3ds Max | Scripts

Copy Paste Transforms

38 votes

Adavanced Control over Copy, Paste and mirror of Transforms. Paste Transform onto the same object or multiple other objects. Good For Copy and pasting of poses on a rig. 

Copy Paste Transforms Screencap trimmed

Grouper

0 votes

With this script you can open and close single or multiple groups in 3ds max. There is a also a possibility to select all object in the scene – the “select all” Button.

Script category: “#todorScripts”.

You can downlod it from my website:

Sweep Profile

562 votes

The new version of Sweep Profile PRO is released.

version 1.00.36 

  • Adds support to DWG files
  • Adds Spanish localization
  • Fixes an issue with adding a directory with default shapes
  • Fixes some minor issues

version 1.00.28

  • Adds an ability to setup profile before rendering preview
  • Adds Simplified Chinese and French localizations
  • Fixes a bug with using plugin when 3Ds Max uses non-English localization
  • Fixes a bug with crashing when Corona Interactive rendering is running
  • Fixes other some issues

version 1.00.20

  • Adds an ability to rename profiles
  • Adds the ability to merge shape to the scene using the context menu
  • Move to directory and category "Kstudio"
  • Fixes an issue with correct display the maximized plugin window on some monitors

Sweep Profile - Plugin for quick and convenient applying profiles to shape with a modifier Sweep.
PRO version contains 37 prepared for using architectural profiles.

 

Show/Hide Maps

1 vote

Simple utility to quickly show and hide texture maps in the viewport, on selected objects or the whole scene.

Mirza External Paths Fixer

1 vote

A utility to quickly find and replace missing or all bitmaps and other dependencies like Xrefs, proxies, ies. Or find and replace their paths in case you've moved them. Works also with FstormBitmap, Vray and Fstorm proxies, ies in both Fstorm and Vray lights.

V-RayMtl Converter

163 votes

V-RayMtl Converter 3.0

V-RayMtl Converter - the very useful professional tool for automating such a time-consuming process as converting of materials, maps, lights, cameras, proxy, modifiers etc. from different renderer engines (currently supported: Scanline (Standard), Raytrace, Autodesk Material, Architectural, mrArch&Design, Physical Material, Corona, NVIDIA iray (unofficial), fr-Advanced, Brazil Advanced) to V-Ray, as well as to reverse the conversion of V-Ray materials to Standard materials (which is very useful for game developers, 3d modelers, etc). Since version 3.998, the ability to batch convert materials in multiple * .max files has become available.

Current verion: 3.999

View full changelog

FDK - Fast Drawing Kitchen

1 vote

Script for 3ds Max to creating kitchen elements end slider closet with different types of fronts and cabinet, with basic V-ray materials.

OutFiler file browser

7 votes

Now it's free.

The OutFiler is a simple but powerful file browser inside 3dsmax that completely replaces standard save/load/save selected/merge/import/export dialogs. I believe folder tree much more comfortable and transparent.

The OutFilers provides the ability to quickly find the necessary folders, save the history of movements along them with back/next buttons and recent list and the favorite paths for quick access to working scenes.

miauu's Batch Save OBJ/FBX/3DS as Max files

4 votes

 

Batch save selected .obj, .fbx or .3ds files a .Max files.

PolyDamage for 3dsMax

7 votes

PolyDamage plugin is a tool to quickly add damage and imperfections to models. Nothing is perfect in real life, so adding damage to your models make them look more realistic. PolyDamage is a quick alternative to manually sculpting damage with other software packages. PolyDamage adds an extra realism to concrete walls, grounds, stones, columns. PolyDamage quickly adds damage to corners and edges.

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