3ds Max | Scripts

Keyshift

7 votes

"Implements a ""waterfall offset"" to the controllers and keyframes set for selected objects."

Mat Renamer

4 votes

Automatically renames all or a selection of materials to match the name of the object it´s applied to. Useful when merging to avoid duplicate mat replacement.

Controller2TCB

7 votes

Assign TCB Controllers to all Position - Rotation and Scale tracks in the scene (option for selection - see source). Very simple script put together for someone on the MAX Support Forum.

SkyDome

7 votes

A simple utility to simulate diffuse outdoor daylight from clouded sky by creating a hemisphere and lights at each vertex using the color of the diffuse map.

CompareAA

4 votes

Render a frame with any two AntiAliasing FIlters side by side. Lets you define any AA settings and render alternate strips. Strips can be color-marked.

Deselect Invisible Edges

7 votes

This little MacroScript lets you deselect invisible edges while in SubObject/Edge level in an EMesh or MeshSelect Modifier.

VCAdjust

4 votes

Adjust HSV of Vertex Colors in Editable Meshes.

Reorder TrackView

9 votes

Reorder nodes in the TrackView tree display or sort the Node Database alphabetically.

ShapeFixer!

9 votes

This script attempts to fix shapes that will not extrude because they contain multiple splines with coincident verts. This is sometimes the case with imported shapes. Script inspired by a MAXForum post by Scott Dickison to fix imported DXF shapes from ARC/INFO.

GeoForm 1.0

7 votes

"Geoform is a powerful but user friendly package aimed at producing geometric skins around other geometric meshes. also - use this tool to displace your geometry with another geometric mesh. This is the first time 3d objects have been allowed to displace or shrinkwrap other geometric objects with such flexibility. The uses for this package is limitless.

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