3ds Max | Scripts

SelectedVert_Increase_Effect_by_point01.ms

3 votes

Bind this script to a hotkey and use it to additively increase the weight for each vert for the selected bone.

Skin_Or_Poly_Shrink_Selection.ms

3 votes

maxscripts.time-in-motion.com

UI_Align_Scale_Y.ms

5 votes

Align Position Rotation and Scale of selection to target from Center to Center

Wire_Chain_Rotations_To_Ctrl_Object_Direct.ms

10 votes

Use this script to wire the rotations of a bone chain to a control object. The rotations will be 1 to 1. Meaning all the bones will rotate the same as the control object.

WireColor_Selected_Objs_Gradient_Magenta.ms

6 votes

This script will apply a wirecolor to the selected obects using a gradient starting dark then getting lighter towards the end of the selection.

objectDetacher

8 votes

Takes selected objects (meshs - polys or splines) and seperates all their elements into seperate objects.

Syntax highlighting file for Crimson Editor

10 votes

This is a replacement syntax highliting keyword file for Crimson Editor. It contains nearly all functions - system globals - structs - and a decent number of the major classes as of Max 7. More than 1470 keywords are defined in all -- it's big.

InstanceMoveLink

4 votes

Little utility to copy/instance and parent many objects at once

Tweak Component Tool

6 votes

This is all-in-one manipulation mode like a XSI 'Tweak Component Tool' for fast freeform modeling allows you to move - rotate or scale verts - edges and faces.

SelectionMan

7 votes

Miscellaneous selection tools (randomly select a set of objects - save/load sub-object selection).

Syndicate content