3ds Max | Plugins

duberPython

0 votes

A first public release of duberPython, a dotNET plugin that bridges MAXScript and Python scripting, is finally available.

A battle tested plugin used by such as Pixomondo or Orbit Studio, can be yours!

The main purpose for this plugin is the ability to communicate with Python APIs, such as Shotgun (for which there is also a wrapper that I wrote, available on request) or Tactic, or your Python tools of choice!

The plugin takes care of all the necessary data type conversions so that strings in MAXScript are strings in Python, booleans in MAXScript are booleans in Python etc...

ImagineCGTools

3 votes

I've just put online and avaible for free download a series of useful scripts I wrote.
You can download ImagneCGTools at this link

http://www.imaginecg.it/downloads/ImagineCGTools/

ImagineCGTools v 2.7.2 are a group of useful 3DSMax and VRay plugins that make your life easier: in fact most of the implemented operations are some repetitive actions but often required to obtain a good final result.

If you think these tools are useful for your workflow feel free to leave a comment on the site.

Tubular Geometry Plugin

Eye Generator

3 votes

https://vimeo.com/64723469

This is another tool development of mine for 3ds Max. This geometry plugin allows users to quickly create and fine tool the looks of an eye for any character. The idea behind this tool was to make a way for users to quickly populate eyes with the ease to adjust the sizing of the iris and pupil. With the benefit of this plugin users can freely animate several properties. As an example the pupil sizing can be animated to represent dilation.

Sphere Plus

2 votes

Check a new tool developed to improve 3ds Max's regular sphere primitive. This new primitive allows users to control how many columns and rows of verts there are. Holding Alt forces the sphere to be created at [0,0,0]. It allows users to independently adjust the radius on the X,Y,Z. It also gives users to option to adjust whether it's capped or not when turned into a hemisphere.

https://vimeo.com/61361920

Character_set

3 votes

This Script helping you to manage your characters.

01.Hide/Unhide entity by one click.
02.Easy to layering.
03.Auto replace on render.
04.Prerender script run.
05.Easy rename all relate entity.
06.Directly clone(and rename) character one scene.
07.Destroy all relate entity by one click.
08.Auto link.
09.No problem whit nodes rename.
10.Network render support.

Universal Track Selector

5 votes

(NEW)On sale from now till the end of the year! Check it out.

ShaderFX

65 votes

ShaderFX is a full-featured real-time shader editor for 3ds Max. It allows
artists with no previous programming experience to build complex HLSL
FX shaders for use in Max's viewport and in external game engines.

Note: this is a commercial script

Proxy Manipulator

53 votes

Proxy Manipulator

 

Proxy Manipulator

 

 

I had this idea for a simple controller that would filter manipulations and pass them on to other objects. It is based on the 'Gizmo Transform' controller that comes with CAT, but this one is a lot more sophisticated, and can do a few more tricks.

Target VRay Light Scripted Plugin

71 votes

TargetVRayLight Plugin

 The plugin creates VrayLight with Target. Convenient for the creation of different studios for the subject of visualization.

History:

-- v2.0 First release.

-- v2.1(3)


  •  Now supported by V-Ray Light Lister!
  • Added some parameters.

Installation:


  • Copy plugin in stdplugs\stdscripts or scripts\startup;
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