3ds Max | Plugins

AutoModeller Pro

21 votes

AutoModeller Pro is an incredibly advanced, game-changing, native and heavily multi-threaded plugin(C++) for 3ds Max (2010-2022). It allows you to apply or paint a group of meshes as "geometry texture" onto your existing 3ds Max scene geometry.

ProjectShowcase

5 votes

You can fast archive with projectshowcas and you can recall the scene visually archives.

Smooth Bridge v2.1

2 votes

Smooth Bridge 2.1 modifier is able to bridge two open edgeloops in a very smooth way, even with uneven edge count. Version 2.1 presents a completely new joining algorithm, which can seamlessly bridge two loops with notably different shapes.

Previously it was only a part of Smooth Boolean plugin, but with this update you can also buy it as a separate plugin.



Cloth Deform

4 votes

Cloth Deform is a modifier which creates cloth-like wrinkles on top of any mesh deforming modifier, which squashes/stretches its edges (e.g. Skin). It is history-independent, so it gets a single mesh as an input and transform it into a wrinkled-state based on its rest pose. It doesn’t do any simulation, so to see the result at frame 100 you don’t have pre-sim the (0-99) range, like in any other cloth simulators.

Available for 3ds Max: 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022.

UI Character Picker Plugin [ .Net C# MaxScript ]

8 votes

UI Character Max Synops Layout Script Plugin

PolySnow Plus for 3dsMax

2 votes

PolySnow Plus
PolySnow Plus is a C++ based & multithreaded 3dsMax plugin that creates realistic snow with a click. It includes 5 custom objects and 6 modifiers specificly designed for snow creation workflow. A variety of parameters lets you get the desired results in every situation.
Make your 3d assets' winter versions with a click
Easy to use
If you already purchased polysnow, you can get a 40% discount coupon from the files of polydesign that you have purchased
Objects:
PS_Particles: Procedural object that generates snow particles on input objects.

Dorito

1 vote

DORITO simplifies the creation of what is usually called a Dorito Effect.
But in a way that doesn’t create any extra geometry, helpers, or any manual setup.

SmoothBoolean v2.0

3 votes

SmoothBoolean is a 3ds Max C++ plugin for creating smooth transitions between ProBoolean meshes. No need to spend hours on cleaning messy topologies created with boolean cuts anymore. If you just want your 3d models to look great on the renderings or you need to bake something for games, then you don't have to waste your time trying to model fancy Sub-D meshes.

v2.0 Changelog:
-lowpoly meshes handling
-much better dealing with meshes of different resolution
-15-20% faster solving

MEM's Max2Maya - maya viewport navigation in 3ds Max

44 votes

Hello everybody. I want to share with you something I whipped up these past couple of days.

IMPORTANT! In order for all the controls to work, the pan and zoom hotkeys inside 3ds max must NOT be altered.

Also, make sure you close max before installing this, or it won't install.

It's basically an alternate viewport navigation inside 3ds Max that tries to mimic maya's Alt + Click viewport navigation to some extent. I am aware that there is at least one commercial solution out there that does this, but this one is free and I thought you might like that little detail.

PolyCloth ClothBrush Plugin for 3dsMax

5 votes


PolyCloth is a multi-threaded & C++, physics based cloth brushes plugin for 3dsMax developed by PolyDesign.

Physics based PolyCloth allows you to:
Add wrinkles and folds to your meshes with a powerful brush.
Move your mesh like a cloth and simulate cloth behaviour
Use shrink brush to pinch surface of cloth
Use expand brush to increase surface area of cloth and add wrinkles
Use smooth brush to smooth out wrinkles on cloth

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