3ds Max | Scripts

vraymtlPresets

57 votes

Simple Macro for quick VRayMtl presets to selected Material Editor slot.

Interface

* 08 03 2009 - Fixed "Affect Alpha" error with the new V-Ray 1.5 SP3. 

* 07 01 2009 - Added rollout Ceramics. 

* Added rollout Organic with five new materials. Screenshot of Grass VRayFur parameters in DemoRender file. At this stage used only procedural textures.

VRay Ocean Shader with Ocean Geometry

9 votes

V-Ray Ocean Shader with Ocean Geometry.

Screenshots:

 

For more details please visit my blog: http://swiftswitch.blogspot.com/

Ultimate Painter

20 votes

Quick updates :
1 : Add a selection of objects in the list instead of having to pick them one by one.
2 : You can undo (Ctrl+Z) what you just have painted after exit the painting tool (right click or escape).

The result of two days of experiments around MouseTools.

You can use it to paint and distribute objects (copy or instances) on the grid or on surfaces. With Random controls, collisions detection, attachment surface...
You can paint all the max objects (geometries, helpers, proxies...)

diaRhombus

49 votes

diarhombus_v1web600

Pflow to Splines

3 votes

This Script will generate animated Splines on PFlow Particle trails.

The Script is mostly self-explanatory. You just have to pick a Pflow source and press the "Generate Splines" button.
You can additionally choose to "fade" the Splines after x frames. This will help to vanish the splines when the particles are dead.

Nested Layer Manager 2 For 3ds Max

43 votes

Nested Layer Manager 2 provides the ability to nest layers in 3ds Max. This script is small, fast and allows layers to be nested in an unlimited number of folders. It has complete 2 way communication with the default layer manager; If anything is altered in either, both layer managers are updated. This allows people without this script installed to still see the normal layer organisation present in the file.

Nested Layer Manager has a free 30 day trial.

BIPPY

63 votes

Bippy is a tool for converting FBX bone data onto a 3ds Max Biped and offeres serveral tools to help optimize this conversion pipline.
Its perfect for motion capture data when the client needs the data in a biped format.

The script in action:

The script in action

 

The Script's feature list includes:

Super Material PRO

56 votes

 

 

 

miauu's Script Pack vol.2

8 votes

 

Instance Tool

40 votes

Instance tool analyze the geometry objects in the scene and finds groups of objects that could be represented as instances of one of them. Then the user can turn every group into actual instances and choose which object from the group will be preserved. The objects in the group are objects that have the same topology (could be morph targets of one another) and the difference between them could be described with transformation alone.

Syndicate content