3ds Max | Plugins

XrayUnwrap 2.0 - Cowdfunding campaign help to founding

2 votes

 

Hello everybody, we launched a crowdfunding campaign to develop XrayUnwrap 2.0 for Autodesk Maya and 3ds Max. In the video we show the new features we would like to add to this great plugin! thanks for your support! Please visit our crowdfunding campaign here: https://www.indiegogo.com/projects/xrayunwrap2-0-quicker-auto-unwrapping...

3D Studio Max - Plug n Play Toolbox

2 votes

The plug and play toolbox allows you to easily browse and run scripts and plugins within your browser.

No need for complicated installs, simply browse click and play.

When you restart max non of the tools exist, only when you run them, so there's no chance you can get any startup errors or slow-downs.

To see the toolbox in action check the video link below :-
http://youtu.be/ZKMw1UtcOjU

Check out the site below for download information.
http://www.3dsmax.ninja

Random Face ID's

1 vote

Have you ever wanted to randomize the face ID’s of an object based on elements, individual polygons, smoothing groups, or objects? Wait no longer. This modifier allows users to manipulate the face ID’s of an object in a non destructive way. Check out the images below where I demonstrate using this modifier to randomize the windows of a building.

New Re-topology tool: Wrapit

Hello all, I'd thought I'd take this opportunity to demonstrate a new tool I've been developing for 3dsmax 2008 and above.

Wrapit is essentially a tool for conforming meshes to other meshes.
This lends itself to various scenarios such as retopoligising high-res
meshes like those created in Zbrush, mudbox etc and creating low poly
proxies for situations where those are preferable, like collision
detection etc.

Obviously there are other solutions for retopoligising, although I've
never really enjoyed that process in Zbrush, and learning new tools can

Replication

6 votes

Sketchfab uploader for 3ds Max

0 votes

Sketchfab allows you to share your models in an interactive 3D format anywhere online!

This plugin enables to publish 3ds Max models online in 1 click via 3ds Max.

It will add a menu item "upload to sketchfab" on 3ds Max.

You can download the plugin here: https://sketchfab.com/exporters/3dsmax

TopoRelax

6 votes

TopoRelax is a 3DS Max modifier which relaxes meshes while preserving their volume unlike the normal relax modifier which shrinks the mesh.

Visual MaxScript Plugin Fix

24 votes

This is a fix for the small, yet incredibly irritating, bug in Visual
Maxscript Plugin where when you've finished editing a rollout in VMS it
would remove one line directly below the rollout block which, if not
manually fixed could lead to the rollout 'eating' your code away.

This is a modification from the original plugin from Discreet so all credit goes to them.

Labyrinth

4 votes

duberPython

0 votes

A first public release of duberPython, a dotNET plugin that bridges MAXScript and Python scripting, is finally available.

A battle tested plugin used by such as Pixomondo or Orbit Studio, can be yours!

The main purpose for this plugin is the ability to communicate with Python APIs, such as Shotgun (for which there is also a wrapper that I wrote, available on request) or Tactic, or your Python tools of choice!

The plugin takes care of all the necessary data type conversions so that strings in MAXScript are strings in Python, booleans in MAXScript are booleans in Python etc...

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