3ds Max | Scripts

shortcutter

13 votes

This useful little script combines commonly used macros for modelling into a single context based macro. So you need to remember only one key instead of many shortcuts (I recommend spacebar). The idea: Most actions will only be called in certain conditions. If you select open edges you probably want to bridge, if you select one vertex target welding is a good guess, and if nothing is selected you might want to add geometry by using cut or swift loop...

ShotMaker

1 vote

 

Show Active Constraint

8 votes

This script will show in the left corner of the active viewport the currently used(active) Cosntraint type. It supports Editable Poly object and Edit Poly modifier.

The script works as a toggle.

Put miauushowactivecosntraintinviewportStartUp.ms in maxroot/scripts/Startup folder so the constraint always shows.

 

Show All Coordinates

8 votes

Displays and sets the coordinates of the selected object in local - parent - and world coordinate systems. Updates automatically.

Show All Pivots Toggle

1 vote

Displays pivots for ALL visible objects in the scene via a toggle button, with the option of controlling the size of the axis. Great for troubleshooting animation rigs!

Show Class

7 votes

This program is an assistant tool to program MAXSCRIPT - the 3D Studio MAX integrated language since the version 2. It allows to show all the properties available of one the object of the scene - of the class of object - as a list of SuperClass existing and all the classes that they contain.

Show DotNet Properties

45 votes

Show End Result

4 votes

"Toggles the Show End Results on and off in the modifier stack."

show end result

8 votes

shows end result duh!

Show Main Notes

39 votes

This 'bean script' just open notes from text file.
May looks like as 'popup notes' kind of scripts,
but it not create or add something to the scene file.
Come in handy then you need quick access (to read/edit)
some major notes without opening the scene file.

-- What it does --
When open/load a scene file, it check for a text file
with the same name at the same dir, and if found it,
just open it in your default text editor (e.g. NotePad).

-- Purpose-built --

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