</p> http://www.scriptspot.com/3ds-max/tutorials/3ds-max-invisible-vertices-problem-fix#comments Tutorials 3ds max 3ds max courses 3ds max editable poly 3ds max invisible vertices 3ds max online course 3ds max online training 3ds max problems 3ds max troubleshooting 3ds max tutorials 3ds max university 3ds max vertices 3dsmax autodesk 3ds max Thu, 20 Feb 2020 15:25:24 +0000 miledrizk 22378 at http://www.scriptspot.com 3DS Max Rotate A Polygon Around An Edge http://www.scriptspot.com/3ds-max/tutorials/3ds-max-rotate-a-polygon-around-an-edge <p>In this tutorial, we will learn how to rotate a polygon around an edge.<br /> We will demonstrate two scenarios, in the first, we will use the Hinge From Edge feature, and in the second one, we will use the Working Pivot feature.</p> http://www.scriptspot.com/3ds-max/tutorials/3ds-max-rotate-a-polygon-around-an-edge#comments Tutorials 3d 3d art 3d artists 3ds max 3ds max courses 3ds max editable poly 3ds max hinge from edge 3ds max rotate polygons 3ds max tips and tricks 3ds max tutorials 3ds max workarounds 3dsmax autodesk 3ds max Tue, 18 Feb 2020 23:08:45 +0000 miledrizk 22375 at http://www.scriptspot.com Universal Transform http://www.scriptspot.com/3ds-max/scripts/universal-transform <p>Universal Transform has Alot of Featuers for Moving Rotating Scaling Randomizing Scattering Objects and Working with Pivot and Working Pivot and More .</p> <p>The Script has 5 Modes (Move, Rotate, Scale, Pivot, Random) . and 3 Type of Auto Switching to Switch Between Them (to not Get Confussed) .</p> <p>The 3 Auto Modes is (Auto T, Auto D, and The MacroScript (Universal Transform - Auto Switch)) .</p> <p>- it has 3 Options :</p> <p>1- By Spinners or (Type-in) .</p> <p>2- By Object&nbsp;(Picking another Object from the Scene) .</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/universal-transform" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/universal-transform#comments Scripts arrange array auto button Check Coordinate dimensions local move pivot random randomize Reference Rotate scale scatter screen transform Working Tue, 18 Feb 2020 16:37:54 +0000 obaida 22374 at http://www.scriptspot.com Align Multiple Objects http://www.scriptspot.com/3ds-max/scripts/align-multiple-objects <p><img src="http://www.splinedynamics.com/wp-content/uploads/2020/02/align_multiple_objects_free_3dsmax_script_splinedynamics.jpg" alt="Align Multiple Objects - 3dsmax script" width="752" height="365" /></p> <p><strong>Description</strong></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/align-multiple-objects" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/align-multiple-objects#comments Scripts 3dmax 3dsmax align Objects order script stack Wed, 12 Feb 2020 21:02:39 +0000 rode3d 22369 at http://www.scriptspot.com Edges To Curve / Rectification http://www.scriptspot.com/3ds-max/scripts/edges-to-curve-rectification <p><img src="http://www.scriptspot.com/files/u43328/ecr.gif" /><br /> <img src="http://www.scriptspot.com/files/u43328/distributon_by_geometry_uniform01.gif" /><br /> <img src="http://www.scriptspot.com/files/u43328/eversion.gif" /></p> http://www.scriptspot.com/3ds-max/scripts/edges-to-curve-rectification#comments Scripts align curve edges Rectification spline straighten Mon, 10 Feb 2020 08:08:21 +0000 Nik 22366 at http://www.scriptspot.com Ty Loar Du for 3ds Max, a new coding way without writting a line of code. http://www.scriptspot.com/3ds-max/news/ty-loar-du-for-3ds-max-a-new-coding-way-without-writting-a-line-of-code <p>Hello everybody,<br /> I'd like to introduce you "Ty Loar Du", a nodal programming tool that allows you to create programs without writting any line of code. It is a very new way of coding in any language like MaxScript and Python for 3DS Max.<br /> The goal of this fantastic editor is to give the opportunity to create as many libraries of Blocks of code as you want in any language or script.<br /> The main objective is to simplify the programming process thanks to Blocks that already contain routines, processes, methodes of code lines.<br /> Every Block linked to each other will form your final coded program.</p> <p><a href="http://www.scriptspot.com/3ds-max/news/ty-loar-du-for-3ds-max-a-new-coding-way-without-writting-a-line-of-code" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/news/ty-loar-du-for-3ds-max-a-new-coding-way-without-writting-a-line-of-code#comments News Sun, 09 Feb 2020 18:30:54 +0000 GLG 22364 at http://www.scriptspot.com Universal Arrange http://www.scriptspot.com/3ds-max/scripts/universal-arrange <p>This Script for Arranging Selected Objects in 1 or 2 or 3 Axis . You Can Control the Offset on each Axis and the Number of Rows (When Using 2 or 3 Axis). Notes: Press Right Click on any Axis to Arrange the Objects on this Axis Only.</p> <p><strong>Version 1.2</strong></p> <p><strong></strong>- Add Array Button (its better to use it with Interactive unchecked) Work Only with One (Object or Group) Selected.</p> <p>- Add Buttons for Fast Random Rotation (-360 360) and Scale (80 120)&nbsp; &nbsp;(Right Click on the Button to Reset it).</p> <p>- Option to Apply the Random on Local Axis.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/universal-arrange" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/universal-arrange#comments Scripts arrange array move Position random Rotate scale transform Sun, 09 Feb 2020 12:48:07 +0000 obaida 22363 at http://www.scriptspot.com Quad Sphere Primitive http://www.scriptspot.com/3ds-max/scripts/quad-sphere-primitive <p>This script adds Quad Sphere in your standard primitives list.</p> <p>You can modify radius and segments count.</p> <p><strong>Tested on 3ds Max 2013, 2019 and 2020</strong></p> <p><img src="http://www.scriptspot.com/files/shot_200209_042958.png" alt="" /></p> <p><strong>Version 1.1:</strong></p> <p>Added ability to set settings as default</p> <p>Defaults are saving to *.ini file. So they will be loaded even if you restart 3ds max.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/quad-sphere-primitive" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/quad-sphere-primitive#comments Scripts Sun, 09 Feb 2020 01:49:11 +0000 FishMan 22361 at http://www.scriptspot.com