3ds Max | Scripts

FindOpenVertex

The script allows you to find open vertex in editable splines/shapes

-very useful if you want to fix extruded shapes not closing.

Scatter To Verts

This will take the selected Source Object - and place a copy of that object at each vertex position of the Destination Object. The Destination object must be some form of an editable mesh type object. Orientation is left as it is. Useful for placing say a simple grass or other object with a modifier on it - at various locations onto another - such as for the Blow Grass script below.

PolyFX

Version 3.0

Script for simple animation appearance / disappearance of the object.

Nuke'Em (Max to Nuke Exporter)

Just paste the output straight into the DAG and have your 3D scene ready to render.

Exports Cameras (Standard, Brazil 2 and VRay), Objects, Animated Objects and Helper Objects.
Automatically brings in diffuse and opacity colors/map.
Creates a Nuke Script automatically.
Outputs Chan files.
Chan object and camera animation import into Max from Nuke.
Outputs Custom Frame Ranges for Transform or OBJ Sequences.
Single Object Utility buttons (export a single OBJ/3D-Transform in one click).
Nuke and After Effects 2D corner pin export.
Correct VRay Physical Camera FOV export.

Replace "ColorCorrect" by 3ds max "Color Correction" plugin

PURPOSE:
Future versions 3dsmax may does not have proper ColorCorrect version written in time. It might be a problem opening old scenes with ColorCorrect in new 3dsmax. The task is to ease this conversion.
OR if you just don`t like ColorCorrect plugin and wish to convert to standart Color Correction.

ACTION:
Replaces ColorCorrect instances with standart 3dsmax Color Correction saving this data:
- source color
- source map
- gamma
- HSV and HSL saturation values
- HSV and HSL hue values
- mono and invert switches
note: Be careful - other ColorCorrect data will be ignored.

miauu's Spline Deformer

mr Options Manager

mr Options Manager 2013

C-Ray - Camera Raycast Tool

Tool for creating eye-rays for a camera

Easy and fast way to make raytracing visible. You can see what will be reflected on the selected face BEFORE you've ever pressed the render button.
This is very usefull at the lighting process to place lights and reflectors.
Sometimes you will be surprised were the rays trace to.

Functionality:

The tool creates rays (splines), which are traced from the camera over the selected faces of an object.

Automat - Artist Workflow Tools

Automat banner

A large collection of time-saving scripts all organized into a simple and clean interface.

SCRIPTS included: Pivot Tool, Imagebar, SpinScatter, Miror Tool, Zipper Tool, Object Tools, Image Check Tools, Model Diagnostic Tool, Mat/Smooth Tool, Nubbins script launcher, Match Properties Tool, Object Cleaner, Golden Ratio Tool, Subdivision Calculator, Jumble Tool, JunkBox, and more.

Isolation Levels

Create nested isolations, go back and forth between them, close the dialog to exit all isolations. Hope it helps.

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