ScriptSpot - 3ds Max - Sort Updated en MCG Line <p>Simple straight line....well it was for a simple request so no need to flame me.</p> <p>Installation:</p> <p><a href="" title=""></a></p> <p>Then can be found in Create&gt;Shapes&gt;Vu</p> <p><a href="" target="_blank"></a></p> <p><img src="/files/u15473/line1.jpg" alt="" width="595" height="654" /></p> <p><a href="" target="_blank">read more</a></p> MCG MCG Line Mon, 14 Aug 2017 23:11:50 +0000 vusta 14259 at MCG Camera Shutter Rig Cloner <p>just helping out someone with another simple request...</p> <p><a href="" title=""></a></p> <p>Rig is extremely basic for illustration purposes.</p> <p><strong>Installation:</strong></p> <p><a href="" title=""></a></p> <p>Then can be found in modifier dropdown list.</p> <p><img src="/files/u15473/camerashutter1.jpg" alt="" width="638" height="509" /></p> <p><a href="" target="_blank">read more</a></p> MCG MCG Camera Shutter Rig Cloner Wed, 16 Aug 2017 08:57:07 +0000 vusta 14266 at MCG Pork Bun <p>ok, so this is what Dave Wortley really wanted out of the MCG Disc..a hemisphere for lighting purposes</p> <p><strong>Installation:</strong></p> <p><a href="" title=""></a></p> <p>Then can be found in Create&gt;Geometry&gt;Vu</p> <p><img src="/files/u15473/porkbun1.jpg" alt="" width="638" height="479" /></p> <p><a href="" target="_blank"></a></p> MCG MCG Pork Bun Hemispshere Dome IBL Sun, 13 Aug 2017 01:40:35 +0000 vusta 14253 at MCG Disc <p>don't ask...Dave Wortley requested it...</p> <p>(no more fiddling with deleting faces off of a cylinder...just drag out this flat disc)</p> <p><strong>Installation:</strong></p> <p><a href="" title=""></a></p> <p>Then can found in Create&gt;Geometry&gt;Vu</p> <p>&nbsp;</p> <p><img src="/files/u15473/disc1.jpg" alt="" width="638" height="666" /></p> <p>&nbsp;</p> <p><a href="" target="_blank">read more</a></p> MCG MCG Disc Thu, 10 Aug 2017 02:11:08 +0000 vusta 14250 at MCG Sphere Packing <p><strong>&nbsp;Installation:</strong></p> <p><a href="" title=""></a></p> <p>Then can be found in Modifier Dropdown List</p> <p><img src="/files/u15473/spherepacking1.jpg" alt="" width="638" height="603" /></p> <p><img src="/files/u15473/spherepacking2.jpg" alt="" width="638" height="347" /></p> <p><strong>ver 1.02:</strong> Self Contract option (see Circle Packing)</p> MCG MCG Sphere Packing Mon, 17 Oct 2016 05:18:50 +0000 vusta 13778 at MCG Parse Spline <p>This MCG will parse your spline by segment or element.</p> <p><strong>Requirements:</strong> Max 2016 + Extension1/2 + SP3, Max 2017, Max 2018</p> <p>I will stress this on a separate line: Max 2016 requires <strong>Extension1/2 + SP3</strong></p> <p><a href="" target="_blank">read more</a></p> MCG MCG Parse Spline Fri, 04 Aug 2017 05:56:54 +0000 vusta 14244 at MCG Pixelize Bitmap <p>This would most likely be completely useless...but do I care about what you think....not really. It was an exercise in how to process 2D array (the bitmap) in 'clusters' you can learn the technique from here if you can be bothered.</p> <p><strong>Installation:</strong></p> <p><a href="" title=""></a></p> <p>(2018 can be drag &amp; drop mcg into viewport)</p> <p><a href="" target="_blank">read more</a></p> MCG MCG Pixelize Bitmap Mon, 17 Jul 2017 06:08:35 +0000 vusta 14215 at MCG Voxelizer <p>&nbsp;</p> <p>Bob the Boxelizer added some bells and whistles to Christopher Diggins' Voxelizer in the Sample Pack. Probably more useful to mographers....or use Bottom up method to illustrate 3D printing..</p> <p><img src="/files/u15473/voxelizer.jpg" alt="" width="638" height="635" /></p> <p>Video here: <a href="" title=""></a></p> <p><strong>Ver 1.01.00</strong>: the voxels are now 'cubic', ie. uniform in all dimensions, not oblong if your orig geo was oblong. Also added option to pick building block instead of default 'box'.</p> <p><img src="/files/u15473/voxelizer2.jpg" alt="" /></p> <p><a href="" target="_blank">read more</a></p> MCG MCG Voxelizer Thu, 30 Jul 2015 07:24:56 +0000 vusta 12830 at MCG Mesh Contours <p>What's there to say really...</p> <p>Installation for Max 2016/17: (2018 can be just drag+drop)</p> <p><a href="" title=""></a></p> <p>Then can be found in Create&gt;Shapes&gt;Vu.</p> <p><img src="/files/u15473/meshcontours1.jpg" alt="" width="638" height="475" /></p> <p><img src="/files/u15473/pigheads.jpg" alt="" width="638" height="492" /></p> MCG MCG Mesh Contours Wed, 14 Jun 2017 00:13:23 +0000 vusta 14164 at MCG Simple Branches <p>No....not L-system. Instructions here, don't ask me to hold your hands...the very least you can do is read a bit... <a href="" title=""></a></p> <p>If you're ultra lazy, you can just drag 'n drop the <strong>mcg</strong> into the viewport.</p> <p>(of course, it can be done with 2016/17 too..but I ain't going backwards..)</p> <p><img src="/files/u15473/simplebranches1.jpg" alt="" width="638" height="396" /></p> MCG MCG Simple Branches Mon, 22 May 2017 05:40:15 +0000 vusta 14135 at