FilePathFinder Pro & Light versions

410 votes
Version: 
4.00.83
Date Updated: 
08/20/2022
Author Name: 
Oleksandr Kramer (Kstudio)

Using the FilePathFinder you can be sure that you have complete control over external links into your scenes.

Asset tracking features include support for XREF files and easy linking with external files.

Using the FilePathFinder (and Batch Render&Relink), you can search for missing assets and relink external files.

In addition, files that are linked to selected objects are displayed in Interactive Mode, and bitmap textures can be toggled and placed within the Material Editor.

Also with this tool, you can easily make an archive a 3ds Max scene.

Note that FilePathFinder supports the highest number of asset types of any plug-in.

 

The Batch Render&Relink tool helps manage your asset files into the 3D model and material libraries in Batch Mode.

BR&R is capable of rendering thumbnails for 3D models, materials, and IES photometric files.

Batch Mode makes for an easy way to gather and compile many assets at once.


The new version of FilePathFinder is released with support to 3ds Max 2022

and many new features that simplify managing scene assets

FilePathFinder Pro version 4.00.83

  • Extremely speeds-up collection files on batch relink [Batch Render&Relink]
  • Fixes some minor issues with the Converting Images tool
  • Fixes a bug with opening the plugin on scenes that contained Anima objects
  • Fixes an issue with applying an activation key

 

FilePathFinder Pro version 4.00.76

  • Adds support to batch archive 3ds MAX files and Material libraries with assets [Batch Render&Relink]
  • Adds support to paths longer than 256 characters
  • Adds an ability to convert images to TX format [Convert Images tool]
  • Some optimizations and speed improvements
  • Fixes an issue with renaming links on xRef scenes using Advanced Asset Renamer
  • Fixes a bug on relinking and collecting assets
  • Fixes an issue with relinking paths longer than 256 characters
  • Fixes an issue with refreshing assets after relinking in version 4.00.26
  • Allows to setup desired view for studios without a camera [Batch Render&Relink]
  • Fixes an issue with relinking OSLMap
  • Fixes an issue with slow opening right-menu in some scenes
  • Fixes a bug setting path for links contained illegal characters

 

FilePathFinder Pro version 4.00.00

  • Adds support to 3ds Max 2022
  • Adds an ability to convert and resize images [PRO version]
  • Ability to mass-rename links ( menu Tools => Mass Rename Tool )

Batch Render&Relink [PRO version]

  • Adds the "Fast mode" for relinking 3ds Max files and material libraries in the batch mode
  • Adds an ability to Find & Replace part of paths in batch mode
  • Adds an ability to specify output filename on rendering previews for models
  • Setup multiple custom studios for rendering 3d models and material libraries
  • Adds an ability to specify pivot point on rendering preview for models
  • Adds a new BatchModes to 'Batch Render&Relink' API - #RelinkPreSave, #RelinkPostSave

See the full list of history changes on this page - Update History.

Features:

Asset Tracking

  • Search for missing assets
  • Relink external files
  • Collect external files
  • Archiving a 3ds Max scene
  • Ability to exclude files from collecting by type of file
  • Advanced Asset Renamer
  • Removing links from a scene
  • Ability to collect Asset files via clipboard and drag&drop method
  • PRO version includes the “Batch Render&Relink” tool for organizing Asset files for 3d Models and Materials Libraries in the batch mode
  • Support to xRef files
  • Batch Relink multiple files using “Fast Mode”
  • Support to almost all known renderers and plug-ins.

Selecting objects, work with materials and textures

  • Convert & Resize Images [PRO version]
  • Select objects by their links to files
  • Displays in interactive mode a list of files linked to selected objects
  • Place Materials and BitmapTextures into the Material Editor
  • Show/Hide bitmap in the viewport
  • Opening the files into the external application.

Misc Features

  • Auto-check for updates
  • Displays thumbnails for Bitmaps, 3d models, Proxy, IES, Material Libraries and other file-types (include formats HDR, EXR, PSD and others)
  • Various methods of display files in list: by type of files, linked to selected objects, by status, by mask of name
  • The “Batch Render&Relink” tool for rendering the thumbnails for 3ds Max scenes, Material Libraries and IES files
  • Collect the preview thumbnails with source files
  • Unostentatious and “Transparent” the demo-version
  • User-Friendly interface
 

Additional Info: 

Commercial script.
Installation and generation of id-file video 
Note: Please use the latest updates for your version of 3ds max
3ds Max Updates & Service Packs

Demo-version Limits:

The Demo version allows working only with a limited number of files.

Version Requirement: 
3ds Max 2014 and above
Video URL: 

Comments

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fajar's picture

Got this error when finished

Got this error when finished updating and run the script

 

 My Dotnet is complete n updated

 

 

 

 

 

 

fajar's picture

This is pos about file path

This is pos about file path finder pro or light ? quiet confused with your writing

Kstudio's picture

The last version has

The last version has uninstaller.
Download it, drop the mzp file into viewport and turn on the chekbox "Uninstall" .

peprgb's picture

UNINSTALL way?

Hi, after searching long the web....is there any possible way of unisntalling this script? would appreciate some info on this

Thanks,

simmsimaging's picture

Thanks. No antivirus

Thanks.

No antivirus installed on this machine, and I use UNC path names (\\server\x\y\file.xxx etc)

Again, it only seems to be happening with FPP. Asset manager and Relink Bitmaps do not seem to hit this slowdown. Any other thoughts?

/b

Kstudio's picture

Possible reasons: 1.

Possible reasons:
1. antivirus application.
2. The network path is specified on by ip-address (eg \\192yu168.0.1)

Maybe you should change your antivirus.
Or change the network paths to such \\servername ...

simmsimaging's picture

The super slow linking of

The super slow linking of network pathed images continues to be an issue. It can literally take 10 minutes to re-link an image that is on the same drive, but a different directory. Any clues? It's a great script in terms of functionality, but can be unusable for me like this.

(It's not always that slow btw - but not sure what triggers it since all jobs and my texture archives are all on the same drive in the same network location.)

/b

simmsimaging's picture

I have emailed the bug

I have emailed the bug report. Noted in the email as well, but I am not sure what "non-standard programs" would include. There are many things installed on the system, but I have another script (relink bitmaps) which I also use and it doesn't seem to run this slowly, at least it hasn't in the past.

Kstudio's picture

Open scene before relinking

Open scene before relinking and run FilePathFinder.
Open preferences dialog (menu customize) and generate bug-report.
Also write about not standard programs installed on your system.

simmsimaging's picture

Very slow re-linking of images

I found using the search/collect function, without collecting, was running extremely slowly, like 10-15 minutes to go through two folders and re-link maybe 20 bitmaps, so I tried using the manual option (f4 on a single bitmap). This took 1min 50 seconds to re-link, even though I pointed FPF PRO right to the image. The same process in Asset Manager is instant.

Is there some setting that might be causing it to run super slowly?

/b

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