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V-RayMtl Converter

166 votes

V-RayMtl Converter 3.0

V-RayMtl Converter is a very useful professional tool to automate time-consuming process like converting materials, maps, lights, cameras, proxies, modifiers, etc. from various rendering engines to V-Ray, as well as reverse converting V-Ray materials to Standard (Default Scanline) materials, which is very useful for game developers, 3D modelers, etc.

Current verion: 3.9999

Main features:

  • Convert supported materials to V-Ray materials (see support materials here)
  • Convert V-Ray materials to Standard materials (see support materials here)
  • Batch conversion of materials in multiple *.max files
  • Backed procedural textures for converted materials
  • Convert scene lights to V-Ray lights (see support lights here)
  • Convert scene cameras to V-Ray Physical Camera (see support cameras here)
  • Convert Corona proxies to V-Ray proxy
  • Convert Corona Displacement Mod to V-Ray Displacement Mod
  • Convert scene standard Bitmaps to VRayBitmap (VRayHDRI)
  • Convert scene VRayBitmap (VRayHDRI) to standard Bitmap
  • Configure ACEScg/sRGB workflow in V-Ray
  • ...and more advanced conversion and scene fix tools.

Bevel Profile

0 votes

- The General idea of this script is to convert Sweep Modifier to Bevel Profile

- Option to apply specific shape as profile .

- Full control of the Profile .

Batch Save 3ds Max Files to Previous Version

4 votes

Script for saving 3ds Max files to previous version in batch mode.

Mass Save 3ds Max Files to Previous Version

Align vertices to a mesh

2 votes

Align vertices to meshes with this script. Aligning objects is pretty standard in 3dsMax, but if you want to align, or move, vertices to a mesh it starts to get messy. This script does exactly that for you. You can project vertices of a shape including bezier handles or vertices of a poly downwards on a mesh.

DWG Cleanup

2 votes

A minor edit to the original script by Jon Seagull, providing major speedups.

Original script here:
http://www.scriptspot.com/3ds-max/scripts/dwg-cleanup

Mine just disables viewport and modify panel refresh, and disables undo. The result for me was this took a few seconds rather than minutes.

Batch Exporter

5 votes

RailClone 2 File

0 votes

3dsMax Script for Saving RailClone Objects to External Files .

NOTE : The Total Number Contains 2 Numbers the First is the total railclone objects , Second is railclones that will be saved .

CorVex

12 votes

CorVex is a scripted geometry plugin for 3ds Max aimed at quickly building game level layout and walls. It offers convenient planar mapping controls for geometry that is controlled by spline bases.

CorVex

Wall Worm Model Tools

60 votes

 A Hammer User's Guide to 3ds Max Wall Worm is the complete Source Engine Pipeline. With extensive exporters, importers, model, material and level design tools, Wall Worm makes working with the Source Engine fun.

Key Features

    PropLine

    10 votes

    PropLine Plugin for 3ds Max PropLine is a scripted geometry plugin that distributes props along splines with various parameters to control how the props are distributed and transformed. This tool replaces the Spacing Tool in Max in a totally parametric/non-destructive fashion. The transformations of the props can be easily retrieved later to export into game engines or other formats.

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