3ds Max | Scripts

Vertices to Splines

0 votes

Generate splines from the normals of mesh vertices.

This script is useful to create quick hair/fur splines or special effects.
It’s an incredibly powerful tool when used in conjunction with TurboSplines script to create things like tentacles, spikes, spines, appendices, etc.

You can set the number of splines, length, number of knots, variation and chaos.

Show Materials for selected. Just 1 click!

4 votes

A very simple but EXTREMLY USEFUL script you will use all the time!

With just one click it opens the Slate Material Editor and displays all the materials for the selected objects well organized in a clean view.

Forget about the annoying material picker tool. Add this simple button to your toolbar and every time you want to see the material/s for your current selected object/s just click the button and... Voila!

It will save you a lot of time!

csMergeBy

2 votes

One of the hidden gem of the new 3dsMax 2019 feature is the Custom Scene File Data Streams. This allows uses attach custom strings to your max and access from outside of 3dsmax. It is not only eliminate the need of copanionexternal file for such data but also opens up accesingof ,msx file realted data to any program or language.

For more details, check the help.

CustomFileStream Interface
CustomSceneStreamManager Interface

miauu's Live Measure Pro

11 votes

Extended Timeline

15 votes


This free script allows you to easily navigate in timeline. You can change the active time segment by dragging the slider, or zooming with your mouse wheel.

Bug report: [email protected]

Version info:
1.6.1 (2013. Apr 7.) Error in new scene fixed, callback event error fixed, zoom to selected keyframes works with biped objects.
1.6 (2013. Mar 19.) Available to Zoom to selected keyframes.

TerrainAxe

17 votes

TerrainAxe : modeling accurately  &nbs

GridWork

3 votes

GridWork is a set of tools for working with grid based tiles of geometry. It primarily features things like offsetting objects by the spacing and direction of the current grid, moving shifted off selections of geometry back on the grid, and replacing uninstanced pieces of geometry with instances of a reference object.

 

Spline Combiner

1 vote

Spline Combiner 3dsmax script - banner

Boolean Splines + Shape Cutter + Intersections Detection

 

Parameters Collector

1 vote

Collects all parameters within selected objects, modifiers on objects or slate nodes (materials) so you can mass change their values.

Project Manager

588 votes

Project Manager - Asset Browser for 3ds Max

  • Easy to organize and use 3ds Max models, materials, textures and lights.
  • Merging models, materials, bitmaps and IES using drag& drop.
  • Store/Create Proxy with materials.
  • Interactive rendering previews for materials and IES photometric files.
  • Show native previews for 3ds Max files, DWG, SketchUp, BIP motion, HDRI & etc.
  • Support to Substance textures
  • Search files by tags and file-names.
  • Power Asset Tracking Management.
  • Support to most used renderers like Vray, Corona, Octane, Mental Ray, Maxwell & etc.

Changes for Project Manager v.2.89.71:

  • Adds capability to render in batch mode using Maxwell Renderer
  • This version uses real World and mapChannel settings from materials when rendering preview for materials.
    ( Avalable only with default material’s studio)
  • Fixes a bug when rendering preview works very slowly when Vray material contains displacement
  • More accuracy find compatible renderer by material
  • Fixes some minor issues with backup database

 

Changes for Project Manager v.2.89.20:

  • Adds Revit as default file format for 3d files
  • Native preview for .RVT, .RFA (Revit) and .GSM files
  • Display native description for Corona Proxy Files
  • Changes for merging models by double-click: Keeps object original position and doesn’t create a group
  • Adds capability to use data such as Light multiplier (in lumens), light’s shape and size from IES photometric file
  • Adds an ability to create Indigo IES Lights ( Indigo Renderer 4+ )
  • Fixes an issues with drag&drop bitmaps to the render dialog and command panel
  • Fixes an issues with drag&drop bitmaps to FstormBitmap slot
  • Fixes an issue with merging xRef objects when the xRef option “Tracks” is set to “xRef”
  • Fixes an issue with resetting object’s scale when “Place mode” is set to “Default”
  • Fixes a logical mistake in using variables “FilePath” and “FileName” in “Batch Render&Relink” tool
  • Fixes an issue with renaming files

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
Textures Textures Browser
HDRI HDRI Browser
IES IES Photometric Browser
Asset Files Asset Tracking

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