3ds Max | All

Image Comp Helper

2 votes

This is my updated version of Christoph Bülter's awesome imageCompHelper script (http://www.scriptspot.com/3ds-max/scripts/imagecomphelper) for displaying composition guides in the active viewport.

This new version has a couple of additions to the original:

Quick Boolean

1 vote

A set of tools to quickly perform ProBoolean operations on current selected object with preset profile such as Union, Intersect, Hollow, Trim, Subtract, Split and Knife.

It works very similar to SketchUp’s Solid Tools, where you can create complex boolean blocks in just a few clicks.

3DS Max -Tip - Quickly Reposition The Pivot Location

0 votes

In this quick 3DS Max tutorial, we will see how to relocate the pivot point to some specific locations using the Transform Toolbox.

Quad Sphere Primitive

3 votes

This script adds Quad Sphere in your standard primitives list.

You can modify radius and segments count.

Tested on 3ds Max 2013, 2019 and 2020

Version 1.1:

Added ability to set settings as default

Defaults are saving to *.ini file. So they will be loaded even if you restart 3ds max.

Hard Edges Selection (maxscript pack)

3 votes


Hard Edges Selection maxscript pack is couple of maxscript which allows select Hard Edges in Editable Poly object or in Edit Poly modifier in 3ds Max. Hard edges – this is edges between smoothing groups. You can see it if you check Display Hard Edges parameter in Editable/Edit Poly.
Script pack contains scripts:
- Hard Edges Selection
- Hard Edges Selection (Expand)

3DS Max - Plugin - CopyPasteDWG

0 votes

This plugin allows the user to copy-paste objects from an opened AutoCAD file into 3DS Max.
The plugin works with multiple opened CAD files, it recognizes the last copied objects.
The script offers many filtering options for the imported objects like:
1-removing the prefix "Layer:" and this will make it easier to select objects by name
2-remove any material applied to the imported objects
3-remove the Block/Style Parent hierarchies
4-select the imported objects when importing is done
5-turn the imported objects into a group

V-ray maps baking script

9 votes

Features:

Bakes texture maps: Diffuse, Reflection, Refraction, Reflection Glossiness, Refraction Glossiness, Normal Bump, Fresnel IOR, Opacity, Illumination.

Creates VRayMtl with all textures correctly assigned.

Can convert exr to jpg using djv_converter.exe ( part of the http://djv.sourceforge.net/ )

Ability to load custom render settings preset for baking. It reverts back to old preset.

After Baking:

MZP Maker

0 votes


MZP Maker it's the perfect tool when you're in a hurry and just need to package your script.

Description:

Import Illustrator Files

0 votes

This Script imports Illustrator files, it attaches splines,weld vertices and add an extrude modifier.
You can import multiple files by Shift Clicking the button.

Make sure to save your .ai files to illustrator 8 as 3dsmax can't import more recent version of illustrator files.

Install by drag and dropping in the viewport, then go to customize, customize user interface, tool bar, category "SimonScripts", create a new toolbar if you haven't got one already, then drag "Import AI" inside the toolbar.

Your Free Maxscripts Manager

0 votes

Some basic features:

  • Batch install scripts
  • Quick access favourite scripts
  • Quick search scripts
  • List all installed scripts

 

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