3ds Max | Scripts

Relax Pro

3 votes

Relax Pro is a modifier for 3ds Max that smooths meshes while preserving their volume unlike the standard Relax which shrinks them a lot. You can set it to slide vertices over the surface so no volume loss happens. Get it from https://mariussilaghi.com/products/relax-pro

Clear Smoothing Groups

3 votes


With the Clear Smoothing Groups script you cad delete all smoothing groups in the selected geometry.

Script category: “#todorScripts”.

You can see an example here, how to install my script per Drag and Drop:

Copy/Paste Object Properties

5 votes

This script allows you to copy and paste properties from one object to another (or multiple at once).

This is useful for copying camera settings from one to another. Although it will do any type of object you copy from. You can easily include/exclude any properties you DONT want copied (like FOV, focal length, etc).

Run the script:
1. In Max goto "Customize -> Customize User Interface -> Toolbars tab -> Category: ColinScripts->Properties (Copy)" and "Properties (Paste)" and drag them to a toolbar.

Show/Hide Maps

0 votes

Simple utility to quickly show and hide texture maps in the viewport, on selected objects or the whole scene.

Paste RefImage

3 votes

Contrast Pro

1 vote

Contrast Pro is a modifier for 3ds Max that enhances the details of 3d models. It allows you to quickly add contrast to whole models or to highlight only some specific areas. Areas with large and small polygons can be set to receive the same amount of contrast with the "Uniform" option. Get it from https://mariussilaghi.com/products/contrast-pro

UV Puppy

1 vote

Cheetah!
Cheetah!
Cheetah!

Polypaint

2 votes

Import Objects with ZBrush Polypaint.

28/12/2020 - Updated to .3:
• Added support for multiple obj files !
• When installed it will change the obj import settings so you don't have to worry about that (restored when script dialog is closed, only when script is installed).
• If not installed you get asked to install it, so you don't have to right click.

HexGrid

15 votes

Hexagon pattern primitive. The size of individual hexagons is driven by a texture map. Map colors can also be saved to vertex color channel.

Outliner

753 votes

 The Outliner 2.0 is a fast and easy to use scene management tool. It has a wide range of features, including selecting, hiding, freezing, linking and grouping objects in the "Hierarchy Mode". In the "Layer Mode" you can organize your scene by dragging&dropping objects from one layer to the other. What's more, the Outliner offers support for nested layers, to manage scenes more efficiently. The interface is nimble enough to keep it open constantly.

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