ScriptSpot - 3ds Max - Sort Updated http://www.scriptspot.com/3ds-max/scripts%20powered%20by%20quicksilver%20forums%20%E3%81%97%E3%82%83%E3%81%A9%E3%81%86/sort-created/feed en OutFiler file browser http://www.scriptspot.com/3ds-max/scripts/outfiler-file-browser <p><strong>With OutFiler all your scenes and models will be at hand!</strong></p> <p>The OutFiler is a simple but powerful file browser inside 3dsmax. Forget about standard save/load/merge dialogs. Folder tree much more comfortable.</p> <p>Easy way to manage your scenes and models.</p> <p><img src="http://www.scriptspot.com/files/u47486/outfiler_logo5.jpg" /></p> <p>Dock OutFiler to Max's interface and:</p> <ul> <li>save and load scenes</li> <li>save and load objects</li> <li>merge objects by layers</li> <li>make a list of your favorite paths</li> <li>copy and paste paths</li> </ul> <p><a href="http://www.scriptspot.com/3ds-max/scripts/outfiler-file-browser" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/outfiler-file-browser#comments Scripts 3dsmax Browser copy dockable dragdrop explorer fbx file files hotkey layer Library list management manager maxscript merge model object organise paste project save scene script separate tool xref Wed, 02 Aug 2017 13:58:22 +0000 andrfil 14241 at http://www.scriptspot.com Corona Scene Fix http://www.scriptspot.com/3ds-max/scripts/corona-scene-fix <p>A Script for Applying Fast Changes to&nbsp; All or Selected Lights and Materials in the Scene and Clearing Paths from Render Elements .</p> <p><strong>UPDATE v1.1 :</strong></p> <p>-The Script Now Work as Expected .</p> <p><img src="/files/u16144/annotation_2020-02-23_165841_0.jpg" alt="" width="169" height="495" /></p> http://www.scriptspot.com/3ds-max/scripts/corona-scene-fix#comments Scripts collect Corona coronalightmtl coronamtl filter fix light Material opacity scene Sun, 23 Feb 2020 14:01:44 +0000 obaida 22381 at http://www.scriptspot.com Layer Tools - Multi Move to Layer http://www.scriptspot.com/3ds-max/scripts/layer-tools-multi-move-to-layer <p>This Script Consists of 3 Small Scripts for Moving Objects Between Layers and The Fourth for Adding Toolbar Button.</p> <p><strong>Installing :</strong></p> <p>Drop the file to Max Viewport or Run it from Scripting Menu/Run Script - after Droping you can Find it in&nbsp; .</p> <p><strong>-</strong> from Customize Menu/Custom User Interface /Toolbar/Category _Layer Tools_</p> <p>&nbsp;</p> <p><strong>- Drag</strong> the One with<strong> Icon</strong> to Any Toolbar&nbsp;.</p> <p><strong>How it Works :</strong></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/layer-tools-multi-move-to-layer" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/layer-tools-multi-move-to-layer#comments Scripts layer Wed, 26 Feb 2020 00:22:30 +0000 obaida 22388 at http://www.scriptspot.com Octopus http://www.scriptspot.com/3ds-max/plugins/octopus <p>&nbsp;</p> <p>&nbsp;</p> <p>&nbsp;</p> <p>&nbsp;<img src="https://rapidmxs.com/wp-content/uploads/2020/02/octopus_2_released.png" alt="" width="638" height="239" /></p> <p><img src="https://rapidmxs.com/wp-content/uploads/2019/11/Octopus_2_CheatSheet_CommandEditor.jpg" alt="" width="638" height="778" /></p> <p><img src="https://rapidmxs.com/wp-content/uploads/2019/10/Octopus_2_CheatSheet.jpg" alt="" width="638" height="837" /></p> <p>OCTOPUS 2 - RELEASED!&nbsp;</p> <p><a href="http://www.scriptspot.com/3ds-max/plugins/octopus" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/plugins/octopus#comments Plugins hotbox marking menu pie radial Tue, 01 May 2018 12:19:19 +0000 pi3c3 14576 at http://www.scriptspot.com FilePathFinder Pro & Light versions http://www.scriptspot.com/3ds-max/scripts/filepathfinder-pro-light-versions <p>Using the <a href="https://3d-kstudio.com/product/filepathfinder/">FilePathFinder</a> you can be sure that you have&nbsp;<strong>complete control over external links into your scenes</strong>.<br /> <strong></strong></p><p><strong>Asset tracking features include support for XREF files and easy linking with external files.</strong></p><p>Using the FilePathFinder (and <a href="https://3d-kstudio.com/wp-content/uploads/2014/03/Batch-RenderRelink-3d-Max-Asset-Files-2.jpg">Batch Render&amp;Relink</a>), you can <strong>search for missing assets and relink external files</strong>.</p><p>In addition, files that are linked to selected objects are displayed in Interactive Mode, and bitmap textures can be toggled and placed within the Material Editor.</p><p>Also with this tool, you can easily make an <strong>archive a 3ds Max scene.</strong></p><p><strong></strong>Note that <strong>FilePathFinder supports the highest number of asset types of any plug-in.</strong></p><p>&nbsp;<img style="vertical-align: middle; display: block; margin-left: auto; margin-right: auto;" src="/files/u793/filepathfinder_banner.jpg" alt="" width="638" height="264" /></p><div style="clear: both;">For example, FilePathFinder is the only plugin that can display and relink Vray Lens effects, even with missing bitmaps. In addition, scenes may be archived and easily sent to render services such as RebusFarm.<p>The Batch Render&amp;Relink tool helps <strong>manage your asset files into the 3D model and material libraries in Batch Mode</strong>.</p><p>BR&amp;R is capable of rendering <strong>thumbnails for 3D models, materials, and IES photometric files.</strong></p><p>Batch Mode makes for an easy way to gather and compile many assets at once.