3ds Max | Scripts

Purge Unused Materials

2 votes

A simple macroscript to delete all unused materials from the Compact Editor Material Slots AND the Slate Material Editor Views.
The Compact Editor Code is from the existing Macro found under the Compact Material Editor "Utilities" menu.
I have added the code to also purge the SME at the same time.

You might want to check out the "Purge Empty Layers" macroscript as well. There are some awesome scene management tools out there but these are both small, simple tools without a lot of overhead for doing a little housekeeping before saving your file.

Spline Project

17 votes

Same kinda thing as mesh project except projects spline anlong their Z axis onto the surface of an object

StrTools

8 votes

Quick tools in one place. Dockbar!

Inventor to Substance Painter

0 votes

Introduction:

InvToSP (Inventor to Substance Painter) is a script which prepares an Inventor CAD model for texturing in Substance Painter. It works around various bugs in 3ds Max, maintaining the explicit normals at all times.

The manual is in the InvToSP chapter in "Inventor for Game Design.pdf", which is located in the same rar file as the script.

Features:

-Significant workflow speedup.
-Automatically import high poly and low poly from supplied directory.
-Fix flipped faces using automated re-import.
-Dynamically adjust mesh resolution.

Border Fill

18 votes

Fills a border with quads. Selects the newly created faces (sometimes you want to do an inset afterwards) and verts (sometimes you might want to relax them)

Grid Fill

Puzzle

2 votes

This MAXScript will help you to build puzzle of 3D editable_poly objects in 3dsMax.

Advanced Bend Modifier

4 votes

seems broken in max 2015 - needs further testing

A maxscript that gives the user more control over the bend modifier
It lets the user input a width and the script will move the center to get the correct width

DesignToolBox

4 votes

Design Toolbox is a collection of tools designed to accelerate and simplify basic modeling tasks of  architectural, urban or interior scenes tools: Standard transformations by reference, like the ones usually found in more precise work oriented applications; Fast measurements, speed up positioning of reference coordinates and workplanes. It also includes some other useful tools for quickly apply and manipulate uvw maps, for paneling simple surfaces; plus some others useful time saver tools.

DesignToolBox is packed with our previous tool, refGuides:

refGuides includes a set of tools intended to improve and facilitate accurate modeling, particularly helpful for modeling architectural scenes. This tools allows to create construction lines guides, for accurately position and model objects. They can also be used as rulers, displaying measurement units in the viewport. Other great added feature is the ability to snap to intersection points.

This version includes several fixes and improvements, along with some new tools and functionality, for example, orthogonal tracking has been implemented in scale, redimension and measure tools. read the changelog to see the major changes. Also there is a new  help documentation page, up to date and more descriptive.


Main features:

 

Full feature list

 

Documentation

 

Look at the changelog about the new tools added.

Panel Cuts

0 votes

Tool for creating panel cuts reports. Useful for furniture or kitchen cabinets design.

## features

* Material finish, part type, description, grain orientation properties.

* Sheet use report.

* Export a .csv file with Part quantity, dimensions, finish, grain direction, part and description values. It can be exported later in spreadsheet or cut optimization softwares.

## Help / user guide

Object ID Organizer

4 votes

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Free test versions available - Please check end of description
.

Object ID Organizer is similar to my previous Material ID Organizer.

It lets you quickly organize / inspect Object IDs in the scene and create MultiMatteElelemnts or Corona CMultiMatte.

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