3ds Max | Plugins

MaxDevKit Diana for 3ds max : A dev tool to load 3ds max plugins dynamically.

2 votes

MaxDevKit Diana for 3ds max : A dev tool to load 3ds max plugins dynamically.

Are you bored from restarting 3ds max on every build of your plugin ?

And 3ds max takes so long to load right ? :D

Here's the help from me to you guys , A lightweight tool to load your plugins dynamically into 3ds max , you can debug and do stuffs faster and smoother.

Behoooolds ... Diana!

MaxFlow-V1.3 Released!

2 votes


 

 

New Release: MaxFlow — Node-based Scene Data Management for Effortless Scene State Switching

V1.3.2 Released!

1.Reduce data saving and loading time.

2. Fix some permission verification bugs.

3.From now on, a demo version will be provided that is updated with the main version and can use all functions except data saving and loading.

V1.3.0 Released!

1.Add value node

2.Support corona environment overrides

MAXScribe

20 votes

Here's MAXScript extension to use with Immersion Microscribe.
It adds some MAXScript functions that reads Scribe data
directly into MAX. No DLL's required. Test Interface script
included.

MEM's Max2Maya - maya viewport navigation in 3ds Max

44 votes

Hello everybody. I want to share with you something I whipped up these past couple of days.

IMPORTANT! In order for all the controls to work, the pan and zoom hotkeys inside 3ds max must NOT be altered.

Also, make sure you close max before installing this, or it won't install.

It's basically an alternate viewport navigation inside 3ds Max that tries to mimic maya's Alt + Click viewport navigation to some extent. I am aware that there is at least one commercial solution out there that does this, but this one is free and I thought you might like that little detail.

Mental Ray update Plugins

WireColor v1.0
from Bhalani .

When applied to a color swatch in Max, this texture automatically uses the viewport wire color of the object. Due to the fact that it makes use of user data from Max, it won't work in other DCC applications.

MoCapture

0 votes


MoCapture is the plugin for 3dsMax, that uses video-based technology for motion capture and animation directly inside a 3dsMax. Forget about expensive equipment, sticky markers, endless importing and exporting from and to several 3D programs. With MoCapture, all you need is sit down in front of a webcam, act out the expressions you want to apply to your 3D character and watch it happen in real time within your 3dsMax.

Modifier Clone Pack

1 vote

The Clone Modifier Pack include basic Linear Clone, Radial Clone, and Grid Clone. These modifiers create copies of an object and incrementally translate, rotate and scale the input object. These modifiers allow users to animate the offsets and number of duplicates over time. Artists can also add multiple modifiers to create complex results.

Users can also enable the Weld feature which welds all vertices along the clone edge that are within a specified tolerance.

Mouse Track

16 votes

Tracks mouse over a mesh; returns the surface intersection normal ray
and the face number under the mouse cursor. Sample usage script
included. Originally supplied as a "bonus plugin" in r2.5. Recompiled
r3.0 version included. Very powerful!

Move selected object with keyboard

1 vote

awsd poster

A little free plug-in which allows you to move selected objects with A,W,S,D keys. If it will be useful for someone, I will improve it.

msKonektus

3 votes

msKonektus is a 3ds max plugin (2017-2020) that allows you connecting vertices or particles using different geometry. You may know this kind of effect from Plexus plugin from After Effects.

msKonektus is fast and efficient. Provides you many different parameteres to customize your final effect. Works with geometry and particles (standard partcles, Particle Flow, tyFlow).

Checkout the videos below:

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