3ds Max | All http://www.scriptspot.com/3ds-max/all en Cobwebs http://www.scriptspot.com/3ds-max/scripts/cobwebs <p><img src="http://jokermartini.com/wp-content/uploads/2012/05/cobweb3-640x360.png" width="640" /></p> <p>A great script for creating spider webs, cables, wire bundles, bagworm nests and much more. Check out the site for a list of complete features. More at JokerMartini.com.</p> http://www.scriptspot.com/3ds-max/scripts/cobwebs#comments Scripts Cables Cobwebs Nets Splines Tue, 15 May 2012 20:31:18 +0000 JokerMartini 8143 at http://www.scriptspot.com Flow Map Painter http://www.scriptspot.com/3ds-max/scripts/flow-map-painter <p>very early alpha of a script that I've been working on for a while, that will be used to literally "Paint" flow maps to be used in realtime game shaders.</p> <p>the map is to be used in the shader as offset for the time value of the factor that is animating your textures, whether it is a panner node or an up-vector-based algorithm.</p> <p>the how to use .txt file is included in the download.</p> <p>UPDATE 0.2</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/flow-map-painter" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/flow-map-painter#comments Scripts flow map game painter Painting realtime shader shaders video game video games Sat, 31 Mar 2012 22:52:28 +0000 MaVCArt 7984 at http://www.scriptspot.com V-Ray Material Presets Pro http://www.scriptspot.com/3ds-max/scripts/v-ray-material-presets-pro <p><img src="http://www.sigershop.eu/gallery/vmpp/screen/d_interface.png" alt="" height="590" width="780" /></p> <p><strong>V-Ray Material Presets Pro</strong> is a powerful material collection for 3ds max and V-Ray. It will includes shaders like: Metal, Glass, Leather, Liquid, Ceramics, etc.<br /><strong>SIGERSHADERS V-Ray Material Presets Pro</strong> version <strong>2.5.14</strong> contain <strong>1409</strong> V-Ray material presets and templates.</p> </p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/v-ray-material-presets-pro" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/v-ray-material-presets-pro#comments Scripts commercial Material Siger SigerShaders VRay Mon, 18 May 2009 21:02:06 +0000 Siger 5201 at http://www.scriptspot.com TopoRelax http://www.scriptspot.com/3ds-max/plugins/toporelax <p><img src="http://img828.imageshack.us/img828/2152/toporelax.jpg" alt="" /></p> <p>TopoRelax is a 3DS Max modifier which relaxes meshes while preserving their volume unlike the normal relax modifier which shrinks the mesh.</p> http://www.scriptspot.com/3ds-max/plugins/toporelax#comments Plugins modeling relax topology volume Mon, 21 Nov 2011 17:14:55 +0000 obliviboy 7618 at http://www.scriptspot.com Quad Chamfer Modifier http://www.scriptspot.com/3ds-max/scripts/quad-chamfer-modifier <p>The Quad Chamfer modifier produces all quad chamfers, unlike the normal 3ds Max chamfer which produces a lot of triangles and ngons.</p> <p><img src="http://img11.imageshack.us/img11/879/qchamfermod.jpg" alt="" /></p> <p>&nbsp;</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/quad-chamfer-modifier" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/quad-chamfer-modifier#comments Scripts Sat, 12 May 2012 17:44:06 +0000 obliviboy 8137 at http://www.scriptspot.com Ant Traffic Simulator - automated vehicle rigging & traffic setup http://www.scriptspot.com/3ds-max/scripts/ant-traffic-simulator-automated-vehicle-rigging-traffic-setup <p><img src="http://75ive.com/images/anttrafficsimulator_small.jpg" alt="Ant Traffic Simulator" /></p> <p><a href="http://3dessentials.com"> <p><strong>On May 15, 16 and 17 save up to 60% off the regular price for Ant Stitcher and Ant Traffic Simulator at http://3dessentials.com!</strong></p> <p></a></p> <p><strong>Ant Traffic Simulator</strong> script allows you to rig and animate vehicles to your scene with just a few mouse clicks and it will drastically reduce the time necessary for vehicle animation in visualization scenes.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/ant-traffic-simulator-automated-vehicle-rigging-traffic-setup" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/ant-traffic-simulator-automated-vehicle-rigging-traffic-setup#comments Scripts Mon, 27 Sep 2010 06:06:37 +0000 vasilescu_anton 6398 at http://www.scriptspot.com Ant Stitcher - fast and easy way to connect two meshes in 3ds Max http://www.scriptspot.com/3ds-max/scripts/ant-stitcher-fast-and-easy-way-to-connect-two-meshes-in-3ds-max <p><a href="http://3dessentials.com"> <p><strong>On May 15, 16 and 17 save up to 60% off the regular price for Ant Stitcher and Ant Traffic Simulator at http://3dessentials.com!</strong></p> <p></a></p> <p><strong>Ant Stitcher script automatically moves a set of selected vertices of a source<br /> mesh to their closest counterpart in the destination mesh.