ScriptSpot - 3ds Max - Sort Updated http://www.scriptspot.com/3ds-max en Project Manager http://www.scriptspot.com/3ds-max/scripts/project-manager <div><div><a href="https://3d-kstudio.com/product/project-manager/?utm_source=scriptspot&amp;utm_medium=website" target="_self">3rd version of Project Manager</a> gains a lot of new features to manage 3D Assets.&nbsp;</div><div><div>What is most unique to the new features – is the ability to assign <strong>custom&nbsp;previews to materials</strong>, associate files with materials, and create a gallery of files associated with any type of assets including materials.&nbsp;</div><div>You can also write a description for materials and, of course,&nbsp;&nbsp;<strong>assign categories to materials.</strong></div></div><div>&nbsp;</div><div><h4 style="font-size: 14.0004px; line-height: 14.0004px;"><a href="https://3d-kstudio.com/product/project-manager/?utm_source=scriptspot&amp;utm_medium=website" target="_self"><strong>Project Manager version 3.35.26</strong></a></h4><p><strong>CORE UPDATES AND SUPPORT ENHANCEMENTS:</strong></p><ul><li>Adds support to 3Ds Max 2025</li><li>Adds support to search/relink/collect/archive the content of IFL files</li><li>Adds support to search/relink/collect/archive the content of Vrmat files</li><li>Adds support to archives larger than 4GB [Archive Asset Files]</li><li>Speed improvements for navigation</li></ul><p><strong>ASSET AND FILE MANAGEMENT:</strong></p><ul><li>Enhanced File ReLocate Capability</li><li>Adds Ability to Sort Assets by Asset Type/Extension</li><li>Adds Ability to Include/Exclude Files from Collecting by Extension</li><li>Adds Ability to Include/Exclude Files from Renaming by Extension</li><li>Adds Ability to Include/Exclude Directories from Searching by mask</li><li>"Duplicate Asset Replacement" Dialog UI Improvements</li><li>Stores the sorting order for assets on the Explorer tab</li><li>Adds an ability to disable auto-relink missing assets on merging models and materials (by default auto-relink is disabled)</li><li>Fixes some bugs with renaming assets/directories on using in the TEAM-MODE</li><li>Fixes a bug when collecting maps for several materials libraries [Batch Render&amp;Relink]</li></ul><p><strong>RENDERING AND THUMBNAILS:</strong></p><ul><li>Adds an ability to set different width/height for rendering preview thumbnails for models and materials</li><li>Adds an ability to turn off/on lights from model scenes on rendering preview thumbnails</li><li>Drops support to rendering preview for IES files (interactive rendering already supports IES)</li><li>New option to render preview settings - Ignore Fit To Dummy: prioritize the pivot point of the model over its alignment within the Dummy boundary</li></ul><p><strong>MATERIAL AND MODEL HANDLING:</strong></p><ul><li>"Duplicate Asset Replacement" Dialog for duplicated assets on storing models/materials to the library</li><li>Copy content of IFL files on storing models/materials to the library with assets</li><li>Adds an ability to use the Mass-Rename tool from the Manage Assets dialog for individual 3ds Max files and material libraries</li></ul><p><strong>INTERFACE AND USABILITY IMPROVEMENTS:</strong></p><ul><li>Some Interface Improvements and Changes</li><li>Changes the behavior of Categories list on the status bar</li><li>Fixes an issue with sorting items by Size and Date in the Categories and Search results</li><li>Show more accurate information about missing files in the status bar</li><li>Introduces importing capability from the DesignConnected database [Preferences/Database/Import Database]</li></ul><p><strong>BUG FIXES AND MINOR ADJUSTMENTS:</strong></p><ul><li>Fixes some minor issues with merging models</li><li>Fixes some issues with reusing merged proxy and models</li><li>Fixes an issue with creating PBR materials with Arnold renderer</li><li>Fixes an issue pausing Corona interactive render on merging models or materials</li><li>Fixes a bug with deleting assets</li><li>Fixes a bug