3ds Max | Scripts

3ds MAX to UE4 FBX Scene Export

Here's a script that I've had tucked away for a looong while now.

select near cursor

if you have many objects overlapped and placed close to each other it's hard to select specific one between them.
and I wanted to make this easy.
this tool pops up a menu that contains objects list for selecting.

update 1.1: added skin bone selecting in skin edit mode.

Outliner

 The Outliner 2.0 is a fast and easy to use scene management tool. It has a wide range of features, including selecting, hiding, freezing, linking and grouping objects in the "Hierarchy Mode". In the "Layer Mode" you can organize your scene by dragging&dropping objects from one layer to the other. What's more, the Outliner offers support for nested layers, to manage scenes more efficiently. The interface is nimble enough to keep it open constantly.

External MaxScript IDE

View Follow

just try to mimic biped's inplace mode for animation.
this tool applies to current selection.
you'll notice the viewport flickering but it's useful for some animation works.

CorVex

CorVex is a scripted geometry plugin for 3ds Max aimed at quickly building game level layout and walls. It offers convenient planar mapping controls for geometry that is controlled by spline bases.

CorVex

On sale for $10.

AfterFX Data Exporter

3dsMax to After Exporter.

Generates a .jsx that must be run from AfterFX>File>Run script. Creates appropriately sized comp and layers.
Exports: Cameras, lights, and planes as AfterFX objects. All others as nulls.
Export size based on smallest HD screen/projector. Optional manual scaling.

Viewport Auto-Snap

Viewport Auto-Snap automatically changes the current snapping degree (3D - 2.5D - 2D) based on the current viewport.

For full instructions refer to the manual.

Quick Ambient Occlusion (Mental Ray) 1.5

qao1.5

 

This simple and fun script creates a fast Ambient Occlusion. It should be used with Mental Ray. The operation is non-destructive, so you do not loose the original settings. I hope it can help you! :) Enjoy!

Auto ProOptimizer

Auto ProOptimizer Add 3Ds Max ProOptimizer Modifier plus some more parameters that make "Vertex %" change automatically by distance of object from camera.

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