FilePathFinder Pro & Light versions

410 votes
Version: 
3.77.00
Date Updated: 
04/15/2019
Author Name: 
Alexander Kramer (Kstudio)

Using the FilePathFinder you can be sure that you have a complete control over external links into your scenes.

Asset tracking features include support for XREF files and easy linking with external files.

Using the FilePathFinder (and Batch Render&Relink), you can search for missing assets and relink external files.

In addition, files that are linked to selected objects are displayed in Interactive Mode, and bitmap textures can be toggled and placed within the Material Editor.

Also with this tool you can easy make an archive a 3ds Max scene.

Note that FilePathFinder supports the highest number of asset types of any plug-in.

 

For example, FilePathFinder is the only plugin that can display and relink Vray Lens effects, even with missing bitmaps. In addition, scenes may be archived and easily sent to render services such as RebusFarm.

The Batch Render&Relink tool helps manage your asset files into the 3D model and material libraries in Batch Mode.

BR&R is capable of rendering thumbnails for 3D models, materials, and IES photometric files.

Batch Mode makes for an easy way to gather and compile many assets at once.


New Features & Fixes for FilePathFinder Pro

  • Adds support to 3ds Max 2020.
  • Speeds up the relinking of asset files for complex scenes up to 5 times.
  • The option "Remove unused materials" now supports the Slate Material Editor. [3ds Max 2014 and above]
  • Fixes some minor issues with renaming items in the listview.
  • Fixes some minor issues with comparing external files with same name but different content
  • Fixes an issue with annoying message of Archvision RPC plugin at start
  • Fixes an issue with selecting Vray Proxies by file-name.

See full list of history changes on this page - Update History.

Features:

Asset Tracking

  • Search for missing assets
  • Relink external files
  • Collect external files
  • Ability to exclude files from collecting by type of file
  • Rename the links by mask
  • Removing the maps from scene
  • Ability to collect the Asset files via clipboard and drag&drop method
  • Includes the “Batch Render&Relink” tool for organize the Asset files into the 3d Models and Materials Libraries in the batch mode
  • Support to xRef files.
  • Support to almost all known renderers and plug-ins.

Select objects, work with materials and textures

  • Selecting the objects by their links to files
  • Displays in interactive mode a list of files linked to selected objects
  • Place Materials and BitmapTextures into the Material Editor
  • Show\Hide bitmap in viewport
  • Opening the files into the external application.

Misc Features

  • Autocheck for updates
  • Displays thumbnails for Bitmaps, 3d models, Proxy, IES, Material Libraries and other file-types (include formats HDR, EXR, PSD and other)
  • Various methods of display files in list: by type of files, linked to selected objects, by status, by mask of name
  • Independent from 3dsMax caching of thumbnails
  • The “Batch Render&Relink” tool for rendering the thumbnails for 3ds Max scenes, Material Libraries and IES files
  • Unostentatious and "Transparent" demo-version
  • User-Friendly interface

Additional Info: 

Commercial script.
Installation and generation of id-file video 
Note: Please use latest updates for your version of 3ds max
3ds Max Updates & Service Packs

Demo-version Limits:

The Demo version allows to work only with limited number of files.

Version Requirement: 
3ds Max 2013 and above

Comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.
Kstudio's picture

FilepathFinder

FilepathFinder v2.5.08

  • Fixes issues with retarget files speed
  • Fixes issues with «Image view» mode

www.3d-kstudio.com

Kstudio's picture

Lifted some restrictions on

Lifted some restrictions on the demo version.
Only from 3 of August to 10 of August you can buy FilePathFinder Pro with 40% discount.
The price of this week 15$.
www.3d-kstudio.com

Kstudio's picture

Backup needed only in case

Backup needed only in case of a malfunction in the processing of 3dsMax parent scene and included xRefs.

www.3d-kstudio.com

trick's picture

Alexander, OK. I thought

Alexander,

OK. I thought when you process 1 Max-file this Max-file is also backed up so you will have all assets in one location, ready for backup and/or transporting, if neccessary.

Kstudio's picture

> And one very, very small

> And one very, very small thing: the first tab should be "search" instead of "searh" ;)


Thank you - will be fixed. :)


--------------------------------------------------------------------------------

Backup max file - Quote from Help:

Creating the Back-up – before the operations of 3dsMax file processing, files are copied to the Backup folder along with the textures, or, if the textures can not be collected, to the project file folder.
In Incremental mode, the Backup folder’s name is added with the time when process of file’s operating has been started, for example “Backup_Th.15.5.2009.09h.50min.”

Please kindly note, the Backup folder is created only when several 3dsMax scenes are worked on in automatic mode.
Creation of backup folder is no purpose when working on single scene
(there are standard tools for such matters).

www.3d-kstudio.com

trick's picture

Alexander, Great! Looking

Alexander,

Great! Looking forward to that :) If you keep developing at this speed I don't need to work anymore ;)
Did you find out why Max backup does not work ?
And one very, very small thing: the first tab should be "search" instead of "searh" ;)

Kstudio's picture

The next update will have

The next update will have the opportunity to display in the list, linked to selected objects of files.

Thanks Erik Clemens for the idea.

Also, version 3 will be completely resizeable
and add the ability to view thumbails for bitmaps.

www.3d-kstudio.com

Kstudio's picture

Thanks Eric. Further the

Thanks Eric.

Further the utility becomes even more powerful and will perform all job instead of the user.Smile

www.3d-kstudio.com

trick's picture

Alexander, I have been using

Alexander,

I have been using FPF on some fairly large projects now and I must say it's a very professional and solid utility. Especially showing the associated objects makes tracking errors and issues a breeze. It really tracks all used VRay assets without a hickup. Being able to collect all assets from my data disks and bring them over to my office/renderfarm and back makes those trivial tasks real fun. And of course listening to (and solving) my licensing "nagging" makes you my hero ;)

trick's picture

Track, Sorry if I expressed

Track,

Sorry if I expressed myself not so clearly. I never had problems with the network card in my Dell machines. I just said that network cards are integrated. I did however have some persistent problems with NVidia graphics cards and dual monitors, which were related to the motherboard, so in the end they were replaced 4 times in a row, before the problem was solved. So you can imagine the trouble with all my licenses !!

Anyway: I know I will love your tool, I just hope I don't have to fight your licensing. Consider me your client ;)

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.