FBX to Biped

4 votes
Version: 
0.24
Date Updated: 
02/28/2016
Author Name: 
Lee Sang-won

You can convert FBX animation to Biped with this script

Version Requirement: 
3ds Max 2014
Video URL: 

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Royal Ghost's picture

Great! Thank you! Can you

Great! Thank you! Can you also fix Y scale of foot? Here the scene 

 

Royal Ghost | veda3d.com

lswsox's picture

Try 0.23 please

I changed algorithm of Foot scale.

Royal Ghost's picture

Thank you for trying to fix

Thank you for trying to fix it. 0.22 works better but toes still not connected to foot. Here scene for test (max2016)

Royal Ghost | veda3d.com

lswsox's picture

Download 0.22 please

I have fixed the problem about Foot scale.
Now you can adjust scale of Foot object at Figure mode.
Please download 0.22 version.

Royal Ghost's picture

Great tool!

Hello! Great tool! I tried it on Populate skeletons and I have problems to get proper biped foot objects.

Can you improve foot bone size detection algorithm? I think it can be done by finding intersection of two vectors. Please see on screenshot.

Royal Ghost | veda3d.com

lswsox's picture

The name of the FBX has many

The name of the FBX has many exceptions. It is ambiguous to create a biped automatically.

jgk1981's picture

Very good Script. On the

Very good Script.
On the Future will it be possible to adjust it automatic on the fbx bones without the need to re-create manual the biped?

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