3ds Max | All

Vertex Aligner

1 vote

A 3dsMax Script for Aligning Vertices by 2 or 4 Points

it Works with [Poly/Mesh/Shapes].

Install: Drag and drop the downloaded mzp file to 3dsmax viewport or from Scripting Menu/Run Script. after that you can find it in _My Sceripts_ Category, you can add it to quad menu or toolbar or assign shortcut to it.

How It Works:

Texel Density Tool

5 votes

A small tool for working with your texel density and scaling your UV-shells.

Some features:
Has a minimalistic Interface (similar to Maya)
Can Get and Set texel density.
Saves all of your settings (including window position) every time you close it.
Shows the most understandable values (px/m).
Works with different system untis (including non-metric).
Can scale UV-Shells horizontally or/and verically using custom pivot.

Requires Unwrap UVW modifier applied and active.

Works bad when:
UV-Shell is not convex (has no seams).

3DS Max - Hidden Feature - QClone - Clone By View

0 votes

In this 3DS Max tutorial, we will learn about a nice hidden feature called QClone, that will allow us to clone objects based on their bounding box and the viewport's axis we are perpendicular to.

3DS Max - Hidden Feature - QClone - Clone By View

0 votes

In this 3DS Max tutorial, we will learn about a nice hidden feature called QClone, that will allow us to clone objects based on their bounding box and the viewport's axis we are perpendicular to.

miauu's Manage Links

7 votes

 

Skipped Tools

4 votes

introduction:

Skipped tools is a collection of scripts that are highly needed in daily works to quickly access some features in 3ds max, for example you can change both the system and file unit with a single click, or a kind of switch rendering option that makes an object unrenderable, and turning its visual style to xray mode for quick accessing that object and navigating it inside the scene ..

Features:

Material Quick Override (free)

1 vote

A small macro that helps you quickly toggle Global Material Override mode off and on. It’s convenient for artists who need to switch between modes to check the current scene. Supports Corona Renderer and V-Ray. Hold shift while clicking the toolbar button to add CoronaWire or VrayEdgeText to the material used as an override.

3DS Max - Curve Editor Blank - Fixed

0 votes

In this quick tip 3DS Max tutorial, we will see how to fix the blank Curve Editor when we try to open it after selecting an object.

3DS Max - ShapeBoolean - Part 2

0 votes

In this second part of the ShapeBoolean series, we'll take a look at 3 other methods for combining shapes: Sym.Diif, Merge, and Attach.

Corona Material Automator

1 vote

 

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