3ds Max | Scripts

Spline Control

11 votes

While working on a small fun project that involved animating splines (Montpellier Tramway Map morph), the limitations of Spline IK and general hostility of spline animation forced me to create my own simple animation-friendly spline control.

Multi Scatter

10 votes

With this tool you can Scatter object on top of other object up to 8 level,
you can use different object for each level and you can record face to use
for each level.

Rock Generator

258 votes

aa_rockGen 1.0 - maxscript procedural rock generator for production and real time environments.

HexLattice

43 votes

A simple script to create either hexagonal tiles or a mesh with hexagonal holes in it.

Simply run/drag into max to start the interface.

All tiles are instanced by default for your convenience :)

Settings Preview

Building Generator

34 votes

This is a tool for 3d Studio Max which generates procedural building objects based on a list of user-controlled settings.

Main Features:

Max Defaults

10 votes

Objects and modifiers defaults

  - New version - save defaults / presets and automatically load them on create object or add modifier
  - up to 8 defaults / presets - just Ctrl, Alt, Shift combination
.
  - Now also without Ctrl, Alt, Shift
.

This script saves and loads not accessible Max Defaults. It automaticaly starts with your 3ds Max and works in background.

It saves selected values of modifiers as your defaults / presets and load them while adding new modifier

It can copy / paste modifier properties to other max instance !

Duplicate Geometry Select

5 votes

v1.31
If selected 0 Work to all objects
If Shift pressed then will select objects by geometry vertex count.
If Shift NOT pressed then will select by center objects position

Pivot 2 edge

7 votes

v1.3e :slider for progress + Esc to exit + hide command panel

(進度顯示 + ESC鍵終止 + 多於10個物件就隱藏命令面板)

v1.2e :support multi object  and group

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set Pivot(Z axis) to select edge (poly only).

1.select a poly edge (選一條 poly 的線)

Smooth Manager

26 votes

This script helps you to manage Mesh/Turbo Smooth modifiers in the scene for all as well as selected objects in the scene

Polygon Coordinate System

4 votes

Lets you create new Coordinate System based on polygon selection in any geometric node.

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