ScriptSpot - 3ds Max - Sort Updated en FumeFx to Deadline submitter Scripts Sun, 03 Sep 2017 13:25:11 +0000 Voldemar 14292 at MCG PMesh <p>While this may not be quite so polished, it may get you out of a tight spot if you just MUST apply some modifier to Particles...hence they have to be turned to mesh.</p> <p>Sorry, Max 2018 ONLY.</p> <p><strong>Installation:</strong></p> <p><a href="" title=""></a></p> <p>(or drag n drop...whatever)</p> <p>Then can be found as PMesh in modifier dropdown list)</p> <p><a href="" target="_blank">read more</a></p> MCG MCG PMesh Fri, 17 Nov 2017 04:46:34 +0000 vusta 14371 at AvizStudio Tools - ATree3D <p><img src="" alt="" width="600" height="200" /></p> <p><strong>ATree3D</strong> is simple to use 3D plants generator for architectural visualizations. With this script for 3ds max you can create trees, bushes, flowers and grass. You can use it for low or high polygon models with precise control of the level of details on each sub-element. Script works inside of the 3ds max viewport and show instant preview of your changes.</p> <p><strong>If you like this script </strong>please share your plants and trees(.at3d files) with the community.</p> <p><a href="" target="_blank">read more</a></p> Scripts tree plant generator Sun, 12 Sep 2010 20:15:09 +0000 atanasbak 6364 at MCG Deformbination <p>&nbsp;You MUST read this first:</p> <p><a href="" title=""></a></p> <p><a href="" target="_blank">read more</a></p> MCG MCG Deformbination Taper Stretch Twist Bend Fri, 10 Jun 2016 01:17:05 +0000 vusta 13492 at DesignToolBox - for architecture & design <p><img src="/files/u50169/header_dstlbx2.png" alt="" width="638" height="142" /></p> <p>Design Toolbox is a collection of tools designed to accelerate and simplify basic modeling tasks of&nbsp; architectural, urban or interior scenes tools: Standard transformations by reference, like the ones usually found in more precise work oriented applications; Fast measurements, speed up positioning of reference coordinates and workplanes.&nbsp;It also includes some other useful tools for quickly apply and manipulate uvw maps, for paneling simple surfaces; plus some others useful time saver tools.</p> <p>DesignToolBox is packed with our previous tool, <strong>refGuides</strong>:</p> <p>refGuides plug-in is intended to improve and speed up architecture modeling, or any case where precise measurements are needed. It allows to create construction guides, for accurately position and model objects. This guides can act as rulers, displaying custom measurement units in the viewport.&nbsp;Another feature is the ability to place **intersection marks** where linear guides intersects in space.</p> <h3><strong><a href=";appLang=en&amp;os=Win64" target="_blank">DOWNLOAD DEMO</a></strong></h3> <p><strong>Main features:</strong></p> <p><img src="/files/u50169/dstlbx_feat_1.png" alt="" width="529" height="389" /></p> <p><img src="/files/u50169/dstlbx_feat_2.png" alt="" width="529" height="389" /></p> <p><img src="/files/u50169/rfg_feat.png" alt="" width="529" height="604" /></p> <h3>&nbsp;</h3> <h3><a href="">Full feature list</a></h3> <p>&nbsp;</p> <h3><a href="" target="_blank">Documentation</a></h3> <p>&nbsp;</p> <p>Look at the changelog about the new tools added.</p> </p> <p><a href="" target="_blank">read more</a></p> Scripts architecture modelling mapping Modelling rescale Rotate scale script toolset transform Tue, 03 Nov 2015 01:13:05 +0000 Atelier Bump 13046 at Bitmap Tracking / Resizing .... <p>New - Demo version - v1.65<br />New&nbsp; -&nbsp; <strong>++ All Assets ++<br /></strong>New - Custom Resize / Convert dialog<strong><br /></strong> New - Faster multitreated Auto-Relink<br />New - Favorive folder list for Auto-Relink dialog (just drag and drop)<br />New - MyLocations - super fast check for file status - skips unknown network paths<strong></strong><br />New - support for<strong> FStorm</strong> <strong>Bitmaps</strong> - sort by size / resizie <br />.