3ds Max | Scripts

LockUnlock_Rotation_X_UnLock.ms

0 votes

Disable X Roration Lock for the selected objects

LockUnlock_Scale_Z_UnLock.ms

3 votes

Disable Z Scale Lock for the selected objects

UI_Align_Rotation_XYZ.ms

2 votes

Align Position Rotation and Scale of selection to target from Center to Center

UI_ZoomSelected_To_Back_View_ZoomOut2x.ms

4 votes

Use this script to switch to the Back view then zoom to the selected objects. Then zoom out 2x

Quick Renderer

3 votes

Small renderer enables you quick preview the scenes - hope everyone will like it. It also has a built in movie maker...

Render Frame Adder

3 votes

Very simple little script - Allows you to set frames to be rendered. Scrub through your timeline and hit 'Add' to add the current frame to the render queue. Hit 'Update' when you're done - and the frames will be added to the queue.

Select By Name V3

4 votes

This script will create a rollout very similar to the default 'Select By Name' tool however with a few key features:
1) Non-Modal - so it can be left open and will update/sync with the selection.
2) Added Hide - Freeze and Delete to the rollout.

Pass Monkey

2 votes

The PassMonkey is the precursor to the RenderMonkey that is currently in development. This allows you to set your scene based off of your selection sets and your saved render presets. Has controls for environment background maps - toggling atmospherics and effects as well.

Dummy resizer

7 votes

I'm getting pretty fastidious about how I'm working and I think this script kind of proves it. I didn't want to scale dummies with 'affect object' (did I say I was getting fastidious?) and I got tired of typing '$.boxsize' so I wrote this script (my first ever written from scratch!). Very simple. Does what it says on the tin.

rdg::paintSelection::radius

6 votes

This creates a floating dialog with a slider to set the radius of the paint selection.
There are also quick buttons for 'common' sizes.

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