3ds Max | All

Kitchen Cabinet Creator

156 votes

 

Kitchen Cabinet Creator is a script for 3ds Max which is intended to automate process of making kitchen cabinets.

Version 1.01 is available.

Cabinet Creator
Albero Art Studio

UniRemover

24 votes

And all this works by single button

v.10.3 Fixed bug fo select similar elements
v.10.2 Added select similar elements by selected element (the number of polygons of an element is compared). Добавлено: выделение похожих элементов по выделенному элементу (сравнивается количество полигонов элемента)

Modifier Modifier Zorb

283 votes

v 2.9.03, Added property dialog filters. Save Property window position and size, Changed "coorinates" prop to "coords" to fixes Vray HDRI map

v 2.9.02: Added Octane and extra Final Render Lights to On/Off and Multiply Right click Menu

v 2.9.01: Added Multiply option to ALL modify properties window. Can now multiply existing values by a chosen value

v 2.8.03 Fixed Save preset bug (for plugins like ky_trails)

v 2.8.02 Fixed ini file bug stopping wondow for opening a 2nd time

v 2.8.00 Added Exclude text field for filtering by name. Editing Refrence targets Tab now working!!! This means you can mass edit FumeFX object settings such as speed multipliers and other FumeFX and TP properties that were previously impossible to edit!

Edit ALL modifiers, ALL objects, ALL Materials, All Controllers, ALL Shadow types and ALL atmospherics/Render Effects. Work in max from a "Class-centric" way rather than a per object way. Edit thousands of object's parameters, randomize thousands of seeds, enable thousands of modifiers and more with a few clicks!

General Features (applies to all modifiers, controllers, materails, shadows, atmos and render effects):

MASS EDIT: Mass edit one property on all nodes at once, You can specify an absolute value, a relative value, apply an absolute value to modify, or multiply a value

MASS RANDOMIZE: Randomize one property on all nodes at once

SELECT/DELETE BY CLASS: Select all objects with a meshsmooth, or all spheres or all objects with a path constraint etc

FULL INSTANCE/REFRENCE TOOLS: Make all objects/modifiers of a class or selection instances. Make Base object refrences. replace base objects with another obj (eg make all selected boxes an instance of a vrax proxie.) Available for Modifiers and Base objects only ATM.

LOAD/SAVE PRESETS: Load and save presets in xml format for modifiers, objects, etc.

Specific Features (Can be done to All or selected):

Modifiers: Enable, Disable, Enable in viewport, Disable in viewport.

PointCache Modifiers: Set ranges, Set path, Flush path, Reload, Record.

FumeFX: Simulate, Load settings

Lights: Turn all, selected, selected classes on or off. Multiply all light vlaues.

Xref Object: Merge object

Materials: Show/Hide In Viewport:  Shows the material in the viewport. Doesnt work with texture maps yet.

Bitmap Gamma: Mass edit the bitmap load gamma settings. Choose auto or an overide value. Max 2014+

Spring Controller: Modifyspring controller settings (Needs its own section as springs are controlled differently with maxscript).

Merge Xref Controller:  Merges All/Selected controllers

Batch Loader

75 votes

Quick Merge/Import multiple files.

UI v.1.7

Features:

  • Merge multiple .MAX files
  • Import multiple .* files (ie all that can be imported)!
  • Log all files where failed to load to Listener (if any)
  • Multiple history for recent used paths available
  • Limit count of recent paths to keep in history added
  • Group option available
  • Layer option available
  • Attach option available
  • "Auto" option (if is checked no prompt for Merge/Import) *

Favorite Scripts

31 votes

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v1.38
New: Recent / History of last picked scripts (only Full version)
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Automatic Scripts Menu for .ms and .mse scripts.
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From Office Network location, Local or Dropbox ( same scripts on every machine and all max versions )

Script Box

1 vote

Script Box optimizes your scripting workflow by creating a dynamic dialog menu for Maxscript files.

Simplify installation and execution of Maxscripts by selecting any folder and get a menu that can launch external MaxScripts without adding custom buttons. Freely organize and integrate macroScripts, plugins, utilies and regular scripts inside 3ds max without going through a set of complicated steps.

The current version is free with no limitations, offering the same functionality as the paid version. Future updates are exclusive to paid users.

Main Features

  • Dynamic interface
  • Multi-threaded script loading
  • Include sub-folders
  • Grouped by macroScript, plugin, utility and standard.
  • Extended Tooltip information
  • Open MaxScripts in the Scripting editor

miauu's Script Pack vol.1

14 votes

miauu's Script Pack is a set of scripts that will help you to make faster and easier some of the tedious task when you use 3ds Max.

miauu's Script Pack include:

Image Comp Helper

2 votes

This is my updated version of Christoph Bülter's awesome imageCompHelper script (http://www.scriptspot.com/3ds-max/scripts/imagecomphelper) for displaying composition guides in the active viewport.

This new version has a couple of additions to the original:

Quick Boolean

1 vote

A set of tools to quickly perform ProBoolean operations on current selected object with preset profile such as Union, Intersect, Hollow, Trim, Subtract, Split and Knife.

It works very similar to SketchUp’s Solid Tools, where you can create complex boolean blocks in just a few clicks.

3DS Max -Tip - Quickly Reposition The Pivot Location

0 votes

In this quick 3DS Max tutorial, we will see how to relocate the pivot point to some specific locations using the Transform Toolbox.

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