FilePathFinder Pro & Light versions

410 votes
Version: 
3.77.00
Date Updated: 
04/15/2019
Author Name: 
Alexander Kramer (Kstudio)

Using the FilePathFinder you can be sure that you have a complete control over external links into your scenes.

Asset tracking features include support for XREF files and easy linking with external files.

Using the FilePathFinder (and Batch Render&Relink), you can search for missing assets and relink external files.

In addition, files that are linked to selected objects are displayed in Interactive Mode, and bitmap textures can be toggled and placed within the Material Editor.

Also with this tool you can easy make an archive a 3ds Max scene.

Note that FilePathFinder supports the highest number of asset types of any plug-in.

 

For example, FilePathFinder is the only plugin that can display and relink Vray Lens effects, even with missing bitmaps. In addition, scenes may be archived and easily sent to render services such as RebusFarm.

The Batch Render&Relink tool helps manage your asset files into the 3D model and material libraries in Batch Mode.

BR&R is capable of rendering thumbnails for 3D models, materials, and IES photometric files.

Batch Mode makes for an easy way to gather and compile many assets at once.


New Features & Fixes for FilePathFinder Pro

  • Adds support to 3ds Max 2020.
  • Speeds up the relinking of asset files for complex scenes up to 5 times.
  • The option "Remove unused materials" now supports the Slate Material Editor. [3ds Max 2014 and above]
  • Fixes some minor issues with renaming items in the listview.
  • Fixes some minor issues with comparing external files with same name but different content
  • Fixes an issue with annoying message of Archvision RPC plugin at start
  • Fixes an issue with selecting Vray Proxies by file-name.

See full list of history changes on this page - Update History.

Features:

Asset Tracking

  • Search for missing assets
  • Relink external files
  • Collect external files
  • Ability to exclude files from collecting by type of file
  • Rename the links by mask
  • Removing the maps from scene
  • Ability to collect the Asset files via clipboard and drag&drop method
  • Includes the “Batch Render&Relink” tool for organize the Asset files into the 3d Models and Materials Libraries in the batch mode
  • Support to xRef files.
  • Support to almost all known renderers and plug-ins.

Select objects, work with materials and textures

  • Selecting the objects by their links to files
  • Displays in interactive mode a list of files linked to selected objects
  • Place Materials and BitmapTextures into the Material Editor
  • Show\Hide bitmap in viewport
  • Opening the files into the external application.

Misc Features

  • Autocheck for updates
  • Displays thumbnails for Bitmaps, 3d models, Proxy, IES, Material Libraries and other file-types (include formats HDR, EXR, PSD and other)
  • Various methods of display files in list: by type of files, linked to selected objects, by status, by mask of name
  • Independent from 3dsMax caching of thumbnails
  • The “Batch Render&Relink” tool for rendering the thumbnails for 3ds Max scenes, Material Libraries and IES files
  • Unostentatious and "Transparent" demo-version
  • User-Friendly interface

Additional Info: 

Commercial script.
Installation and generation of id-file video 
Note: Please use latest updates for your version of 3ds max
3ds Max Updates & Service Packs

Demo-version Limits:

The Demo version allows to work only with limited number of files.

Version Requirement: 
3ds Max 2013 and above

Comments

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Kstudio's picture

Several methods to replace the links

There are several methods to replace the links to texture
Browse
Find & Replace
Set Path
Rename

About using "Replace Selection" watch video http://www.youtube.com/watch?v=x2LwASVQEfs
at time (5 min 25 sec)

simmsimaging's picture

replace texture ?

So far the script seems great!

I seem to remember in one of the videos that it was possible to select a texture in FPF Pro and replace it with another one (which I supposed would replace all instances in the file?). I can't seem to do it - although there is a greyed-out option called "replace selection" in the right-click menu for all the textures in my current scene.

Is there a trick to enabling it, or am I just wrong about what it is for?

Thanks /b

Kstudio's picture

Hi Chico! Thanks for nice

Hi Chico!
Thanks for nice comment
And nice proposition - welcome to Odessa, Ukraine!

Francisco Hermida's picture

Great script! lots of

Great script! lots of features, we should work together :)

Kstudio's picture
KOKEKO's picture

That's A MUST HAVE! I just

That's A MUST HAVE!
I just forgot about all stuff that i used before for painful process of maneging files in Max))))copy pasting round and round links...or relinking...
the material assigning feature is mind blowing)
I hope that this script will become a part of distributive of autodesk products line.It's more "complete" then standard max tools for such tasks)))

Kstudio's picture

I found and fix a problem due

I found and fix a problem due to a bug in Max 2011 with decimal divider.
Thank the harum.scarum for helping.

Kstudio's picture

Thanks Philipp. Here you can

Thanks Philipp.
Here you can view the latest screenshots of a future version of FilePathFinder Pro.
Latest screenshots Alfa-version
Due to the visual presentation of data will be easier to work with the scene.

philhxc's picture

just bought it and its worth

just bought it and its worth every penny!

Kstudio's picture

The new version of

The new version of FilePathFinder Pro in development.
Alfa version of FilePathFinder Pro.
Current version: 2.7.78 alfa

New Futures:

  • DotNet interface.
  • Image preview list and other.
    Download
    Video: http://www.youtube.com/watch?v=2_zG_0WlO98

    Page: http://3d-kstudio.com/filepathfinder-pro-beta-version/
  • AttachmentSize
    Alfa.jpg 100.54 KB
    Alfa.jpg 100.54 KB

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