SmoothBoolean v2.0

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Date Updated:: 

SmoothBoolean is a 3ds Max C++ plugin for creating smooth transitions between ProBoolean meshes. No need to spend hours on cleaning messy topologies created with boolean cuts anymore. If you just want your 3d models to look great on the renderings or you need to bake something for games, then you don't have to waste your time trying to model fancy Sub-D meshes.

v2.0 Changelog:
-lowpoly meshes handling
-much better dealing with meshes of different resolution
-15-20% faster solving
-sbSmoothBridge modifier to seamlessly bridge 2 open edgeloops with uneven edge count
-sbNormalMap modifier to restore smooth explicit normals on edited SmoothBoolean object
-better strips selection
-easier debugging (showing problematic parts of the mesh, overlapping strips warning, highlighting unselected strips)
-saving & restoring strips settings after reverting to ProBoolean
-modifying strips resolution
-cleaner output mesh
-many bugs fixed

Version Requirement: 
Video URL: 
miniaturka.jpg1.11 MB
zjedynki.jpg390.98 KB
rendcaps.jpg292.61 KB
smoothbridge.jpg180.08 KB