3ds Max | Scripts

Replacer

4 votes

Replace a selection of objects with another set of objects.

Rollout Browser

1 vote

Floating utility you can look through all MAXScript defined rollouts and create a floater with it inside.

LightCleaner

6 votes

"Turns on or off various parameters in all selected lights (show attenuation - show cone - etc). This lets you quickly ""clean"" your viewport of unneeded mess when you have lots of lights in your scene."

RandomFaceRemover

6 votes

Takes any mesh object - converts it to an editable mesh - then randomly removes faces based on a weight your specify (0 means no faces are removed - 100 means all faces are removed - 50 means that a face has a 50% chance of going away. Made to remove random

Keyshift

7 votes

"Implements a ""waterfall offset"" to the controllers and keyframes set for selected objects."

Mat Renamer

4 votes

Automatically renames all or a selection of materials to match the name of the object it´s applied to. Useful when merging to avoid duplicate mat replacement.

Controller2TCB

7 votes

Assign TCB Controllers to all Position - Rotation and Scale tracks in the scene (option for selection - see source). Very simple script put together for someone on the MAX Support Forum.

SkyDome

7 votes

A simple utility to simulate diffuse outdoor daylight from clouded sky by creating a hemisphere and lights at each vertex using the color of the diffuse map.

CompareAA

4 votes

Render a frame with any two AntiAliasing FIlters side by side. Lets you define any AA settings and render alternate strips. Strips can be color-marked.

Deselect Invisible Edges

7 votes

This little MacroScript lets you deselect invisible edges while in SubObject/Edge level in an EMesh or MeshSelect Modifier.

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