HCG Asset Browser PRO
Ver 1.2 - Check the New Video
HCG Asset Browser now FREE!
Current version:1.3.2
FIXING .NET error:
- Right click the .ZIP file and click Properties
- Click unblock button in "General" tab.
Warning: There is no automated installation process, read the readme.txt inside the hcgab folder for more information
- Installation folder is now C:\Users\User\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU\scripts
- Settings file is now xml
- When saving new models it will ask if you want to save the associated textures to a subfolder on the same folder were the model will be saved, the textures are renamed to "modelname - texturename" and reasigned to the respective bitmaps.
v1.3.2 (2014-07-07):
- Fixed incompatibility with 3ds max 2015
v1.3.1 (2013-12-17):
Know issues:
- A few material features are broken at the moment.
- The script will not import old settings.
v1.2.5 (2012-10-31):
- Fixed a bug with 3ds max 2013 product update 4
v1.2.4 (2010-11-07):
- Fixed a bug when loading assets with invalid path.
- Materials: Removed a error when trying to apply others types of items than materials like maps in the Materials categories.
- Materials: Reorganized "UVW Set." Panel
- Materials: Included support to save/apply VrayDisplacementMod with materials
- At the moment it only save and load the bitmap path of the VrayDisplacementMod "Texmap' slot. "Use object mtl" to store complex Texmap
This script is Free to use
Features:
- See and generate thumbnails for your Models, Materials and Textures.
- With few clicks add Models, Materials and Textures to the scene.
- Paint geometry in the scene with a model in your Library.
- Apply materials with automatic UVWmap. The script save uvwmap information for future use.
- Replace models in your scene with another Model of your choice.
- Drag and drop textures to material maps.
- Clean and easy to use interface.
- Advanced options to fit your workflow.
Installation:
- Download installation file
- Execute installation file
- Start 3ds max
- Go to Customize>Customize User Interface>Keyboard or Toolbars> Category "HCG"> command "HCG Asset Browser PRO"
- Assign a shortcut
- Activate the shortcut
Attachment | Size |
---|---|
hcgab_1.3.2.zip | 2.79 MB |
Comments
Yea sir the you for
Yea sir the you for enlighten....
gambate kudasai.
Hi fajar, my conclusion is
Hi fajar, my conclusion is that will be too difficult, to make it compatible with 3ds max 9, do this kind of script, get a lot of work, the code is huge, and the project has a lot of new things to include like , fix bugs, new features and upgrades old functions. Keep everything compatible at all moments, doing test through all versions of 3ds max might be impossible for a project with only one developer, i hope i can get to a moment that the script is stable and there is no more space to grow, this moment i will polish it and maybe make it compatible.
Since it is a commercial project, i need of course to make sure that it still have lot of possible users using version 9, would be perfect to suit everybody, but we need to make choices, and targeting the right user group may give enough financial return for reinvestment.
www.boxofapps.com
also give some compatibility
also give some compatibility to max 9 will be great too....
To be honest, i will need to
To be honest, i will need to test this new version in the 3ds max 2008, i changed so many things that i need to check it again.
www.boxofapps.com
hi chico, will there also be
hi chico,
will there also be a version for max 2008?
thanks and regards
Hi haha, i'm just updating
Hi haha, i'm just updating files, i will release the new version 1.1 at any moment, a lot of improvements :).
www.boxofapps.com
Hi! "Currently unavailable
Hi! "Currently unavailable for freelance". When you are planning to resume sales? :)
Oiii chico, estou usando
Oiii chico, estou usando muito o plugin! gostaria de fazer uma recomendacaum para a proxima versao, eh a posibilidade de filtrar objetos como cameras, luces, vrayplane, etc. para que na hora soh importe o modelo.
valwew!!!
the demo is over-limited! i
the demo is over-limited! i think you should enable preview generation for 3 files so that ppl can see how it behaves on user models and non-library models.
Hi. In max 2011 x64 I get
Hi.
In max 2011 x64 I get this error:
"runtime error: group selection: selection empty". It happens during rendering model thumbnail. Also when rendering thumbnail material I get this:
"unknown property: count in undefined"
Any ideas what causes the problem?