3ds Max | Scripts

UniRemover

21 votes

v.9.44 Fixed Converttopoly
v.9.42 Remove T-vertex

v.9.41 Overlaped faces

In SUBOBJECT 4 (faces), If selected all faces,
will be find and select overlaped (coplanar) faces
To setup tolerance press Esc+Key of script

В ПОДОБЪЕКТЕ 4 (грани) Если выделены все грани, будут найдены и выделены перекрывающиеся (компланарные) грани.
Для настройки расстояния отклонения нажать Esc+Кнопку скрипта.

Convert to MultiScatter

9 votes

This is only rough idea how to convert objects to MultiScatter

First it creates new distribution object and then MultiScatter distributes objects on it.
It keeps transform (position, scale and rotation) of objects

Show Textures in viewport (one click!)

3 votes

A simple check button to place on your toolbar, to show or hide the textures for all materials in scene.

It supports almost any kind of material or render engine.

The script was written in a way that depends as minimum as possible on render engine, so it should support a wide range of engines and materials. But it's not infallible.

Q-Proxies

0 votes

Q-Proxies 3dsmax plugin - banner

Instant Proxy Meshes for Scene Optimization

 

Description

Automatically create multiple proxy objects that replace your high-poly meshes to speed up your work on heavy scenes.

CrossHairCursor

0 votes

CrossHairCursor

UniFlip

2 votes

v1.1 Fixed bug of flip normals several objects in group

Flip normals of polygons or objects
Flip (Reverse) splines

111_random_transforms_v0.7.ms

0 votes

yet another transform randomizer

UniConnector

28 votes



v3.84: Fixed TargetWeld at one selected vetrex under any modifiers.

All this works by single hotkey.

Uni-Grow-Shrink

7 votes

2.7.2
Fixed bug of grow subobjects and conflicts of functions
add

2.7
Esc+Grow = Splines as mesh with Thickness Toggle

v2.6
Transform Gizmo Size Up/Down If Esc + Any Button of Script pressed.

Drag & Drop Reference Images

14 votes

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