3ds Max | Scripts

3ds MAX to UE4 FBX Scene Export

6 votes

Here's a script that I've had tucked away for a looong while now.

Border Fill

23 votes

Fills a border with quads. Selects the newly created faces (sometimes you want to do an inset afterwards) and verts (sometimes you might want to relax them)

Grid Fill

Drop Box

2 votes

Script copy and paste objects from scene to scene use list of files. Saves objects in one scene and paste them from the list into another scene. You can save objects as fbx or in previous version of 3dmax.
You can assign copy/paste operations on hotkeys like Ctrl+Shift+C and Ctrl+Shift+V.

Useful for creating small libraries with objects and scenes.

https://www.youtube.com/watch?v=yyJjF66cKgY&feature=youtu.be

Material Slots Cleaner

4 votes

Simple script to batch clean material slots... by slot name or by Class used in slot (eg NormalBump etc)

It shows a list of material classes + used slots, (only used slots will be listed).
Then you can select what you need to clean and press Clean

InstantRig

10 votes

 

Pose Manager

Auto Overlap

Auto Skin

Tetrahedral Spline

8 votes

Tetrahedral mesh primitive primitive traced along a picked spline path. The starting direction is controlled by the Seed parameter, after that new tetrahedrons are added in directions resulting to the closest match to the original path. When turbosmoothed, the result is a uniform organic-looking surface.

Tetrahedron Spline

Reindeer

1 vote

Reindeer 2018 Released!

The friendly node based Render Manager and Scene Automator for 3dsMax just got an update.

 

Easily create multiple versions of your renders using the all new Selector workflow. Perfect for product configurators and much more. Reindeer 2018 introduces new nodes, more script templates, Redshift support, VRay VFB support, more callback options, and more. With Reindeer it's all just one push of a button. Keep it simple or build advanced setups, it's your choice. Reindeer let's you automate the boring stuff so you can focus on what matters, Animation, Shading and Lighting.

What's New?
Selectors

 

 

Bifrost2Deadline Submitter

1 vote

'Bifrost2Deadline' Submitter script  makes it easier for Solve Bifrost simulation or/and exporting PRTs and Deadline submission. 

This script allow to send Simulation solve or PRT export on Thinkbox Deadline based Farm...

 

Improved Face Weighted Normals

1 vote

IMPROVED FACE WEIGHTED NORMALS

This script is a must have for medium polygon modeling.

Weighted Vertex Normals or Face Weighted Normals use the area of the face to tune the vertexs normals.

This script does this for you with just one click.

Unlike others FWN Scripts, this one considers coplanar faces like they were a unique big face

You can disable this feature to get an standard FWN result, or tune threshold for not completely flat surfaces

Ver. history

1.2

Color ID for Polygons

0 votes

A script aimed for 3ds max 2014 and upper versions, to assign colorID's required by programs like Quixel Suite and Substance Painter.
Tool strictly operates on polygons.
Make sure to backup your work before using the script.

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