with converting a scene to VRSCENE</li><li>Fixes an issue with converting 16-bit TIF to JPG</li><li>Fixes some minor issues with searching assets</li><li>Fixes a bug with deleting files</li><li>Fixes an issue with preview RPC, BVH, and BIP files</li><li>Fixes an issue with assigning a preview for materials using the Auto-Assign preview tool</li><li>Fixes some issues with the item's Gallery - add/remove/update preview</li><li>Fixes an issue with assigning preview for materials with some options using the Auto-Assign preview tool</li><li>Fixes some issues with working with the docked Slate Material Editor in 3ds Max 2024/2025</li><li>Fixes some minor issues with interactive rendering of some static and animated FBX files</li><li>Fixes a bug with copying databases from MySQL to SQLite and back</li><li>Fixes the issues with the tool "Convert Comments&amp;Tags from 2nd version"</li></ul></div><div>&nbsp;</div></div><div style="clear: both;"><h4 style="font-size: 14.0004px; line-height: 14.0004px;"><iframe style="color: #000000; font-size: 12px;" src="https://www.youtube.com/embed/cxfoXWzu9NM" frameborder="0" width="680" height="460"></iframe></h4></div><div style="clear: both;"><iframe style="float: left;" src="https://www.youtube.com/embed/dojUxjtEwoo" frameborder="0" width="48%"></iframe> <iframe style="float: right;" src="https://www.youtube.com/embed/EkSL_TSH8Rc" frameborder="0" width="48%"></iframe></div><div style="clear: both; margin: 10px auto;">&nbsp;</div><p><a style="border: 1px solid #919191; padding: 5px 15px; vertical-align: middle; font-size: 12px !important; font-weight: bold !important; text-transform: uppercase; text-decoration: none !important; line-height: normal; color: #fff !important; display: inline-block; background-color: #468be7; margin: 4px; cursor: pointer;" href="https://3d-kstudio.com/product/project-manager/#tab-tab-changelog"> Update History for all versions. </a></p><table width="100%"><tbody><tr style="display: inline-block;" align="center"><td align="center"><div align="center">Models <a href="https://3d-kstudio.com/wp-content/uploads/2014/02/1440x900px-Project-Manager-2.jpg"> <img style="border: 0; margin-left: 4px; margin-right: 4px; max-width: 100%; height: 200px;" src="http://www.scriptspot.com/files/u793/models-tab-450x450.jpg" alt="3D Models Browser" border="0" hspace="4" /> </a></div></td><td align="center"><div align="center">Materials <a href="https://3d-kstudio.com/wp-content/uploads/2014/02/Material-Library-Asset-Browser.jpg"> <img style="border: 0; margin-left: 4px; margin-right: 4px; max-width: 100%; height: 200px;" src="https://3d-kstudio.com/wp-content/uploads/2014/02/Material-Library-Asset-Browser-360x200.jpg" alt="Materials Browser" border="0" hspace="4" /> </a></div></td><td align="center">&nbsp;</td></tr><tr style="display: inline-block;" align="center"><td align="center"><div align="center">Textures <a href="https://3d-kstudio.com/wp-content/uploads/2014/02/Bitmap-Textures-Explorer.jpg"> <img style="border: 0; margin-left: 4px; margin-right: 4px; max-width: 100%; height: 200px;" src="http://www.scriptspot.com/files/u793/bitmap_textures_explorer-450x450.jpg" alt="Textures Browser" border="0" hspace="4" /> </a></div></td><td><div align="center">IES <a href="https://3d-kstudio.com/wp-content/uploads/2014/02/IES-photometric-Explorer.jpg"> <img style="border: 0; margin-left: 4px; margin-right: 4px; max-width: 100%; height: 200px;" src="http://www.scriptspot.com/files/u793/ies-photometric-explorer-450x450.jpg" alt="IES Photometric Browser" border="0" hspace="4" /> </a></div></td><td align="center"><div align="center">Asset Files <a href="https://3d-kstudio.com/wp-content/uploads/2014/02/Asset-Files-%E2%80%93-tracking-system-for-external-files.jpg"> <img style="border: 0; margin-left: 4px; margin-right: 4px; max-width: 100%; height: 200px;" src="http://www.scriptspot.com/files/u793/asset_managament-450x450.jpg" alt="Asset Tracking" border="0" hspace="4" /> </a></div></td></tr></tbody></table><p></p><p><a