3ds Max | Scripts

TeaCup

100 votes

 

+WHAT IS IT?

Batch Render Master

3 votes

This a high efficiency render tool which is major used in Single Frame of inteior and exterior V-Ray rendering,animation features will add in future,not current version.

Description:
Batch Render Master is an awesome and fastest render plugin for Vray & 3dsmax,allows you to render your Vray scenes in a fully automatically way.

Major features:

Multiple scenes rendering

Multiple cameras rendering

Automatic create & load GI maps

PatternMaker

10 votes

Display Image

OCTANE_RENDER_tools

1 vote

A tool to gather settings for Octane render workflow.

Version 2 offer a far more compact UI.( Thanks to jahman )

UniAttach-Detacher

16 votes

v.2.77
To Detach with Dialog run script by press (Esc+Key of script)
Для детача с диалогом запустить скрипт по нажатию Esc+кнопка скрипта

Using single hotkey for Attach/Detach
Используя единственную горячую кнопку для Attach/Detach

SpinEdgeSpiner

0 votes

TransformbyStep

0 votes

v1.04
усовершенствован поворот вокруг видового вектора
improved rotation around the view vector

The script works as an Extended alternative to the buttons Move, Rotate, Scale.
To call the step of transfonmation, press Esc+"W" or "E" or "R" button

Polygon Tools

4 votes

Polygon Tools are scripts pack for checking 3D-model during modeling and UV-mapping process in 3ds max.

Target audience: enthusiasts, beginning 3D-modelers, outsource managers, Art QA, art-managers and etc.

Polygon Tools was created to facilitate common problems search in 3D-models and speed up the work by reducing the amount of routine work.

 

Short Features List:

Modifier Modifier Zorb

273 votes

v 2.9.02: Added Octane and extra Final Render Lights to On/Off and Multiply Right click Menu

v 2.9.01: Added Multiply option to ALL modify properties window. Can now multiply existing values by a chosen value

v 2.8.03 Fixed Save preset bug (for plugins like ky_trails)

v 2.8.02 Fixed ini file bug stopping wondow for opening a 2nd time

v 2.8.00 Added Exclude text field for filtering by name. Editing Refrence targets Tab now working!!! This means you can mass edit FumeFX object settings such as speed multipliers and other FumeFX and TP properties that were previously impossible to edit!

Edit ALL modifiers, ALL objects, ALL Materials, All Controllers, ALL Shadow types and ALL atmospherics/Render Effects. Work in max from a "Class-centric" way rather than a per object way. Edit thousands of object's perameters, randomize thousands of seeds, enable thousands of modifiers and more with a few clicks!

General Features (applies to all modifiers, controllers, materails, shadows, atmos and render effects):

MASS EDIT: Mass edit one property on all nodes at once, You can specify an absolute value, a relative value, apply an absolute value to modify, or multiply a value

MASS RANDOMIZE: Randomize one property on all nodes at once

SELECT/DELETE BY CLASS: Select all objects with a meshsmooth, or all spheres or all objects with a path constraint etc

FULL INSTANCE/REFRENCE TOOLS: Make all objects/modifiers of a class or selection instances. Make Base object refrences. replace base objects with another obj (eg make all selected boxes an instance of a vrax proxie.) Available for Modifiers and Base objects only ATM.

LOAD/SAVE PRESETS: Load and save presets in xml format for modifiers, objects, etc.

Specific Features (Can be done to All or selected):

Modifiers: Enable, Disable, Enable in viewport, Disable in viewport.

PointCache Modifiers: Set ranges, Set path, Flush path, Reload, Record.

FumeFX: Simulate, Load settings

Lights: Turn all, selected, selected classes on or off. Multiply all light vlaues.

Xref Object: Merge object

Materials: Show/Hide In Viewport:  Shows the material in the viewport. Doesnt work with texture maps yet.

Bitmap Gamma: Mass edit the bitmap load gamma settings. Choose auto or an overide value. Max 2014+

Spring Controller: Modifyspring controller settings (Needs its own section as springs are controlled differently with maxscript).

Merge Xref Controller:  Merges All/Selected controllers

Chain Tread

18 votes

A script to animate bicycle chain links, tank treads, escalator steps, etc. along a spline path. It's not a great script, but does allow for complex animated motion on the path (start, stop, slow, reverse, speed up); all you need do is animate the dummy controller properly.

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