3ds Max | All

MCG Sweep Scale

2 votes

You can use a Sweep to loft on multi-curve spline....but you lose the Scale functionality of the normal Loft. Enter this....MCG Sweep Scale.

Installation:

https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudH...

Then can be found in modifier list (naturally, you should add a Sweep first)


ghostTown Lite

484 votes

 

ghostTown 0.21 Lite Beta for 3ds Max 2011


AutoModeller Pro

18 votes

AutoModeller Pro is a brand new, incredibly advanced, game-changing, native and heavily multi-threaded plugin(C++) for 3ds Max (2010-2019). It allows you to apply or paint a group of meshes as "geometry texture" onto your existing 3ds Max scene geometry.

UniMirror

8 votes

v2.1 Added tool which works by selected axis transform/ Добавлен инструмент, который работает по выбранной оси трансформации.

Realtimer

5 votes

Realtimer main poster

The Realtimer plugin allows you to capture your object manipulations as an animation with ability to change smoothness and speed. You can record it slow for more accuracy or you can make it fast as a timelapse. Use your imagination faster than ever before. It's an animation by your rules! Watch trailer for more details.

Bitmap Tracking / Resizing ....

33 votes

New  -  ++ All Assets ++
New - External Bitmaps options - drag and drop external images to Resize or Convert to Tx, Exr or Jpg
New - Support for XRef files - drag and drop XRefs to Library Track Relink to Repath assets in XRef
New - Remove Selected Assets
New - Resize to Nearest Power of 2 (256, 512, 1024, 2048 etc)
New - Set Path dialog
New - Favorite folder list for Auto-Relink dialog (just drag and drop)
.

Bitmap Tracking / Resizing... is tool similar to Asset Tracking. But it gives more possibility to work with bitmaps:

- Support for All Assets now
- Sort files by name, image width, height, file size, path, gamma, texture name, status (Found - network, Found -  local, Not found)
- Resize to JPG selected bitmaps to specified size or to Nearest Power of 2
    - can be used to resize and repath selected bitmaps (by size) before sending to external renderfarm,
    - resize bitmaps in large animation sceens to reduce memory ussage,
- Convert... see below
- Change / Rename paths (with paths history and rename path prefix eg. change only server/drive letter)
      * Choose path from history or scene paths
      * Pick new path
      * Rename paths beginng ( drive letter or paths C:\sample\abc\ and rename them to Z:\3d\sample\abc\ )
      * Find and Replace part of paths - supports Regular Extension
- Multi-threaded Auto-Relink with progress dialog
- And More...

UniConnector

23 votes

v3.67:
Fixed bug for create polygon by 2 Edge-vectors
Исправлена ошибка создания полигона парой рёбер-векторов
All this works by single hotkey.

Populate:Terrain

34 votes

Populate:Terrain assists in creating and optimizing terrain surfaces from contour lines or from existing meshes. The quad based output allows for easier later remodeling, for example using push/pull painting. The regular face size reduces rendering issues (GI, displacement) and you can use Turbosmooth on it.

SteamRoller

8 votes

Steamroller unwraps every objects in a selection using Max's built-in flatten function based on the specified parameters. Steamroller is mainly intended as a quick and dirty method of quickly unwrapping lightmap UVs on large sets of objects, similar to the automatic unwrap in Render to Texture.

 

Rollout Screenshot

rapidTools toolset

26 votes

The Download is now live on the rapidTools website!

*** If you can't reach my website, try using ultrasurf, which is a free VPN extension for google chrome ***

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