href="http://www.scriptspot.com/3ds-max/scripts/project-manager" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/project-manager#comments Scripts asset tracking Browser catalogue category drag&drop file hdri ies interactive map Material material library merge organise pipeline project manager Proxy relink Rendering search Slate Material Editor texture Track utility workflow xref Tue, 14 Sep 2010 16:37:17 +0000 Kstudio 6369 at http://www.scriptspot.com miauu's Transfer Edges: Poly <-> UVW http://www.scriptspot.com/3ds-max/scripts/miauus-transfer-edges-poly-uvw <p><img src="/files/u16042/transferedgespolytouvw_splash.png" alt="" width="485" height="300" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/miauus-transfer-edges-poly-uvw" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/miauus-transfer-edges-poly-uvw#comments Scripts convert edge editable mesh Poly selection transfer Unwrap uv UVW Sat, 21 Oct 2017 21:51:58 +0000 miauu 14349 at http://www.scriptspot.com MultiMatte Tamer http://www.scriptspot.com/3ds-max/scripts/multimatte-tamer <p><img src="https://user-images.githubusercontent.com/59408512/230003487-4078d82c-b12f-4b6b-bf16-43bc137c4145.png" /></p> <p>This script makes it very easy to apply Object ID's and store the MultiMatte Render Elements.</p> <p>Objects are selected within the grid table. If objects and layers in your scene are not recognized by its name this script will not be much use.</p> <ul> <li><strong>Add Button</strong> will add another additional numbered ID button.</li> </ul> <p><a href="http://www.scriptspot.com/3ds-max/scripts/multimatte-tamer" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/multimatte-tamer#comments Scripts MultiMatte MultiMatteElement object id OID Render Elements VRay Wed, 05 Apr 2023 10:13:11 +0000 secondplace 24325 at http://www.scriptspot.com Copitor http://www.scriptspot.com/3ds-max/scripts/copitor <p>Copitor allow you to quick copy/paste selected objects to another Max scene or in another Max if you have 2 3dsMax open. I also like to use it like as a "quick backup" for try something, and to be sure to loose nothing :)</p><p>Installation: Drop The file in max viewport and go to Customize ==&gt; Customize User Interface ==&gt; Category: zOffTy Tools ==&gt; Copitor</p><p><img src="/files/u4541/02_copitor_tuto_use.gif" alt="" width="158" height="797" /></p><p><img src="/files/u4541/2023-02-18_16h29_19.png" alt="Copitor installation" width="638" height="627" /></p><p><a href="http://www.scriptspot.com/3ds-max/scripts/copitor" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/copitor#comments Scripts autoback backup copy merge paste quicksave save temp Mon, 07 Mar 2011 11:14:46 +0000 zOffTy 6845 at http://www.scriptspot.com SketchUp Linker (free) http://www.scriptspot.com/3ds-max/scripts/sketchup-linker-free <p><img src="/files/u112565/sketchup_linker-2.jpg" alt="" width="638" height="638" /></p> <p>This tool will help you link SketchUp files into 3ds Max via an temporary FBX file. That helps you update your design in 3ds Max without wasting much effort re-assigning materials and modifiers to each object.</p> <p>When there are changes in SketchUp files, click reload in SketchUp Linker and everything will be automatically updated for you.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/sketchup-linker-free" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/sketchup-linker-free#comments Scripts links sketchup Tue, 23 Apr 2024 17:30:46 +0000 dangtiendung 24557 at http://www.scriptspot.com Populate Material Editor http://www.scriptspot.com/3ds-max/scripts/populate-material-editor <p><img src="/files/u116275/populate-mtl-editor_v1.jpg" alt="" width="257" height="157" /></p> <p>&nbsp;</p> <p>This script will, load selected objects materials in the chosen material editor ( slate or compact ),</p> <p>there is also a "Reset Material Editor Slots" button, that clears the material editor and replace each slot by a new material of the current renderer, it works for Vray, Corona, Arnold, F-storm and Octane, else it will create some 3dsmax physical material instead.