3ds Max | Scripts

ArborSway

0 votes

ArborSway: One-Click Wind Setup for GrowFX

Overview

Adding wind to GrowFX trees in 3ds Max usually involves repetitive manual work: selecting individual paths, adding modifiers one by one, linking Wind Helpers, and trying to guess the correct stiffness values for different branches.

ArborSway is a utility MaxScript that handles this repetitive setup for you, allowing you to add natural-looking wind to your vegetation assets in seconds.

Procedural Posters and Paintings

0 votes

Description:
VizEasy Procedural Posters & Paintings for 3ds Max is the ultimate tool for architectural visualization. Stop wasting time on manual frame placement and instantly create stunning, custom compositions!

ProceduralFrames

Features:
- Instantly place frames with height control and 12 ready-made composition presets.

Inner Chamfer

4 votes


Inner Chamfer (maxscript) is the tool for creating chamfers in the inner corner topology of Editable Poly objects. 3ds Max’s vertex Chamfer works only for outer corners, so this tool complements it by making it possible to create chamfers in inner corners.

Save Selected With Maps

6 votes

It will collect/relink all selected objects bitmaps to the chosen folder, even if the bitmaps are just flagged "found" in the asset tracker, and it will save your selected objects to that same folder.

If path are missing or unsolved those maps will keep their missing or unsolved path, it will be easier to try to find them.

It is compatible with Vray bitmaps, Corona bitmaps and IES files in Standard, Photometric, Vray and Corona Lights.

Snap Verts

8 votes

Snaps selected vertices to the closest vertices of the target object.
Works on Editable_Poly and Edit_Poly, at any level in any modifier stack.
Also works inside the same mesh (if you pick the same object as target object)

This is based on this script: http://visionlore.com/lab/snapverttovert.php

miauu's Scalpel

8 votes

PolyUnwrapper

41 votes

PolyUnwrapper is a complete set of professional tools designed for the texture artists, especially for the architectural and game industries.

It contains plenty of features that will greatly help you improve your unwrapping workflow.

PolyUnwrapper

 

Main Features Features

Advanced UV Normalizer

8 votes

Advanced UV Normalizer (AUVN) is a tool for normalizing the Texel Density across different objects.

It has a comprehensive set of features to calculate, get, set and modify the Texel Density of your models based on different parameters such as Geometry Area, Texture Area, UV Area as well as the Geometry/Pixels and Geometry/UVs Ratios.

The Texel Density can be set using a fixed texture size, or you can assign different AUVN textures and normalize them all at once using their texture size.

PolySmoother

8 votes

PolySmoother is a professional tool to efficiently work with Smoothing Groups.

It allows you to visualize and manage the Smoothing Groups in a quick and easy way. You can set Hard and Soft edges, select edges by convexity, copy, paste, modify and optimize Smoothing Groups, as well as convert them from and to UV mapping, among many other features.

Seams Viewer

2 votes

With Seams Viewer you can visualize UV seams, geometry open edges and smoothing groups hard edges in real time.

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