</strong></p> <p><img src="http://75ive.com/images/demo_stitcher_terrain_before_and_after.jpg" alt="Ant Stitcher Example" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/ant-stitcher-fast-and-easy-way-to-connect-two-meshes-in-3ds-max" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/ant-stitcher-fast-and-easy-way-to-connect-two-meshes-in-3ds-max#comments Scripts Wed, 20 Oct 2010 07:40:58 +0000 vasilescu_anton 6462 at http://www.scriptspot.com Layer Manager to files Exporter http://www.scriptspot.com/3ds-max/scripts/layer-manager-to-files-exporter <p><img src="http://www.scriptspot.com/files/layerexport_image.jpg" alt="" /></p> <p>A simple tool designed for 3d modelers to save time on exporting multiple objects and to allow them the freedom to continue working in one max file. Script allows exporting to the following formats using the layer manager: FBX,OBJ,3DS,ASE, and separate max files.</p> http://www.scriptspot.com/3ds-max/scripts/layer-manager-to-files-exporter#comments Scripts 3ds ase asset Automate batch Design exporter fbx layer level manager max file Multi obj tool Fri, 30 Dec 2011 05:30:40 +0000 wiesner 7717 at http://www.scriptspot.com Imageholder & Noteholder http://www.scriptspot.com/3ds-max/scripts/imageholder-noteholder <p>Two little and maybe use full scripts ...</p> <p>Imageholder:<br /> - load an image and makes an window in Max for it<br /> Don't take a ultra high res pic, it's not scaleable.</p> <p>Noteholder:<br /> - load's an editable *.txt file in an extra window in Max</p> <p>PS:<br /> 14.05.2012<br /> - fixed 3 little bugs.</p> http://www.scriptspot.com/3ds-max/scripts/imageholder-noteholder#comments Scripts BR images Note Mon, 14 May 2012 15:24:48 +0000 BR 8142 at http://www.scriptspot.com CheckMate tools by POPA_3D - turbosquid contest Winner http://www.scriptspot.com/3ds-max/scripts/checkmate-tools-by-popa-3d-turbosquid-contest-winner <p>&nbsp;</p> <p><img src="http://www.scriptspot.com/files/checkmate_tools_by_popa_3d.jpg" alt="" width="700" height="421" /></p> <p>Features of the script:</p> <p>-Batch Check multiple files.</p> <p>-possibility to run the check of your choice.</p> <p>-possibility to check specific objects.</p> <p>-possibility to use presset (lite or pro).</p> <p>-available checks:</p> <p>-flipped faces.</p> <p>-Ngons.</p> <p>-overlapping vertices</p> <p>-isolated vertices</p> <p>-non 100% scaled objects</p> <p>-overlapping UV faces.(3ds max 9 an higher)</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/checkmate-tools-by-popa-3d-turbosquid-contest-winner" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/checkmate-tools-by-popa-3d-turbosquid-contest-winner#comments Scripts scene geometry check problem fix errors render wireframe turntable analyze statistics checkmate turbosquid ngons isolated vertices group Sun, 13 May 2012 15:59:34 +0000 popa_3d 8140 at http://www.scriptspot.com MirrorMoprh http://www.scriptspot.com/3ds-max/scripts/mirrormoprh <p><img src="/files/u27635/mirrormorph.jpg" alt="" width="178" height="359" /></p> <p>Script to mirror (or symmetry) morph targets. Just run the script.</p> http://www.scriptspot.com/3ds-max/scripts/mirrormoprh#comments Scripts mirror moprh targets morph Symmetry Mon, 14 May 2012 13:09:23 +0000 jos 8141 at http://www.scriptspot.com Easy Layers Control http://www.scriptspot.com/3ds-max/scripts/easy-layers-control <p>This tool allows you to easily manipulate the selected or unselected<br /> objects by hiding or locking (freeze) layers.<br /> <a href="http://tinypic.com?ref=2h72i6q" target="_blank"><img src="http://i50.tinypic.com/2h72i6q.jpg" border="0" alt="Image and video hosting by TinyPic" /></a></p> http://www.scriptspot.com/3ds-max/scripts/easy-layers-control#comments Scripts freeze layer hide layer Sun, 13 May 2012 14:22:47 +0000 barigazy 8139 at http://www.scriptspot.com RappaTools3 http://www.scriptspot.com/3ds-max/scripts/rappatools3 <p>RappaTools3 is an advanced toolset that comes with a great variety of tools for the artist working in 3ds Max. The main focus is to speed up the workflow and to reduce the click count. It offers a wide variety of tools, everything from selection tools to rendering tools. It can help you through the entire process of creating a 3D art piece.</p> <p><img src="http://remusjuncu.com/rappatools/img/rappatools3.png" width="700" height="322" alt="rappatools3" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/rappatools3" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/rappatools3#comments Scripts Material Misc modeling modifier Objects rappatools selection Tools transform workflow Thu, 30 Jun 2011 05:50:06 +0000 RappyBMX 7192 at http://www.scriptspot.com Layer Material Creator http://www.scriptspot.com/3ds-max/scripts/layer-material-creator <p><a href="http://tinypic.com?ref=fck76f" target="_blank"><img src="http://i48.tinypic.com/fck76f.jpg" border="0" alt="Image and video hosting by TinyPic" /></a><br /> <strong>Easy and quick way to create and assigne over a hundred<br /> unique materials to the layer nodes with a single click.