3ds Max | Scripts

randofier

hi there this is a new script i have done to collect the whole parameters in one place at my floater also i have added a new random to my script to make cool shapes crowd things with it so enjoy and have fun with it

installing
 after u run the script go to
Customize User Interface > Toolbars tab > under the category : polypic`s Tools > collect modifiers
just drag it to the main tool bar or whatever
enjoy

tested on max 32/64 2011 also watch the demo

miauu's Script Pack vol.2

Grass Generator

Clara.IO connection

Clara.IO enables you to do 3D modeling in your browser. It's growing into a full fledged 3D software package. This script helps you upload your 3D models to Clara.IO and to download them. Current version supports vrmat export which results in much better vray materials in Clara.io.
This allows you to do things like embedded rendering: embed a live, vray cloud render of your scene on a website just like you would do with a youtube movie. Check that out here

HCG Asset Browser PRO

Ver 1.2 - Check the New Video

HCG Asset Browser now FREE!

Current version:1.3.1

Asset Collector

A simple script, same like archive, but save all asset in one flat folder without zip.

checked "update asset path" will change all path to selected folder(easy for distribute render).

checked "strip all path" will strip all the path, easy to share scene with other without showing your folder structure.

 

Blueprint Manager - create reference image planes for modeling in 3ds Max

Blueprint Manager script allows you to automatically set up and manage
reference image planes from a set of blueprints.

Blueprint Manager is a MAXScript which automatically creates a set of mapped planes from a series of blueprint images, sets their object properties to non renderable, backface culling on, and show frozen in gray off, and places them in proper position.

Weld Borders

The script welds automatically all vertices of border.

Этот инструмент автоматически спаивает вершины бортов.

Curtain-wall Wizard

The Curtainwall Wizard allows you to take any polygonal object and
convert it into a curtainwall system; complete with glass, mullions,
and silicon joints. The resulting curtainwall is parametric so you can
make changes to the base mesh and it will update model in realtime.

Please see the page on my website for more information on this script .

 

This script is still in beta, so please contact me with any problems/bugs/suggestions.  Save your work before using!

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