3ds Max | Scripts

Biped Helper

A supplementary panel for use with Biped.

Main features include:
- Selection of core parts
- Hiding/unhiding and trajecory toggling
- Adding or toggling sliding/free keys for limbs
- Setting TCB values on a selection at current slider time (if keys exist)
- Key all and delete all keys

Helper Manager

Camera Map

Camera map is a 3ds max script that will automate the process of creating multiple camera map modifiers with the corisponding backplate pictures along side with masks across the animation range of the match moving camera, to creat a seamless texture for the object to blend seamlessly with the live action back plate.

Camera map script

Wave Generator

I'm currently working on a wave generator.

I ll give asap a dl link

 

 

New Shader test

 

 

Some foam tests

 

LiveMeasure

Measure and show edges length, segments length and faces area in real time. Work with Splines, Editable_Poly and  Editable_mesh objects and Edit_Poly modifier.
--        In Polygon/Element sub-object level will show the selected faces area in generic units only.
--        In Edge/Border sub-object level will show the length of selected edges in user defined units.

FumeFX RGB Light Rig

Since there is no way to export a Normals pass from FumeFX for re-lighting in comp, I set this up to set your Red, Green, and Blue lights to fake an RGB pass. It's pretty straight forward.

CorVex

CorVex is a scripted geometry plugin for 3ds Max aimed at quickly building game level layout and walls. It offers convenient planar mapping controls for geometry that is controlled by spline bases.

CorVex

On sale for $10.

Outline Creator

Outline Creator is a 3ds max script that will automate the process of creating outlines for shapes instead of doing it manually one by one.

Pay attention that this script only works with closed shapes for the time being.

Properties:

Animation Trajectory Volume

This script helps you create an aproximate mesh that covers the animated object (transforming or deforming) through the animation range.

It can come in handy:

-When trying to build an environment around your animatedcharacter for example.

-or to see how your animation flows instead of using the normal line trajectory.

-also to know the dimention that our charachter are moving in to build FumeFX container or other fx stuff.

It's based on Blob mesh so:

Rapid Camera Pro

Rapid Camera is the max script that creates both the camera rig to ease camera animation process and provides an interface to control the rig animation parameters.Have free version!

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