ScriptSpot - 3ds Max - Sort Updated http://www.scriptspot.com/3ds-max/mcg en MCG ConnVerts http://www.scriptspot.com/3ds-max/mcg/mcg-connverts <p><img src="/files/u15473/connverts1.jpg" alt="" width="638" height="489" /></p> <p>(if anyone even contemplates suggesting me calling it Plexus...you can GAGF)</p> <p>PF + Mesher + Connverts:</p> <p><a href="https://www.facebook.com/vustarama/videos/1727204060941423/" title="https://www.facebook.com/vustarama/videos/1727204060941423/">https://www.facebook.com/vustarama/videos/1727204060941423/</a></p> <p><strong>ver 1.01:</strong> for use with Particles (whether PF or Sprays) + Mesher, use Every Nth so that you treat each mesh as a 'particle' rather than multiple verts in a mesh.....but there's nothing to stop you from using it on a normal mesh like plane, box, teapot.....to achieve different effects...</p> <p><a href="http://www.scriptspot.com/3ds-max/mcg/mcg-connverts" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/mcg/mcg-connverts#comments MCG MCG Connect Vertices Thu, 03 Nov 2016 23:05:01 +0000 vusta 13813 at http://www.scriptspot.com MCG Preserve Components http://www.scriptspot.com/3ds-max/mcg/mcg-preserve-components <p>Preserve (aka. Restore) Components of your geo. Like Preserve but with Axis controls.</p> <p>Use this <strong>above</strong> a Relax is effectively a Relax with Axis controls.</p> <p><img src="/files/u15473/preservecomponents1.jpg" alt="" width="638" height="341" /></p> <p><strong>ver 1.01:</strong> added Soft Sel option</p> <p><img src="/files/u15473/preservecomponents2.jpg" alt="" width="638" height="298" /></p> <p><a href="http://www.scriptspot.com/3ds-max/mcg/mcg-preserve-components" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/mcg/mcg-preserve-components#comments MCG MCG Preserve Restore Components Thu, 19 Jan 2017 01:24:34 +0000 vusta 13951 at http://www.scriptspot.com MCG PosConstraint XYZ http://www.scriptspot.com/3ds-max/mcg/mcg-posconstraint-xyz <p>Position Constraint....with Axis controls...</p> <p>If you want an Offset, simply add a PositionList first, then in Available slot, add Vu_PosContraintXYZ...then even tho it is constrained, you can still move your object to whatever 'offset'position you like.</p> <p><img src="/files/u15473/posconstraintxyz1.jpg" alt="" width="638" height="508" /></p> <p><a href="http://www.scriptspot.com/3ds-max/mcg/mcg-posconstraint-xyz" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/mcg/mcg-posconstraint-xyz#comments MCG MCG Position Constraint XYZ Thu, 19 Jan 2017 23:34:09 +0000 vusta 13953 at http://www.scriptspot.com MCG Visibility http://www.scriptspot.com/3ds-max/mcg/mcg-visibility <p>Control Visibility with a modifier. This way if you create some keys, then come back at some later stage, the modifier stays with the object and you can continue/change the keys...you don't have to find the 'script' that you first used with to create them and drag it back into the viewport.</p> <p>It works for a selection of objects but I would advise you to be careful with it as it works fine at first but if at some later stage you comeback and select not the same selection...and do some edit, the new keys will apply only to the new selection.</p> <p><a href="http://www.scriptspot.com/3ds-max/mcg/mcg-visibility" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/mcg/mcg-visibility#comments MCG MCG mxs maxscript Visibility Modifier Sun, 15 Jan 2017 22:56:56 +0000 vusta 13945 at http://www.scriptspot.com MCG Normalise Spline http://www.scriptspot.com/3ds-max/mcg/mcg-normalise-spline <p><img src="/files/u15473/normalisespline1.jpg" alt="" width="638" height="604" /></p> <p>(The 'internal' compound you see there in the zip file is for ppl who wants to use this compound in their MCG, ie. you may create your own internal Spline rather than picking an external node)</p> <p><strong>ver 1.02:</strong> exposed Samples parameter. When you have 'drastically' different seg lengths, you'll notice missing divisions at the end of the normalised spline, just crank up the Samples to correct this.