<br /><a href=""><img src="/files/u53952/pixamoon_btr_screen_allassets_1.64_sml.gif" alt="" width="638" height="342" /></a></p> <p>Bitmap Tracking / Resizing... is tool similar to Asset Tracking. But it gives more possibility to work with bitmaps:</p> <p>- Support for <strong>All Assets </strong>now<br />- <strong>Sort</strong> files by name, image width, height, file size, path, gamma, texture name, status (Found -<strong> network, </strong>Found -<strong>&nbsp; local, </strong>Not found)<br />- <strong>Resize</strong> selected bitmaps to 2k, 1k, 512, 256, 128, 64px and save in new folder (not available in demo)<br />&nbsp;&nbsp;&nbsp; - easy batch resize and reconect selected bitmaps (by size) before sending to external renderfarm,<br />&nbsp;&nbsp;&nbsp; - resize bitmaps in large animation sceens to reduce memory ussage,<br />- <strong>Convert...</strong> see below<br />- <strong>Change / Rename paths</strong> (with <strong>paths history</strong> and <strong>rename path prefix</strong> eg. change only server/drive letter)<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; * Choose from path from history (already used paths in curent project)<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; * Pick new path<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; * Batch rename paths beginng ( drive letter or paths <strong>C:\sample\abc\</strong> and rename them to <strong>Z:\3d\sample\abc\ </strong>) <br />- Multi-threaded <strong>Auto-Relink</strong><br />- And More...</p> <p><a href="" target="_blank">read more</a></p> Scripts bitmap bitmaps texture tracking track resizing resize asset assets change relink repath organize manage copy move collect list lister image size path gamma override sort local network convert EXR TX VRayHDRI FStorm FStormBitmap Corona VRayBmpFilter Wed, 03 Dec 2014 22:49:03 +0000 pixamoon 11971 at Drop Box <p>Script copy and paste objects from scene to scene use list of files. Saves objects in one scene and paste them from the list into another scene. You can save objects as fbx or in previous version of 3dmax.</p> <p><a href=";" title=";">;</a></p> <p><img src="" /></p> Scripts copy paste transfer Wed, 02 Aug 2017 13:58:22 +0000 andrfil 14241 at InstantRig <p>&nbsp;</p> <p><img src="/files/u100225/onlybox.jpg" alt="" width="300" height="280" /></p> <p><strong>Pose Manager</strong></p> <p><strong><img src="/files/u100225/fliplimbs.gif" alt="" width="250" height="140" /></strong></p> <p><strong>Auto Overlap</strong></p> <p><img src="/files/u100225/untitled.gif" alt="" width="250" height="140" /></p> <p><strong>Auto Skin</strong></p> <p><img src="/files/u100225/prev.gif" alt="" width="250" height="140" /></p> <p><a href="" target="_blank">read more</a></p> Scripts 3ds Animation auto autorig character FK IK instantrig max Rig rigging Sat, 22 Jul 2017 23:20:08 +0000 firatkiral 14227 at refGuides - DISCONTINUED <p>&nbsp;<img src="" alt="" width="638" height="355" /></p> <p>refGuides is a tool for Autodesk 3Ds Max intended to improve and facilitate accurate modeling, particularly helpful for modeling architectural scenes Max, this tool allows to create construction lines guides, providing a measurement rule that can be used to accurately position and model objects .</p> </p> <p><a href="" target="_blank">read more</a></p> Scripts architecture modelling Helpers Modelling reference guides Sat, 01 Mar 2014 02:17:14 +0000 Atelier Bump 10959 at Edit curve control <p>Edit curve controls in bigger, resizable window:</p> <p><img src="/files/u1362/curveedit.gif" alt="Curve edit" width="500" height="380" /></p> Scripts curve curveControl Fri, 10 Nov 2017 12:09:28 +0000 Swordslayer 14369 at