3ds Max | Scripts

Library Track / Relink...

62 votes

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New:  added filters in assets window to filter by asset type, file extension or status
New:  added support for V-RayMax Converter and V-Ray Secne Converter - to batch convert multiple max files
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Library Track / Relink... works with Multiple .MAX .MAT or XRef files without opening them. 

Dedicated to organize, collect or relink whole model library or all projects after moving them to new location. Just few clicks and they ready to merge / open !

Vertex Aligner

1 vote

A 3dsMax Script for Aligning Vertices by 2 or 4 Points

it Works with [Poly/Mesh/Shapes].

Install: Drag and drop the downloaded mzp file to 3dsmax viewport or from Scripting Menu/Run Script. after that you can find it in _My Sceripts_ Category, you can add it to quad menu or toolbar or assign shortcut to it.

How It Works:

Texel Density Tool

5 votes

A small tool for working with your texel density and scaling your UV-shells.

Some features:
Has a minimalistic Interface (similar to Maya)
Can Get and Set texel density.
Saves all of your settings (including window position) every time you close it.
Shows the most understandable values (px/m).
Works with different system untis (including non-metric).
Can scale UV-Shells horizontally or/and verically using custom pivot.

Requires Unwrap UVW modifier applied and active.

Works bad when:
UV-Shell is not convex (has no seams).

miauu's Manage Links

7 votes

 

Skipped Tools

4 votes

introduction:

Skipped tools is a collection of scripts that are highly needed in daily works to quickly access some features in 3ds max, for example you can change both the system and file unit with a single click, or a kind of switch rendering option that makes an object unrenderable, and turning its visual style to xray mode for quick accessing that object and navigating it inside the scene ..

Features:

Material Quick Override (free)

1 vote

A small macro that helps you quickly toggle Global Material Override mode off and on. It’s convenient for artists who need to switch between modes to check the current scene. Supports Corona Renderer and V-Ray. Hold shift while clicking the toolbar button to add CoronaWire or VrayEdgeText to the material used as an override.

MoveAI To Biped Converter

1 vote

This is maxscript tool for converting Move AI animation into Biped Motion.
You can learn more about Move AI here https://www.move.ai/ .
you can get The script here : https://ishaksuryo11.gumroad.com/l/tghqe

check my other tools collection here: https://ishaksuryo11.gumroad.com/

MoveAI To Biped Converter

0 votes

This is maxscript tool for converting Move AI animation into Biped Motion.
You can learn more about Move AI here https://www.move.ai/ .
you can get The script here : https://ishaksuryo11.gumroad.com/l/tghqe

check my other tools collection here: https://ishaksuryo11.gumroad.com/

Rolling Ball

0 votes

Rolling Ball, is a Script for 3Ds Max that allows the automatic rotation of a ball in any direction and on any surface.

The Script mathematically calculates how much the ball should rotate and in what direction. Considering the distance traveled and the radius of the ball.

Fence Generator

0 votes

Enhance your 3D modeling workflow with our Spline-to-Fence Converter tool built with Maxscript. Easily transform splines in your scene into realistic fences and posts with just a few clicks. Choose from a selection of 11 fence types tailored to your project needs, and customize specifics such as fence height, number of posts, gap between planks, and more.

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