3ds Max | Scripts

Favorite Scripts

30 votes

.
v1.38
New: Recent / History of last picked scripts (only Full version)
.
.

Automatic Scripts Menu for .ms and .mse scripts.
.
From Office Network location, Local or Dropbox ( same scripts on every machine and all max versions )

Xrefs Selection Sets

1 vote

I made this script to save time when I send cameras in my renderfarm.

1.You can choose your XRefs in this window.

2.Create a list of XRefs selection sets for every camera in your scene.

Biped Helper

6 votes

A companion interface for use alongside Biped. PDF guide below and accessible in the About rollout.

 

Features include:

- Supports multiple Bipeds in the same scene (picked via a dropdown list)

- Limited selection

- Hiding/Unhiding Biped

- Trajectory toggling

- Key all, key selected, delete all keys, and delete frame keys

Helper Manager

5 votes

A support panel containing many methods for adding point or dummy helpers to the scene, as well as options for linking, duplicating existing hierarchies using helpers, constraining them, or replacing them with a Bones System.


Features include...

MultiScatter Listener

6 votes

This is just simple Listener for MultiScatter.

Options:
- sort by columns
- On/Off for multiple selection
- select Objects from list (MultiScatters or dependences)
- edit Names (press F2)

PolySmoother

6 votes

PolySmoother is a professional tool to efficiently work with Smoothing Groups.

It allows you to visualize and manage the Smoothing Groups in a quick and easy way. You can set Hard and Soft edges, select edges by convexity, copy, paste, modify and optimize Smoothing Groups, as well as convert them from and to UV mapping, among many other features.

QuadSphere

8 votes

QuadSphere is an Object Plugin that creates spheres made of quads, which are useful for low polygon modeling and mesh subdivision.

Unlike TurboSmooth, with QuadSphere you can specify a level of subdivisions that is not power of 2. Another advantage is that the areas of the faces are more evenly distributed than using a Box with TurboSmooth.

Additionally you can unify the Materials IDs, create hemispheres with or without caps, and convert the object to poly with a single click.

rBSymPick – symmetry modifier

1 vote

r-BSym-Pick

 

Tool to add symmetry modifier to you object by clicking point(s). By default when you add symmetry, the mirror position always stay in your object’s pivot. This script helps to move the mirror position automatically by picking point(s). Watch the video for explanation.

Update 0.2a:

rBMultiMat

1 vote

 

Maxscript for simplify many materials into one multimaterial.

Select objects with different materials, click “multiMat”, all material in selected objects will become 1 multimaterial.
Works like generate multimaterial when attaching ePoly objects, only it operates on nodes.
Usefull for working with many materials in scene, or maybe just to condense multimaterial.

Working in 2 mode:

Clothify Pro

2 votes

Clothify Pro is a modifier for 3ds Max that makes modeling and animating cloth easy, controllable, artist-friendly, fast and non-destructive.
Get it from https://mariussilaghi.com/products/clothify-pro

Syndicate content