FumeFX Delete Undefined Light Entries

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Paul Hormis

There is an issue where if you delete a light that is assigned to a Fume Grid without first removing it from the Fume Grid, there will be an undefined entry in the lights.

This is really only noticeable via maxscript.

I created this script to delete all undefined entries in the light list for all the fumes in the scene.

Simply run the script and all the Fumes will be fixed.


fumefx_delete_undefined_light_entries.ms970 bytes