</p> <p><img src="/files/u15473/normalisespline2.jpg" alt="" width="638" height="516" /></p> <p><a href="http://www.scriptspot.com/3ds-max/mcg/mcg-normalise-spline" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/mcg/mcg-normalise-spline#comments MCG MCG Normalise Spline Tue, 06 Dec 2016 03:51:44 +0000 vusta 13873 at http://www.scriptspot.com MCG Hidden Lines http://www.scriptspot.com/3ds-max/mcg/mcg-hidden-lines <p>not much to explain here...except that not only it renders but it actually lobotomises your geo...right there in your viewport...</p> <p><img src="/files/u15473/hiddenlines1.jpg" alt="" width="638" height="383" /></p> http://www.scriptspot.com/3ds-max/mcg/mcg-hidden-lines#comments MCG MCG Hidden Lines Edges Dash Dot Sun, 08 Jan 2017 04:36:31 +0000 vusta 13934 at http://www.scriptspot.com MCG FlatLiner http://www.scriptspot.com/3ds-max/mcg/mcg-flatliner <p>First, I do not even know 100% the requirements of this request. I'm doing it 2nd hand via a post on FB.</p> <p>The thread on Chaosgroup is here:</p> <p>http://forums.chaosgroup.com/showthread.php?91733-quot-Get-in-Line!-quot-for-vertexes</p> <p>I don't have access to read so as said, I rely on 2nd hand pictures and tried my best to interpret...anyway, enough words...</p> <p><img src="/files/u15473/splinegetinline2.jpg" alt="" width="638" height="328" /></p> <p><a href="http://www.scriptspot.com/3ds-max/mcg/mcg-flatliner" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/mcg/mcg-flatliner#comments MCG MCG FlatLiner Spline Flatten Thu, 05 Jan 2017 03:10:08 +0000 vusta 13932 at http://www.scriptspot.com MCG Holy Twisted Wires http://www.scriptspot.com/3ds-max/mcg/mcg-holy-twisted-wires <p>Creates twisted wires with holes... see here <a href="http://forums.cgsociety.org/showthread.php?f=6&amp;t=1430827" title="http://forums.cgsociety.org/showthread.php?f=6&amp;t=1430827">http://forums.cgsociety.org/showthread.php?f=6&amp;t=1430827</a></p> <p>Anyone using this to make money off me...I have no probs but show some courtesy and shout me a beer, my <a href="mailto:vusta@hotmail.com">vusta@hotmail.com</a> accepts paypal.</p> <p><img src="/files/u15473/holytwistedwires1.jpg" alt="" width="638" height="272" /></p> http://www.scriptspot.com/3ds-max/mcg/mcg-holy-twisted-wires#comments MCG MCG Holy Twisted Wires Wed, 04 Jan 2017 05:20:49 +0000 vusta 13929 at http://www.scriptspot.com Delete Random Elements http://www.scriptspot.com/3ds-max/mcg/delete-random-elements <p>Modifier which deletes random mesh elements by percentage.</p> http://www.scriptspot.com/3ds-max/mcg/delete-random-elements#comments MCG delete elements random Wed, 21 Dec 2016 12:08:06 +0000 Swordslayer 13906 at http://www.scriptspot.com MCG LaserRayser http://www.scriptspot.com/3ds-max/mcg/mcg-laserrayser <p>This MCG creates a laser printing effect...no not on paper method...but more like a 3D printer.</p> <p><img src="/files/u15473/laserrayser1.jpg" alt="" width="638" height="309" /></p> <p><img src="/files/u15473/laserrayser2.jpg" alt="" width="638" height="577" /></p> http://www.scriptspot.com/3ds-max/mcg/mcg-laserrayser#comments MCG MCG LaserRayser Laser Print Wed, 21 Dec 2016 00:04:02 +0000 vusta 13905 at http://www.scriptspot.com