ScriptSpot - 3ds Max - Sort Updated en Power Masker <p>The 3dsmax UI only allows you to set material effects ID up to 16 channels. The VRayMtl allows you to go beyond this using the effects ID override but other types of materials don't have any UI to adjust this. This tool using a backdoor into 3dsmax to set the effects ID beyond the 16 limit imposed by the UI.</p> <p>This means you can create masks for every material in your scene. Using this tool you can either assign effects IDs by hand or just press to automatically create them and their mask render elements.</p> <p><a href="" target="_blank">read more</a></p> Scripts gbuffer id layer mask masker material mask Matte MME multi-matte Render Elements Mon, 07 Mar 2016 12:29:00 +0000 DaveWortley 13295 at Polyline Pro <p><img src="" alt="" width="400" height="247" /></p> <p><a href="" target="_blank">read more</a></p> Scripts angle arc Create Draw freehand knot line ortho osnap otrack point polar precise segment shape snap spline Sun, 18 Oct 2015 19:38:46 +0000 miauu 13023 at InstantRig <p><img src="/files/u100225/onlybox.jpg" alt="" width="400" height="357" /></p> <p>Auto Overlap</p> <p><img src="/files/u100225/untitled.gif" alt="" width="384" height="216" /></p> <p>Auto Skin</p> <p><img src="/files/u100225/prev.gif" alt="" width="384" height="216" /></p> <p>&nbsp;</p> <p>InstantRig is modular auto rigging system for 3DS Max users. It helps riggers to create flexible, animator friendly and production quality rigs in minutes.</p> <p><a href="" target="_blank">read more</a></p> Scripts 3ds Animation auto autorig character FK IK instantrig max Rig rigging Sat, 22 Jul 2017 23:20:08 +0000 firatkiral 14227 at Collect Asset <p>This script collects textures and other files used in the scene in one folder. Check for the same file names.<br />It is free script.</p> <p><img src="/files/u44595/collect_asset_v2.05.jpg" alt="" /></p> Scripts asset tracking collect textures Wed, 08 Jan 2014 22:28:47 +0000 antomor 10796 at miauu's Objects Replacer <p><img src="" alt="" width="485" height="201" /></p> <p><a href="" target="_blank">read more</a></p> Scripts Sat, 05 Aug 2017 14:17:11 +0000 miauu 14246 at Interactive Rollout Builder <p>The visual maxscript editor has issues... doesn't make nice code and is generally useless. &nbsp;So instead I made this...</p> <p>Visit my facebook page for more info</p> <p>Run the mcr file and find it in your customise user interface windows under 'DW Tools'</p> <p>Version 1_0 - Release<br />Version 1_1 - Bug fixed which could allow nested groups, which maxscript doesn't like and would therefore crash.<br />Version 1_2 - Released unencrypted so that it works in 3dsmax 2017 and well... because who doesn't like to learn (judge) from other people's code....</p> <p><a href="" target="_blank">read more</a></p> Scripts Controls maxscript rollout UI visual maxscript Sun, 30 Jul 2017 20:40:07 +0000 DaveWortley 14240 at VNPlugin <p><strong>The VNPlugin Software is an app developed to speed up 3D designers' work. This app can speed up your design work as much as 20 times in order for you to create more beautiful works at higher speeds and creativity.</strong></p> <h3>&nbsp;New HDRI Category in VNPLUGIN</h3> <p><img class="aligncenter size-full wp-image-1696" src="" alt="" width="492" height="285" /></p> <p>&nbsp;You will soon be surprised with the new updates of this app</p> Scripts Sat, 01 Jul 2017 09:47:10 +0000 geo_vahid 14197 at particle-to-spline <p><img src="/files/u26198/cgapck-particle-to-line-03.jpg" alt="" width="638" height="638" /></p> <p>&nbsp;</p> Scripts Sun, 13 Aug 2017 09:16:11 +0000 geo_vahid 14255 at Library Track / Relink... <p>new v0.71 - available for tests (read changelog for details)<br />v0.65:<br />- new - <strong>Custom Scripts</strong> in Re-Save Options<br />- new - Batch Proxy Exporter &nbsp;-&nbsp; for multiple max files -<strong> VRay / Corona Proxy</strong><br />- new - FStorm Converter<br />- new - Re-Save options: batch convert scenes with CoronaConverter<br />-<strong> automatic</strong> relink assets in multiple<strong> .max </strong>and<strong> .mat</strong> (material library) files</p> <p><a class="image-insert" href="" target="_blank"><img src="/files/u53952/pxm-re-save-max-files_006_sml.jpg" alt="" width="638" height="390" /></a></p> <p>Library Track / Relink... works with<strong> Multiple .MAX .MAT</strong> files<strong> without opening</strong> them.&nbsp; </p> <p>Dedicated to organize, collect or relink whole new model library or all projects after moving them to new location. Just few clicks and they ready to merge / open ! </p> <p><a href="" target="_blank">read more</a></p> Scripts track tracking reconect relink repath path paths asset astets external max rename collect copy change resize bitmap bitmaps ies vraybmpfilter vrayhdri Fri, 30 Jan 2015 19:01:28 +0000 pixamoon 12087 at HCG Asset Browser PRO <p><strong>Ver 1.2 - Check the New Video</strong></p> <h2>HCG Asset Browser now <strong>FREE!</strong></h2> <p>Current version:1.3.2</p> Scripts asset Browser Library manage meshs models thumbnail Mon, 29 Jun 2009 21:02:53 +0000 Francisco Hermida 5280 at