ScriptSpot - 3ds Max - Sort Updated en miauu's Work Plane <p><img src="" alt="" width="355" height="135" /></p> <p><a href="" target="_blank">read more</a></p> Scripts Thu, 20 Oct 2011 22:20:26 +0000 miauu 7519 at Select Hidden, Visible or Occluded Objects <p><strong>Select only visible objects! Delete all objects hidden inside other objects!</strong></p> <p>If you are working with object heavy CAD models you probably know that often 90% of the objects are hidden internal components of the rig. Stuff you usually don't need or want. Object count that make 3dsMax crawl.</p> <p>This script lets you either select what is visible or hidden from the current view - or let you scan the whole scene.&nbsp;<br />It's a very efficient way to clean up your scenes with a high accuracy!</p> <p><a href="" target="_blank">read more</a></p> Scripts hidden Objects obscured select visible Thu, 24 Mar 2016 16:19:23 +0000 tronotrond 13330 at Polygon Tools <p><strong><img src="/files/u98396/polygon-tools-preview.jpg" alt="" width="638" height="319" /></strong></p> <p><strong>Polygon Tools</strong> are scripts pack for checking 3D-model during modeling and UV-mapping process in 3ds max.</p> <p>Target audience: enthusiasts, beginning 3D-modelers, outsource managers, Art QA, art-managers and etc.</p> <p>Polygon Tools was created to facilitate common problems search in 3D-models and speed up the work by reducing the amount of routine work.</p> <p>&nbsp;</p> <p>Short Features List:</p> <p><a href="" target="_blank">read more</a></p> Scripts checker lods low-poly texel Texel Density texture Unwrap Thu, 29 Dec 2016 15:29:30 +0000 polygonby 13918 at Mirza Link Manager <p>Import and update models coming from Archicad, Revit, Sketchup and Rhino3d while keeping applied materials, modifiers and properties. The meshes are linked through their material's names to the original.</p> Scripts archicad import link revit rhino sketchup update workflow Sun, 18 Dec 2016 00:07:20 +0000 mirza 13900 at Modifier Preset Creator <p>If you find yourself changing modifier parameters to the same same values over and over again, make your life easier and use the same modifier with preset values instead.</p> <p><img src="/files/u1362/customdefaults.png" alt="" height="77" width="200" /></p> Scripts custom customize modifer preset Sun, 26 Feb 2017 11:47:41 +0000 Swordslayer 14016 at PolyModOp <p>Say goodbye to scripts that only work with Editable Poly and not Edit Poly modifier. PolyModOp is a MAXScript struct wrapping the Edit Poly methods using the familiar signatures of the polyop methods. That means you check once at the beginning what kind of object you are dealing with, pick either polyop or polymodop, and the rest of the code will be the same as if you were writing it for Editable Poly.</p> <p><a href="" target="_blank">read more</a></p> Scripts edit poly polyop polyops struct Fri, 24 Feb 2017 15:56:57 +0000 Swordslayer 14014 at Border Fill <p>Fills a border with quads. Selects the newly created faces (sometimes you want to do an inset afterwards) and verts (sometimes you might want to relax them)</p> <p><img src="/files/u1362/borderfill.gif" alt="Grid Fill" width="432" height="453" /></p> Scripts Editable Poly mesh fill poly tools polyop tolopogy Thu, 12 Jan 2017 19:27:29 +0000 Swordslayer 13941 at MaxMail <p><img src="/files/u27635/maxmail.jpg" alt="" width="359" height="235" /></p> <p>I'm working on a mailscript in my spare time. <br />I have figured out how to send mail<br /> This is not yet with a ui, but this is a function you can use in your scripts. This is written with dotnet and maxscript.</p> <p><a href="" target="_blank">read more</a></p> Scripts attach attachment Gmail hotmail mail send Sun, 17 Jun 2012 13:28:21 +0000 jos 8313 at pX SpritesRender <p><img src="" alt="Walking Character Isabella" width="128" height="128" align="left" /> Renders different angles of an animation from a character or object for use in 2D games. (Supports Render Elements ) This scripted utility for 3ds Max automate a useful task &nbsp;that would be tedious manually. UPDATE 2017: Now it join the imges as Sprite Sheet!<a href="">Click here for Help and Instructions</a></p> Scripts 2d game isometric mobile render sprite Mon, 02 Apr 2012 21:29:06 +0000 Denys Almaral 7989 at BakeAnimation2Keys <p>It works only on animation made by transformation like move, rotation and scale.</p> <p>This script copy original object, rid of any animation and controllers from copy then apply transformation from original object to copy frame by frame with animation record turned on.</p> <p>feel free to contact me <a href=""></a></p> Scripts Animation apply bake baking key Keys transformation Fri, 24 Feb 2017 10:41:04 +0000 korabkoff 14012 at