</strong></p> http://www.scriptspot.com/3ds-max/scripts/layer-material-creator#comments Scripts Sat, 12 May 2012 16:58:35 +0000 barigazy 8136 at http://www.scriptspot.com Arduino-3dsmax-Estrechan sus manos http://www.scriptspot.com/3ds-max/scripts/arduino-3dsmax-estrechan-sus-manos <p>buenas, luego de haber trasteado algunas semanas con en este tema<br /> he podido lograr la comunicacion en ambos sentidos.</p> <p>con este Script para 3dsmax, se puede establecer una facil comunicacion<br /> para cualquier proyecto que se te ocurra.</p> <p>en el ejemplo del video que he creado, me he puesto a leer la data de<br /> los accelerometro y giroscopio (wii wii nunchuck, wii motion plus),<br /> y le de un infrarrojo. con la data entrante<br /> puedo cambiar el color de los distintos elementos de la escena.</p> <p>talvez no se note bien en el video los accesorios de la wii, es que los tengo desarmados.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/arduino-3dsmax-estrechan-sus-manos" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/arduino-3dsmax-estrechan-sus-manos#comments Scripts Sat, 12 May 2012 03:49:16 +0000 Omnimusha 8135 at http://www.scriptspot.com Cleaner http://www.scriptspot.com/3ds-max/scripts/cleaner <p><img src="/files/u5830/cleaner.jpg" alt="" height="236" width="309" /></p> <p>Problem: The filesize of scenes suddenly increases dramatically. This slows down the workflow since every manual-save and autobackup-save takes long and it fills your fileserver with maxfiles that are very big.</p> <p>Reason: 3ds max adds notetracks and reactor-collisions to the scene. A common workaround for this problem is ctrl+N (New Scene: Keep Objects and Hierarchy) or to merge your scene into an empty new scene.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/cleaner" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/cleaner#comments Scripts Wed, 09 May 2012 10:28:24 +0000 real08121985 8125 at http://www.scriptspot.com SolidRocks http://www.scriptspot.com/3ds-max/scripts/solidrocks <p style="text-align: center;"><img src="/files/u913/picintro097.jpg" alt="" height="189" width="202" /></p><p><span style="color: #000000;">SolidRocks adjusts and optimise all needed Vray parameters to reach the best rendertime/quality ratio.<br /> Learn Vray progressively, see in realtime changes made by SolidRocks when you change resolution/quality.</span></p><p>SR0.99.8 includes new tools for both VrayMasters and Beginners:</p><p><a href="http://www.scriptspot.com/3ds-max/scripts/solidrocks" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/solidrocks#comments Scripts Animation automated Cameras caustics irradiance lightcache LWF Material render Rendering SolidRocks Tools VRay workflow Thu, 06 Sep 2007 10:30:35 +0000 subburb 4137 at http://www.scriptspot.com FumeFX Partitioner http://www.scriptspot.com/3ds-max/scripts/fumefx-partitioner <p>This script will divide a fumeFx grid into partitions. <br />This can also be used to simulate a batch of fume grids locally or via backburner.</p> <p><img src="/files/u149/ffx_partition_comp.gif" alt="" height="180" width="360" /></p> <p>More info and sample usages <a href="http://limjeff.wordpress.com/2010/02/11/fumefx-partitioning/">here</a>.</p> http://www.scriptspot.com/3ds-max/scripts/fumefx-partitioner#comments Scripts batch FumeFX Thu, 11 Feb 2010 14:56:37 +0000 Jefferson Lim 5859 at http://www.scriptspot.com Render Passes Tool http://www.scriptspot.com/3ds-max/scripts/render-passes-tool <p><P><IMG alt="" src="http://www.scriptspot.com/files/u8085/virus_sss.png" width="638" height="479" /></p> <p><P>A tool to render different render passes such as:</p> <p><UL><br /> <LI>Matte </li> <p><LI>Shadows and Reflections </li> <p><LI>Shadows</li> <p><LI>&nbsp;Reflections </li> <p><LI>Z Depth </li> <p><LI>Fast Skin Subsurface Scattering </li> <p><LI>Ambient Occlusion</li> <p><LI>&nbsp;Normals</li> </ul> <p><a href="http://www.scriptspot.com/3ds-max/scripts/render-passes-tool" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/render-passes-tool#comments Scripts ambient occlusion fast skin Matte network rendering Normals passes render sss subsurface scattering Fri, 06 May 2011 18:18:27 +0000 viro 7021 at http://www.scriptspot.com Parabolic Shot http://www.scriptspot.com/3ds-max/scripts/parabolic-shot <p>A simple script to animate objects along the parabolic trajectory of a shot.</p> http://www.scriptspot.com/3ds-max/scripts/parabolic-shot#comments Scripts Tue, 08 May 2012 15:58:53 +0000 mdrorum 8121 at http://www.scriptspot.com