3ds Max | Scripts

TextureMapViewer

10 votes

Takes a Map that's in your mat editor and applies to it to selection of objects - renders the scene - then reassigns the old material back to your objects.
version 1.11 Fixed the bug where turning off atmospherics in a maxscript render turns off atmospherics for the current renderer as well.

StackTop

6 votes

Takes you directly to the top of the stack.

Attribute Keyer

4 votes

"Similar to Maya's Channel Box - lets you key and view multiple animated parameters of all selected objects at once. This script allows you to easily view - and animate attributes on any number of selected objects - as well as animate Position - Rotation - or scale for the objects.

smartHideMacro

2 votes

Hide Selected / Unselected and remember the set

Refine Spline

6 votes

Adaptively adds extra points to a shape while retaining the shape's existing points and curvature.

direct subobject

5 votes

With this script you can switch to subobject level without having to switch to modify panel

TranslucencyR4

4 votes

The same translucency script as the R3 version except it now is 2X faster. R3 Description: 'Maxscript hack for adding translucency information via vertex colors. Clumsy - slow - but can produce decent results. '

DummySizer

8 votes

Lets you size (rather than scale) dummies.

Global Meshsmooth

6 votes

You can globally set meshsmooth settings on all selected objects.

AlignObjectToFace

8 votes

"Align an Object to the face normal of a geometry object (Mesh - Poly - Patch or NURBS).
Similar to AutoGrid - but for existing objects. "

Syndicate content