3ds Max | Scripts

Align Slice Modifier Gizmo(Plane) to 3 points

7 votes

The script allows you to pick 3 points in the scene. The slice gizmo of the slice modifier of the selected object will be aligned to the picked points. When you run the script the SNAP will be automatically turned ON.

If the Shift key is pressed when you run the script the Slice plane will be aligned to the currently active grid. Works best if the script is ran from a toolbar button.

Version 1_1 - align only to 3 points

Version 1_2 - align to 3 points or to active grid


30 votes

Fixed bug of bridge or connect 2 edges in objects with simple geometry
Fixed bug of divide of segments splines
Added connect NGon by connect 2 vertex

v3.91 Fixed bug of bridge 2 edges
v3.9 Added Refine and Refine Connect (by button of UI) functions in splines
v3.87 Fixed bug of bridge >=2 edges

Quad Cylinder

15 votes

Since I've written a few functions to make my life easier while working on the Gear primitive (plus one that I later discarded, intended to fill holes), I figured I could just as well make a quad cylinder as a much simpler example how to tie these functions together. Enjoy and feel free to rip the code apart and reuse it.

Zero Bone Remover

1 vote

Removes bones with zero weight at all vertexes with preset treshold. Non-Zero bones added to sete selection (optional)

Quad Sphere Primitive

1 vote

This script adds Quad Sphere in your standard primitives list.

You can modify radius and segments count.

Tested on 3ds Max 2013, 2019 and 2020

Version 1.1:

Added ability to set settings as default

Defaults are saving to *.ini file. So they will be loaded even if you restart 3ds max.

retail shops generator

7 votes

I am working now over a complex tool to create retail shops from shop front line. Just draw a line of shopping gallery and create out of it a random retail shops with one click. it creates one shop on one spline segment, randomizes inshop light texture and shopfront textures.

Dashed lines generator - traffic dashed lines

2 votes


369 votes

Render different types of masks (Luminance, RGB, Reflection, Lights/Shadows, ObjectsID, SSS, Texture, AO, ZDepth, Specular, Refraction). The script don't affect the scene materials, lights and render settings.
(this version support only V-Ray render engine)

Select Objects By BitmapTex

13 votes

•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• VERSION 1.6
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With this tool you can quickly perform certain operations that normally require more time to perform, such as:
. Selecting all scene objects by choosing a specified bitmap texture used in the current scene file. >>>


42 votes

Macroscript that allows you to precisely align an object by aligning three points on the object to any another three points in space.

New: Modeless dialog; support for groups; automatic snap

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