3ds Max | Scripts

UniConnector

24 votes


v3.83: Honfix(patch) connect edges in EditPoly

All this works by single hotkey.

miauu's Batch Save OBJ/FBX/3DS as Max files

2 votes

 

Batch save selected .obj, .fbx or .3ds files a .Max files.

Project Manager

591 votes

Project Manager - Asset Browser for 3ds Max

  • Easy to organize and use 3ds Max Models, Materials, Textures and IES Photometric Lights.
  • Merge Models, Materials, Bitmaps and IES using Drag& Drop.
  • Store/Create Proxy with materials.
  • Interactive rendering previews for Materials, IES Photometric, BVH Motion capture, FBX, OBJ, 3DS and other such 3d files.
  • Show native previews for 3ds Max files, GrowFx, Revit, Substance, BIP motion, SketchUp, Revit, HDRI & etc.
  • Support to Substance textures
  • Search files by tags and file-names.
  • Power Asset Tracking Management.
  • Support to most used renderers like V-Ray, Corona, Octane, Mental Ray, Maxwell & etc.

Changes for Project Manager v.2.96.28:

  • Adds support to 3ds Max 2020 Update 1.
  • Adds an ability to set relative path when exporting selected nodes.
  • Adds support to the latest version of Redshift.
  • Improves a stability while interactively rendering the materials.
  • Fixes some small issues while rendering previews using Corona Renderer.
  • Fixes bugs with Asset Management scenes containing some OSL maps.
  • Fixes issues with rendering scenes containing the Containers.
  • Fixes bugs with Asset Management scenes containing the Containers.
  • Fixes other minor issues and performance improvements.

Changes for Project Manager v.2.96.00:

  • Simplifies a method of adding a new material library:
    Now user can start create a new material library from any place of material treeView.
  • Adds an ability to rendering previews using Corona Frame Buffer
  • Minor interface changes
  • The "Save Selected" now saves the nodes without materials in Slate Material Editor only if the option "Clear Unused Assets" is checked
  • Hidden categories remain as hidden when merging models which categories are hidden
  • Fixes a potential issue with interactive rendering preview for 3D files
  • Fixes some minor issues with API
  • Fixes an issue with merging models.
 

 

Changes for Project Manager v.2.95.20:

  • Adds support to 3ds Max 2020.
  • A smarter method for setting up the pivot for meshes when exporting to a proxy.
  • Some changes for saving a Proxy with material.
  • Adds a new API method - MakeProxyFromFile. See the example in the file "AddToForest.ms" in the "presets" directory.
  • Fixes an issue with API method "ConvertToProxy".
  • Fixes an issue with creating the Final Render Proxy.
  • Fixes an issue with creating the RedShift Proxy.
  • Fixes some minor issues with renaming items in the listview.
  • Fixes some issues with optimization when generating PDF.
  • Fixes some minor issues with comparing external files with the same name but different content.
  • Fixes some other minor issues.

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
Textures Textures Browser
HDRI HDRI Browser
IES IES Photometric Browser
Asset Files Asset Tracking

simpleFaceUI

2 votes


This script creates sliders for morphtargets.

Batch Material Editor

8 votes

This script allows you batch edit multiple materials and bitmaps.

Wall Worm Model Tools

59 votes

 A Hammer User's Guide to 3ds Max Wall Worm is the complete Source Engine Pipeline. With extensive exporters, importers, model, material and level design tools, Wall Worm makes working with the Source Engine fun.

Key Features

    Camera Manager tool

    0 votes

    Compact interface to manage, review, select cameras. It also can add batch render views, change resolution and aspect ratio per camera. Comes with presets for common aspect ratios.

    VZim - Fumefx to VrayVolumeGrid

    2 votes

    A one-click solution for preparing Fumefx sims for rendering in Vray.

    VZim is a script that will run your Fumefx default sim and post-cache sim as well as create and load a VrayVolumegrid for the resulting sim, all in one click. This allows you to utilize the Fumefxpreview window for sims without experiencing file incompatibility, while optimizing your cache files, and skipping the many mundane steps to get your sim loaded into and ready for rendering with a VrayVolumegrid.

    1.4 Changelog:
    - Fixed Volgrid not aligning to FumeFX grid

    1.2 Changelog:

    ARRI Metadata Import

    1 vote

    This script allows you to import your ARRI camera metadata from a csv file. Currently it's functionality is limited to importing focus distance data and making the necessary unit conversions to your 3dsmax scene.

    You will need the ARRI Metadata Extract utility to extract data from ARRI footage:
    https://www.arri.com/en/learn-help/learn-help-camera-system/tools/arri-m...

    Extend Borders

    20 votes

    [UPDATE!] See description below for more

    This Tool is useful for extruding border edges of an editable poly. You can also add a tilting angle and choose to use corrected corners.

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