</p></div><hr /><p><strong>New Features &amp; Fixes for <a href="https://3d-kstudio.com/product/filepathfinder/">FilePathFinder Pro</a></strong></p><ul class="checkbox"><li>Adds support to ArchVision RPC. Display native preview.</li><li>Adds support to ".MC" files in Point Cache modifier</li><li>Adds an ability to rendering previews using Corona Frame Buffer. [Batch Render&amp;Relink]</li><li>Drops support to 3ds Max 2013</li><li>The methods of generation preview for Substance and additional 3ds Max image formats (such as vrimg and etc.) was rewritten.</li><li>Move plugin to directory and category "Kstudio"</li><li>Fixes a bug with relinking scenes that contain IES files using Batch Render&amp;Relink tool[Batch Render&amp;Relink]</li><li>Fixes an issue with correct display the maximized plugin window on some monitors</li><li>Fixes an issue with the ability to refresh the listview using the F5 key</li><li>Fixes some minor issues with the interface</li><li>Fixes a bug with Asset Management scenes which contains Containers</li><li>Fixes other minor issues and performance improvements</li></ul><p></p><p><a href="http://www.scriptspot.com/3ds-max/scripts/filepathfinder-pro-light-versions" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/filepathfinder-pro-light-versions#comments Scripts asset file bitmap collect Displace drag&drop external file find GroundWiz hdri ies ifl map MentalProxy merge organise pipeline PointCashe Proxy relink select Slate Material Editor sort SpaceWarps texture Track utility VrayProxy workflow xref Mon, 15 Jun 2009 15:19:51 +0000 Kstudio 5252 at http://www.scriptspot.com Universal Transform http://www.scriptspot.com/3ds-max/scripts/universal-transform <p>Universal Transform has Alot of Featuers for Moving Rotating Scaling Randomizing Scattering Objects and Working with Pivot and Working Pivot and More .</p> <p>The Script has 5 Modes (Move, Rotate, Scale, Pivot, Random) . and 3 Type of Auto Switching to Switch Between Them (to not Get Confussed) .</p> <p>The 3 Auto Modes is (Auto T, Auto D, and The MacroScript (Universal Transform - Auto Switch)) .</p> <p>- it has 3 Options :</p> <p>1- By Spinners or (Type-in) .</p> <p>2- By Object&nbsp;(Picking another Object from the Scene) .</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/universal-transform" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/universal-transform#comments Scripts arrange array auto button Check Coordinate dimensions local move pivot random randomize Reference Rotate scale scatter screen transform Working Tue, 18 Feb 2020 16:37:54 +0000 obaida 22374 at http://www.scriptspot.com Render Batch Helper http://www.scriptspot.com/3ds-max/scripts/render-batch-helper <p><img src="/files/u16144/render_batch_helper_0.jpg" alt="" width="218" height="591" /></p> <p>This Script will Speed up the Process of Creating Batch Renders and Making Render Masks Elements.</p> <p><strong>Works with V-Ray and Corona .</strong></p> <p><strong>-&nbsp;</strong>First Thing it Works on Selected Cameras from the List (not from the Scene)</p> <p>- With V-Ray it will create Preset for Selected Cameras and Put the Preset File&nbsp; in (Preset) Folder in the Same Directory of Max File , (With Corona No need for Presets) .</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/render-batch-helper" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/render-batch-helper#comments Scripts batch Corona element light lightselect mask render RenderElements scene state v-ray Sun, 23 Feb 2020 17:01:42 +0000 obaida 22384 at http://www.scriptspot.com Align Slice Modifier Gizmo(Plane) to 3 points http://www.scriptspot.com/3ds-max/scripts/align-slice-modifier-gizmoplane-to-3-points <p><img src="https://1.bp.blogspot.com/-8BlhYTn1PnM/XS454mtFP1I/AAAAAAAABps/loqDAxmBkJUrhEn7yWf-XpBr1yjYApLGQCLcBGAs/s640/AlignSliceModGizmoTo3pts_Featured_Images_noFreeMark_1140x660.png" alt="" width="640" height="371" /></p> <p>The script allows you to pick 3 points in the scene. The slice gizmo of the slice modifier of the selected object will be aligned to the picked points. When you run the script the SNAP will be automatically turned ON.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/align-slice-modifier-gizmoplane-to-3-points" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/align-slice-modifier-gizmoplane-to-3-points#comments Scripts align gizmo modifier plane points slice Fri, 26 Jun 2015 12:03:52 +0000 miauu 12744 at http://www.scriptspot.com DropToSlate http://www.scriptspot.com/3ds-max/scripts/droptoslate <h3>Enhance your Slate Material Editor</h3> <p><img src="/files/u30936/droptoslate_main.gif" alt="" width="600" height="338" /></p> http://www.scriptspot.com/3ds-max/scripts/droptoslate#comments Scripts Tue, 07 May 2019 15:51:39 +0000 NiK684 17979 at http://www.scriptspot.com Quick Environment Script http://www.scriptspot.com/3ds-max/scripts/quick-environment-script <p>This tool was written for internal use at Moso Studio, with the purpose of streamlining the process of working with HDR files.<br />QES will allow you to streamline your lighting&nbsp; process and many additional things very quick like:</p><p><a href="http://www.scriptspot.com/3ds-max/scripts/quick-environment-script" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/quick-environment-script#comments Scripts scripts Sat, 22 Feb 2020 17:59:12 +0000 makco 22380 at http://www.scriptspot.com