3ds Max | Scripts

Collect Wirecolors into Diffuse Materials

1 vote

This is the script I've built to fix FBX imports from Navisworks & the mass duplicated materials. Optionally it will also split them out to layers based on object wirecolor.

Majority of the code for the main function comes from http://www.scriptspot.com/blog/capitanred/collectbywirecolor

I'm using it in my workflow to effectively 'collapse' duplicate materials when bringing in an FBX. It's the last step shown in my video here: https://www.youtube.com/watch?v=VxmDA0NdWT8

P_BipedPoseSaver

3 votes

This script helps you to use Biped's Copy/Paste more conveniently.

-Copy Collection (Create / Delete / Save / Load / Rename)
-Copy & Paste (Copy / Paste / Paste Opposite / Rename / Delete)
-it is more convenient to see, and the movement is short and fast.(No need to enter the motion panel)
-Even if you do not select the biped, the dialog maintains the connection with the biped, and even if you select another object (different bone), the copy function works well.

-update-

v1.0 Release
v1.1 Bug Fix

Select All Instances

0 votes

Script that expands native "Select instances" command.
-Allows multiple object instances selection.
-Allows groups instances selection.

zeroOut

3 votes

"This script will cause the Position. Rotation and Scale values for the selected object(s) to appear to be Zero (0) when viewed in parent space. or in the motion panel."

TimeTagger

4 votes

Replacement for the built-in Timetag editor.

CONSOLUS-MAXIMUS

4 votes

"Consolus-Maximus (C-M) is a CAD-Style command line interface for quick access to some operations including:

  • Creating Objects
  • Editing Properties
  • Selecting Objects
  • Filtering Selection by Classes
  • Renaming Objects
  • Deleting Objects -
  • Adding Modifiers
  • Moving Objects -
  • Creating Splines using Absolute and Relative input
  • Get Hue Channel

    4 votes

    This utility simply extracts the hue channel of an image. What this means is that it takes the colors of the spectrum in RGB space (red-yellow-green-cyan-blue-magenta-red) and maps them to a grayscale image (black-white (or white-black - if You use 'Negate Result')) Wrapping of 360° Hue takes advantage of the fact that 360° is essentially the same as 0°.

    Disco ball

    8 votes

    Disco ball primitive.

    Create Normals

    1 vote

    "Primarily a visualization tool - Create Normals creates individual lines representing the normals of an object's verticies. Supports multi-object and vertex selections - outputs single or multiple shapes - and can derive normal length from bounding boxes - diffuse maps - and vertex colors.
    1.01 Update: Converted to a floater utility by Neil Blevins for MAX 4.x compatibility."

    zoa-Multires

    0 votes

    This script is an alternative to the optimize and the multires modifiers. Being a script it's a lot slower though. Keep in mind: save before use! This script cleans up a poly by removing edges where two polys meet below a certain pitch. Select the edges which you feel are not so important regarding your topology then apply the script. Wait. Write me if something goes wrong!

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