3ds Max | Scripts

MaterialConverter

4 votes

Coverts many different kinds of materials to other kinds of materials - including changing Raytraced to Standard and vice versa.

RandomMapPhase

8 votes

Whichever material in the material editor you choose - this script will go in and find all maps within that material that have a phase variable and assign a random number to it. This is useful if say you have two rocks - both with the same texture on it that contains several levels of procedural noise.

TextureMapViewer

10 votes

Takes a Map that's in your mat editor and applies to it to selection of objects - renders the scene - then reassigns the old material back to your objects.
version 1.11 Fixed the bug where turning off atmospherics in a maxscript render turns off atmospherics for the current renderer as well.

StackTop

6 votes

Takes you directly to the top of the stack.

Attribute Keyer

4 votes

"Similar to Maya's Channel Box - lets you key and view multiple animated parameters of all selected objects at once. This script allows you to easily view - and animate attributes on any number of selected objects - as well as animate Position - Rotation - or scale for the objects.

smartHideMacro

2 votes

Hide Selected / Unselected and remember the set

Refine Spline

6 votes

Adaptively adds extra points to a shape while retaining the shape's existing points and curvature.

direct subobject

5 votes

With this script you can switch to subobject level without having to switch to modify panel

TranslucencyR4

4 votes

The same translucency script as the R3 version except it now is 2X faster. R3 Description: 'Maxscript hack for adding translucency information via vertex colors. Clumsy - slow - but can produce decent results. '

DummySizer

8 votes

Lets you size (rather than scale) dummies.

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