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Extrude/Inset/Outline Faces Modifiers

18 votes

Set of simple modifiers that use the Edit Poly methods behind the scenes. Since the extrude modifier uses the poly extrude options and capabilities, it doesn't break on simple geometry like the FaceExtrude one does.

Extrude Faces Modifier

Compare with FaceExtrude:

 

 

SoulburnScripts Updated Sept 18th 2008

20 votes

NOTICE: I had to make some major changes to sLib to remove several recursion bugs that could cause max to crash. I've successfully removed the bugs, but it's possible I may have introduced new ones, despite a lot of testing to make sure all of the functions still work correctly. If you see any weirdness where scripts you know worked aren't working as expected anymore, please get in touch with me immediately. Thanks.

Updated several older scripts, here's the major updates:

Render Batch Helper

7 votes

This Script will Speed up the Process of Creating (Batch Renders) and (SceneState) for Specific Camera .

and Making (Lights RenderElements) and (Masks RenderElements) for (Selected Objects) and (All or Selected Lights) .

Uv By Element Modifier

8 votes

UV by element is a scripted modifier plugin. It will offset, rotate, and/or scale the UV coordinates of each element by a pseudo-random amount.

ghostTown Lite

491 votes

 

ghostTown 0.21 Lite Beta for 3ds Max 2011


AE Transfer

8 votes

AE Transfer is the script for 3ds Max, that allows to easily export Cameras, Lights and standard Plane objects to Adobe After Effects. It also exports the Position, Rotation and Scale properties of all other 3ds Max objects and groups and recreates them as Null object layers in After Effects.

Features:

- Export multiple objects data using the generated .jsx script;
- Export parameters of a single object via Windows clipboard;
- Global Scale parameter;
- High precision of exported values;

Pose Manager

5 votes

Friendly Pose Manager Tool in Python.

Object ID Toolkit

0 votes

This tools makes it easier for users to manager Object ID’s for various assets in a scene. It also gives users the ability to quickly and easily generate render elements based on the ID’s used in their current scene.

FEATURES

Annotate Geometry

0 votes

MacroScript that display selected Geometry informations in the active Viewport.

Materializer

4 votes

poster

Materializer (materials equalizer) is the fastest way to create materials mixing different templates. It works like a sound equalizer but for materials!
Example: To make glossy wood press the 'Wood' button and then add a little bit of plastic.

Every time you hit 'Set' selected material will be updated without removing of maps.

Plugin works both with Compact and Slate material editors.

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