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/populate-material-editor" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/populate-material-editor#comments Scripts 3dsmax compact Material Editor Slate Material Editor Mon, 12 Jun 2023 23:29:17 +0000 SimonBourgeois 24378 at http://www.scriptspot.com Clothify Pro http://www.scriptspot.com/3ds-max/scripts/clothify-pro <p>Clothify Pro is a modifier for 3ds Max that makes modeling and animating cloth easy, controllable, artist-friendly, fast and non-destructive.<br /> Get it from <a href="https://mariussilaghi.com/products/clothify-pro" title="https://mariussilaghi.com/products/clothify-pro">https://mariussilaghi.com/products/clothify-pro</a></p> <p><a href="https://mariussilaghi.com/products/clothify-pro"><img src="https://cdn.jsdelivr.net/gh/mariussilaghi/web@main/clothify-pro-05.jpg" alt="" width="640" height="305" /></a></p> http://www.scriptspot.com/3ds-max/scripts/clothify-pro#comments Scripts 3ds cloth clotify easy fast instant marius max modifier non-destructive plugin pro Mon, 29 Mar 2021 18:20:39 +0000 Marius Silaghi 23870 at http://www.scriptspot.com Get Materials (one click!) http://www.scriptspot.com/3ds-max/scripts/get-materials-one-click <p>A very simple but EXTREMLY USEFUL script you will use all the time!</p> <p>With <strong>just one click</strong> it opens the Slate Material Editor and <strong>displays all the materials for the selected objects</strong> well organized in a clean view.</p> <p>Forget about the annoying material picker tool. Add this simple button to your toolbar and every time you want to see the material/s for your current selected object/s just click the button and... Voila!</p> <p>It will save you a lot of time!</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/get-materials-one-click" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/get-materials-one-click#comments Scripts Material Material Editor materials show materials Slate Material Editor Mon, 07 Apr 2014 20:10:23 +0000 rode3d 11060 at http://www.scriptspot.com EDim http://www.scriptspot.com/3ds-max/mcg/edim <p>EDim is a professional 3ds Max plugin that allows you to create stunning 3D dimensions in seconds. It supports multiple selection and color changing, and can be linked to your original object. You can control the dimensions’ renderability and put them in a separate layer. EDim also offers three different dynamic sizes that will always fit your original object size.</p> <p>changelog 1.53</p> <p>NOW SUPPORTS 3ds max 2025.<br /> Minor bug fixes, precission now adds zeros after the text.</p> <p>changelog 1.52</p> <p>Minor bug fixes, with a great performance enhancments, almost no time spent on starting the script.</p> <p><a href="http://www.scriptspot.com/3ds-max/mcg/edim" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/mcg/edim#comments MCG dimensions distance measuring modeling real size scaling size Mon, 17 Apr 2023 02:58:31 +0000 mohgharib 24336 at http://www.scriptspot.com ECopy http://www.scriptspot.com/3ds-max/scripts/ecopy <p>ECopy is a 3DsMax script by EKDtools.<br /> It registers in to the main menu of 3DsMax and comes with a user interface that you can go through the slots using mouse scroll.<br /> That allows you to copy and paste in 20 different slots.<br /> You can use this script to copy and paste objects between different files and computers on your network. This can be useful when you are working on a project that requires collaboration with other people.<br /> ECopy also registers the timestamp of your copy with a large object centered preview and the username of the user who took the copy.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/ecopy" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/ecopy#comments Scripts copy copy paste copy/paste merge network Sat, 13 May 2023 23:40:03 +0000 mohgharib 24354 at http://www.scriptspot.com