Noors Normal Thief

6 votes
Version: 
1.1.1
Date Updated: 
01/02/2019

This script will transfer the normals from a source object to a target object, based on distance.

Transfering normals might have several uses : fix shading artefacts, enhance foliage cards look, toon shading...

Pick the source object, select the target object/faces and press steal !

  • Works with any geometry object.
  • Keeps the stack.
  • Adds an Edit Normals modifier.

Script will be found in the customize UI under category "Noors"

1.1.1

  • Fixed projection not acting correctly when source object has transformations.

1.1

  • Transfer normals on target selected faces instead of all object. If no face selected, transfer on all object.
  • Get normal from closest point instead of closest vertex.
  • Removed the target object pick button.

1.0

  • Like Normal Thief or Slide Normal Thief, but faster.

Please report any bug or question in the comment section.

 

AttachmentSize
noorsnormalthief1.1.1.ms5.22 KB
noorsnormalthief1.0.ms4.67 KB

Comments

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barigazy's picture

Code of this tool is very

Code of this tool is very clean and well optimized. Progress bar will slow down the process but you can add by yourself in the line 13 cancel option by pressing ESC key.

fn projectNormal sObj t1Obj = while not keyboard.escPressed do

bga

3dwannab's picture

+1 - Cancel Button and Progress Bar

Thanks very much for this.

Is it possible to add a Cancel Button and Progress Bar?

Much appreciated.

rs3d's picture

Great, it's really much

Great, it's really much quicker!

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