3ds Max | Scripts

RappaTools3

RappaTools3 is an advanced toolset that comes with a great variety of tools for the artist working in 3ds Max. The main focus is to speed up the workflow and to reduce the click count. It offers a wide variety of tools, everything from selection tools to rendering tools. It can help you through the entire process of creating a 3D art piece.
rappatools3 bridge

Advanced Painter

Advanced Painter is a modular brush-based distribution tool derrived from the Nature Painter script. This tool comes with 7 inks:

  • Grass: to create grasses; Grass: to create simple grasses
  • Hair [new]: used to create simple hair/fur (or as guide hair for Shag:Hair
  • Randomizer [new]: a variation of Scatterer used to randomly distribute a selection of objects.
  • Stone: to create simple stones and peebles.
  • Spaghetti: spaghetties, noodles, wires and other long things maker.

ProSequencer

If you’re working with multi-shot animations this will make your life a lot easier! You can now create, view and tweak an edit directly in 3dsMax. All this in an artist friendly way comparable to working in After Effects or Premiere. Quickly export previews or render clips directly from the timeline.

 

PolyFX

Version 3.0

Script for simple animation appearance / disappearance of the object.

Contour Generator

UIA small tool which creates cross-section splines of one or several objects in the scene.

HexLattice

A simple script to create either hexagonal tiles or a mesh with hexagonal holes in it.

Simply run/drag into max to start the interface.

All tiles are instanced by default for your convenience :)

Settings Preview

Asset Collector

A simple script, same like archive, but save all asset in one flat folder without zip.

checked "update asset path" will change all path to selected folder(easy for distribute render).

checked "strip all path" will strip all the path, easy to share scene with other without showing your folder structure.

 

miauu's Live Measure Pro

Orionflame 4

Orionflame 4 is the successor of the acclaimed production-proven modeling toolset for 3ds max, featuring a completely redesigned and rewritten core architecture, along with several new powerful modeling tools.

Experience the difference yourself.

Note: this is a commercial script

Reference Guides for Max *BETA*

GuideLines

WHAT IT DOES:

This tool will create a Reference guide line, oriented from two points selection, and subdivided at a given Scale (in world units), for later snapping. 

Its specially useful for achitectural modelling, when you need a distance reference for objects positioning, distance reference, intersection points....

UPDATE - 10/2014

NEW FEATURES:

  • Options Dialog
  • Reference points options ( use all linear splines in scene / create for all refLines / create for current only)
  • Quick mode tool (no UI) ALT key for intersections, ALT+SHIFT for protractor
  • pick a point for protractor aligment
  • Live view of refLines Scale & Protractor angles
  • Still working on improvements...
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