ScriptSpot - 3ds Max - Sort Updated http://www.scriptspot.com/3ds-max/scripts/sort-modified/feed/advanced-painter-0 en SciFi Pattern Generator http://www.scriptspot.com/3ds-max/scripts/scifi-pattern-generator <p><strong><img src="/files/u25324/discday.jpg" alt="" height="338" width="638" /><img src="/files/u25324/facebook1.jpg" alt="" height="338" width="638" /></strong></p> <p><img src="/files/u25324/main_0.jpg" alt="" height="331" width="638" /></p> <p><strong>SciFi Pattern Generator v.1.1 ! Generate complex structures with a single click! (WATCH THE VIDEOS!)&nbsp; </strong></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/scifi-pattern-generator" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/scifi-pattern-generator#comments Scripts align align to face aligner builder generator greeble pattern quad structure Thu, 02 May 2013 10:09:32 +0000 Syphorlate 10086 at http://www.scriptspot.com Uni[+][-] Grow-Shrink Tool http://www.scriptspot.com/3ds-max/scripts/uni-grow-shrink-tool <p>For EditablePoly and with modifer EditPoly, and as SplineShape (for knots of spline) and for subobjects of UnwrapUVW modifer objects, single tool - Shrink Grow selector. Works with a single key.&nbsp;</p> <p>Works on:</p> <p>Edit_Poly:&nbsp;<br />Editable_poly:&nbsp;<br />line:&nbsp;&nbsp;<br />SplineShape:&nbsp;<br />unwrap_uvw:</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/uni-grow-shrink-tool" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/uni-grow-shrink-tool#comments Scripts edit editable Grow hotkey Knots line modeling Poly selection selector shape Shrink single Universal workflow Fri, 29 Mar 2013 15:12:32 +0000 Nik 9989 at http://www.scriptspot.com Animated Digits http://www.scriptspot.com/3ds-max/scripts/animated-digits <p><img src="//www.scriptspot.com/files/u20183/animated_digits.jpg" width="516" height="255" /></p> <p>Digits changing by slider time.</p> <p>changes in V02.0.0<br /> 1: the Digit can be convert to Number or Clock<br /> 2: Start and Stop frame is optional<br /> 3: Step size is optional<br /> 4: Start value is optional</p> http://www.scriptspot.com/3ds-max/scripts/animated-digits#comments Scripts Animated Digits counter Timer Wed, 29 May 2013 17:16:15 +0000 Nevil 10179 at http://www.scriptspot.com Rock Maker v2.5 & Rock My World v1.6! http://www.scriptspot.com/3ds-max/scripts/rock-maker-v2-5-rock-my-world-v1-6 <p><img src="/files/u17067/rmnew2.jpg" alt="" width="366" height="407" /></p><p>This is a script I wrote while learning Maxscript.</p><p>--------------------------------------------------------------------------------------------</p><p>Create a high poly Rock and adjust to suit your needs</p><p>Click Make Low Poly and you'll get a low poly rock based on the high</p><p>poly rock that is unwrapped ready for Render to Texture.</p><p>You can save your shapes to presets and adjust the pivot with one click.</p><p>The&nbsp;original&nbsp;and the best: :)</p><p><a href="http://www.scriptspot.com/3ds-max/scripts/rock-maker-v2-5-rock-my-world-v1-6" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/rock-maker-v2-5-rock-my-world-v1-6#comments Scripts 3d Max 2010 mcr ms rocks script Fri, 02 Jul 2010 05:03:33 +0000 lucpet59 6197 at http://www.scriptspot.com Wire Mesh Generator http://www.scriptspot.com/3ds-max/scripts/wire-mesh-generator <p><a href="http://bodyulcg.com/wp-content/uploads/2014/07/WireMeshGenerator_img.png"><img src="http://bodyulcg.com/wp-content/uploads/2014/07/WireMeshGenerator_img.png" alt="" height="262" width="520" /></a></p> <p>Script to generate a wire mesh.</p> http://www.scriptspot.com/3ds-max/scripts/wire-mesh-generator#comments Scripts generator Grid shape spline wire mesh Thu, 31 Jul 2014 11:10:38 +0000 Wladislaw 11441 at http://www.scriptspot.com Game Models Tools http://www.scriptspot.com/3ds-max/scripts/game-models-tools <p>This script lets you perform various texture map batch operations and batch import and map various game object formats. You can batch populate and rename the filepaths for different map slots ( as well as set other common properties ). If you have many bitmaps named according to a naming convention, you can quickly populate the appropriate maps accordingly.</p> <p>At the current moment, there is no help documentation.</p> <p>Simply run the script from the maxscript menu.</p> <p>Works with Standard and Multimaterial</p> <p>Best Regards joqqy</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/game-models-tools" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/game-models-tools#comments Scripts batch bulk list materials and textures maps Material missing texture maps naming populate renaming texture Sun, 14 Oct 2012 01:01:15 +0000 joqqy 9408 at http://www.scriptspot.com Rapid Camera Pro http://www.scriptspot.com/3ds-max/scripts/rapid-camera-pro <p>Rapid Camera is the max script that creates both the camera rig to ease camera animation process and provides an interface to control the rig animation parameters.Have free version!</p> <p> <img src="http://www.rapidcamerapro.com/images/RCPro_Banner.jpg" alt="" width="800" height="250" /> </p> http://www.scriptspot.com/3ds-max/scripts/rapid-camera-pro#comments Scripts Wed, 30 Jul 2014 10:35:13 +0000 3D_Animator 11435 at http://www.scriptspot.com bake animation to vertex http://www.scriptspot.com/3ds-max/scripts/bake-animation-to-vertex <p>convert animation to vertex animation,<br /> convert Object PRS key to Xform modifier.</p> http://www.scriptspot.com/3ds-max/scripts/bake-animation-to-vertex#comments Scripts Wed, 30 Jul 2014 10:15:21 +0000 SaiLing 11434 at http://www.scriptspot.com RayFire Asperity Material http://www.scriptspot.com/3ds-max/scripts/rayfire-asperity-material <p>This scripted plugin is intended for inner RayFire faces of debris fragments.<br /> While the wellknown Asperity Modifier adds detalization by adding geometry modifying the existing topology, this parametric material works in a different way, as a procedural texture adding strong details with a variety of basic materials, including wood splinters, without adding any extra polygon to the scene.<br /> In many cases, the Asperity modifier causes the system to crash specially when using a huge amount of debris objects in the scene.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/rayfire-asperity-material" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/rayfire-asperity-material#comments Scripts Asperity Material parametric procedural RayFire texture vray material Sun, 27 Jul 2014 03:48:44 +0000 Carol Rein 11432 at http://www.scriptspot.com Oormi Tools http://www.scriptspot.com/3ds-max/scripts/oormi-tools <p><img src="/files/u21015/oormitools-01.jpg" alt="" width="638" height="293" /></p> <p>&nbsp;</p> <p>Oormi Tools is a script which has a number of tools for everyday use. These are meant to be time-savers, click reducers and some are useful new features.</p> <p>Update: New version 0.2 is now available.</p> http://www.scriptspot.com/3ds-max/scripts/oormi-tools#comments Scripts oormi Quad cylinder Quad Sphere Tools toolset workflow Mon, 22 Aug 2011 08:45:07 +0000 oormicreations 7343 at http://www.scriptspot.com