3ds Max | Scripts

Mass Randomizer

1 vote

This is an updated version of Arda Kutlu's script "Mass randomizer",
it can now handle groups, you can also select a random amount of sub-object elements.

update 2.0.2 : as requested by dmitry belonosov, you can now shuffle objects position, there is a new button in the position tab.
I didn't add group support for this function, i'll do it in next update...

Store & Restore Views

2 votes

srv
Simple tool for storing and restoring different viewports.

Smart Measure

1 vote

This script is intended to replace the default Measure Tools in 3ds Max.

It can be used to measure common dimensions such as distance, total length, area, angle and dimension of objects in the coordinate system.

MAIN FEATURES

Mass Randomizer

56 votes

Mass Randomizer 1.9

The ability to Randomize

Dimension maxscript

4 votes

I make a simple maxscript , it can show the dimension of a line , hope you like it
0.21 update :
offset and mirror function for text

Pro Transform

1 vote

A Script for applying interactive transform on selected object.

Uni-Chamfer

6 votes

Using single one hotkey of Chamfer, works with:
Используя единственную горячую кнопку для Chamfer, работает с:
Edit_Poly: [Vertices, Edges, Faces(inset)] 
Editable_poly: [Vertices, Edges, Faces(inset)] 
Edit_mesh: [Vertices, Edges] 
Editable_mesh: [Vertices, Edges] 
Edit_Spline: [knots (Fillet), 
Spline sub-obj (Outline)] 
SplineShape: [knots (Fillet), Spline sub-obj (Outline)] 
line: [knots (Fillet), 
Spline sub-obj (Outline)] 

3DS Max Plugin - Multiple Sections

1 vote

In this video, I will present you with a new plugin I created for 3DS Max that allows the user to create multiple 2D sections on the 3 axes. The script has many options to control this operation, like the number of sections, the spacing between sections, offsetting the start of the operation, flipping the axis so that, for example, if you choose the Z axis, flipping means the creation of the sections will begin from top to bottom, also you have the option to Weld the vertices.

Ani Baked

36 votes

Ani Baked (animation tool for creating keys on every-frame)

Similar to Cache Bar except this isn't using any cache files. This allows you to make key frames on your object at every frame. Great way to take procedural animation and make keys out of it. Works on your selection.

Automatically bake the animation to a point helper or to the Original Object. After baking down the animation you can clean up the keys.

UniAttach-Detacher

21 votes

v3.07 Added fix for detached detach geometry if the source object had incorrect mesh issues.
Добавлено исправление отсоединённой detach-геометрии, если в исходном объекте были проблемы некорректной сетки.

Using single hotkey for Attach/Detach
Используя единственную горячую кнопку для Attach/Detach

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