3ds Max | Scripts

Detach by Material ID

Detach Polygons based on its Material ID

miauu's Script Pack vol.1

miauu's Script Pack is a set of scripts that will help you to make faster and easier some of the tedious task when you use 3ds Max.

miauu's Script Pack include:

Randomizer

This script is for making things random....like you have a 100 of same boxes and you dont want them to be the same :D.
You select all of them and enter your values hit Randomize! and that is it.
You can also add random noise animations!

 

Progress on :

Render Passes Tool

A tool to render different render passes such as:


  • Matte
  • Shadows and Reflections
  • Shadows
  •  Reflections
  • Z Depth
  • Fast Skin Subsurface Scattering
  • Ambient Occlusion
  •  Normals

UV Strip Straightener

Mapping tool that straightens a single strip of faces.

Search Materials And Maps

 

 

The script is also dockable and it has now a right click menu:

 

This MaxScript collecting all materials, maps and texture, it also allow to search materials, maps or textures by name. You can modify the texture path, also for multiple selections, and you can copy the selection to the material editor.

V-ray car paint shader

this script is aimed at simplifying the material workflow for makin a car paint material in vray. The script provides very few (yet important) buttons to manipulate the look of the material and makes the workflow A LOT faster and easier.

 

Obj2Spline Align

 

 

A script that aligns objects along a path or spline. much more editable than the spacing tool. see how it works here or download complete package (with mini tut).

Welder

Features
- Creates welds between intersecting geometry
- Creates welds on selected edges
- Multiple weld type options
- Realtime settings/property adjustments
- Works with splines and meshes

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